Mitya is shaping up to be the character who turns Stellar-Conduct from a supporting field effect into a genuine damage engine. Leaked beta data pegs him as a 5-star Electro Catalyst user whose entire kit scales off Elemental Mastery rather than ATK, and who rewrites the Cryo-Electro reaction while he is in the party. The pieces below cover his Normal Attack, Elemental Skill, Elemental Burst, ascension and passive talents, and every listed Constellation.
Quick answer: Version 7.2 is expected to bring Mitya, a leaked 5-star Electro Catalyst DPS. His presence changes Superconduct to Stellar-Conduct, while the stationary Stellar Prism becomes moving Variable Beacons.
Everything here comes from pre-release beta testing and can still change before the finished kit reaches the live client, so treat the multipliers as guidance rather than final numbers.
Mitya overview and confirmed details
Only one point about Mitya is officially confirmed, and it came through a correction. His Version 7.0 Archon Quest appearance showed a standard Electro Vision icon, but a Known Issues notice later stated that display was wrong and the symbol should read Electro Stellar Linchpin. Every Stellar Linchpin holder released so far has been a 5-star, which supports both his rarity and his Stellar-Conduct focus. Everything else remains a leak.
| Field | Detail | Confidence |
|---|---|---|
| Rarity | 5-star, own Event Wish | Leak |
| Element | Electro (Stellar Linchpin) | Official correction |
| Weapon | Catalyst | Leak |
| Role | On-field DPS or off-field sub-DPS | Leak |
| Scaling stat | Elemental Mastery | Leak |
| Release | Version 7.2 Phase 1 | Unofficial |

Variable Beacons and the Stellar-Conduct rewrite
Normally, pairing Cryo and Electro with a Stellar Linchpin creates a Polestar Field with a stationary Stellar Prism at its center. Mitya changes that in two ways while he is in the party. Superconduct is converted into Stellar-Conduct, and the ground-anchored prism is swapped for Variable Beacons that follow the active character. The Cryo-Electro reaction then produces Stellar reaction damage of its own instead of only sustaining the field.
- A single Variable Beacon remains for 6 seconds initially; his second ascension passive increases that duration to 10 seconds.
- Mitya carries up to four beacons at once, raised to five at C1. Creating another at max resets the duration of all held beacons.
- For every point of Elemental Mastery, Beacons add 0.028% to the party’s base Stellar-Conduct damage, up to a 14% maximum.
- If Mitya leaves the field, the conversion ends completely, reducing his role to that of a basic Electro applicator.
This limitation defines the upper boundary of a strictly off-field build. His buffs and reaction conversion require him to be active, so keeping Mitya entirely in reserve sacrifices the part of his kit that turns Stellar-Conduct into a damage source.
Mitya’s full kit
Normal Attack
His standard combo performs up to three consecutive hits of Electro damage, and his Plunging Attack deals AoE Electro damage on landing. The Charged Attack is where things branch. Normally it consumes stamina for an AoE Electro hit after a short cast, but when a Detection Core: Overload is on the field and Mitya holds at least one beacon, he instead performs a special Charged Attack called Variable Detonation that costs no stamina. While holding, he continuously spends Variable Beacons, and each one consumed deals an instance of AoE Electro damage counted as Stellar-Conduct damage at 285% of his Elemental Mastery.
Elemental Skill and Detection Cores
The Skill deals AoE Electro damage and creates a Detection Core, with the type depending on whether you tap or hold. Tapping deploys a Stable Core, and holding deploys an Overloaded Core.

Stable Core functions as his off-field turret, tracking nearby enemies and dealing AoE Electro damage at intervals. After Mitya reaches his beacon limit, each additional beacon created is fed into the device, producing AoE Electro damage that counts as Stellar-Conduct. When the turret expires or another Detection Core appears, it spends every beacon currently held to trigger another AoE Stellar-Conduct hit.

The Overloaded Core puts him in the driver’s seat. While it exists and he holds at least one beacon, he can perform the stamina-free Variable Detonation Charged Attack, spending beacons for on-field burst damage.

Elemental Burst
His Burst powers the rotation. The AoE Electro attack scales with 467% ATK plus 934% Elemental Mastery; it requires 60 energy, has a 15-second cooldown, and immediately supplies Mitya with three Variable Beacons. In the base kit, casting it also enables his off-field mode, making a timely Burst the centerpiece of his cycle.

Beacons created by the Burst, or by Stellar-Conduct reactions, follow the active unit and turn the surrounding area into a Polestar Field. He can carry multiple beacons, and reaching the cap resets every held beacon’s timer.

Ascension and passive talents
Baseline Stress Test enhances his Detection Cores. With a Stable Core out, every Variable Beacon Mitya carries grants all party members 30 Elemental Mastery, up to a total of 120 EM. With an Overloaded Core out, triggering a Stellar-Conduct reaction produces extra beacons, granting one every 1.5 seconds for 3 seconds.
Hyper-Volatile Reagent stretches each beacon’s duration to 10 seconds and grants Mitya 5% CRIT Rate for 15 seconds after creating a beacon, stacking up to four times for a total of 20%.
His main combat passive, Stellar Blessing: Classified Protocol, converts Superconduct into Stellar-Conduct and replaces the Stellar Prism with beacons generated every 1.5 seconds after a reaction, each transforming its area into a Polestar Field. It also increases the base damage of all party members’ Stellar-Conduct reactions by 0.028% per point of Mitya’s EM, capped at 14%, and puts him into the Radiant Stellar-Conduct state while inside a Polestar Field. A second passive, Energy-Active Catalyst, covers exploration utility such as breaking rocks with a Stable Core and skipping Koshnik Energy costs when creating a simple heat source in Snezhnaya.
Mitya Constellations: C1 to C6 effects
No effects are listed for C3 or C5, consistent with the usual treatment of talent-level upgrades. The other four constellations divide their benefits between increasing Mitya’s personal output and expanding the advantages available to the team.
| Constellation | Reported effect | Priority |
|---|---|---|
| C1 | Max 5 beacons, 50% CRIT DMG, energy regen | High |
| C2 | 25% Cryo/Electro RES shred, extra EM | Highest |
| C4 | 400% EM hit per 5 beacons consumed | Low |
| C6 | 30% beacon refill chance, 20% Stellar-Conduct DMG | Dedicated only |
C1 increases the beacon limit to five and causes his Skill to produce one additional beacon when cast. As long as a Detection Core remains active, the current character receives 50% CRIT DMG, and creating each beacon restores 10 energy, once per 8 seconds. The added capacity keeps the party’s Mastery buff active longer, while the energy refunds make his 60-cost Burst easier to maintain.
C2 marks the major shift in his role. With a Detection Core active, enemies within a Polestar Field have their Cryo RES and Electro RES reduced by 25%. A Stable Core also supplies nearby party members with 100 Elemental Mastery, whereas an Overloaded Core gives the active character 200 EM. At this point, Mitya develops from a self-sufficient damage dealer into a true team support.
C4 triggers an additional AoE Electro damage instance worth 400% EM whenever a Detection Core has consumed five beacons, and that damage counts as Stellar-Conduct. Its value depends on maintaining an aggressive beacon cycle. C6 gives Mitya a 30% chance to generate another beacon each time he spends beacons through a Detection Core, while nearby party members gain a flat 20% bonus to Stellar-Conduct reaction damage.
Signature weapon and a free alternative
Current leaks list his signature 5-star Catalyst with 542 base ATK, an 88.2% CRIT DMG substat, a flat 24% CRIT DMG passive, and stacking bonuses to Elemental Mastery and Stellar-Conduct CRIT DMG. Both the numerical values and the passive description remain in flux and will probably change between beta builds.
Echoes of the Heart provides an in-game low-cost choice. This craftable 4-star Catalyst has 565 ATK and 27.6% ATK at Level 90. At R1, triggering any reaction gives 60 Elemental Mastery for 12 seconds, while hitting with Stellar Glimmer grants 16% Stellar Glimmer damage. Either effect can function while its wielder is off-field; at R5, they become 120 EM and 32%, respectively.
Release window and team direction
Mitya is expected to headline Version 7.2 Phase 1 alongside the 4-star Electro support Valeriy, with community estimates pointing at early November. HoYoverse has not announced a Special Program or banner date, so no official release time is confirmed yet.
His intended role is straightforward to prepare for: build around Elemental Mastery, pair him with a Cryo converter to enable Stellar-Conduct, add an Electro ally, and keep beacons available. C1 makes the rotation smoother, while C2 provides party-wide resistance shredding. Since attack power is irrelevant to every part of his kit, flat ATK buffs benefit him much less than they do a typical carry. The 7.2 beta still needs to establish his precise multipliers, the differences between tap and hold, and the finer beacon timings, so save your Fates until the completed kit reaches the client.






