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The Sinking City 2: How to Open the Storage Combination Lock (Chapter 3)

The four-digit code is 1308, and the padlocked gate sits behind the -1F Storage room door in the hospital.

The four-digit code is 1308, and the padlocked gate sits behind the -1F Storage room door in the hospital.

Chapter 3 of The Sinking City 2 drops you into Akeley Memorial Hospital, and one of the more rewarding side detours there is a metal gate in the Storage room on the -1F level. It is held shut by a four-digit padlock, and the digits are split across four separate notes scattered around the hospital’s second floor. You can work them out properly through the Mind Palace, or you can skip the legwork and dial the number in directly.

Quick answer: The combination is 1308. Rotate the dials on the padlock to 1-3-0-8 and confirm to open the gate.


What you need before you can reach the padlock

The lock is not the first obstacle here. The Storage room door itself is rusted shut, and opening it requires the Anti-Rust Acid found in the Prosthetics Workshop on 2F. Use the acid on the door, step inside, and the combination lock is on the gate beyond it.

Timing matters a little. The four notes and the lock all stay reachable right up until you use the charged prism to clear the barrier in the hospital. Wait longer than that and some of the note locations become more awkward to get back to, so it is worth sweeping 2F first.


Where the four digit notes are on 2F

All four clues sit on the second floor of the hospital. Picking them up is optional if you already know the code, but collecting them completes a deduction group, which is worth doing while you are in the area.

LocationHow to reach it
Outpatient room, 2FStandard exploration of the floor
Small room near the Prosthetics Workshop, 2FOpens once you have the Old Man’s Face Mask
Table outside the General Ward, 2FThe General Ward is entered through a hole in the Isolation Wards
Nurse Station, 2FStandard exploration of the floor

Each note carries one digit, and most of them also tell you which position that digit occupies in the code. The four documents appear in your investigation list under these names:

ClueDigit
Letter with Digit ‘1’1
Note with Digit ‘3’3
Note with Digit ‘0’0
Memo with Digit ‘8’8

Linking the clues in the Mind Palace

Open the Mind Palace once you are carrying all four documents. The digit clues will be sitting loose among your other evidence for the hospital.
Connect Letter with Digit ‘1’, Note with Digit ‘3’, Note with Digit ‘0’, and Memo with Digit ‘8’ together. The game confirms the deduction with a “Group Complete” message, and the combination resolves as 1308.

Entering the code 1308 at the Storage gate

Head down to the -1F level of the hospital and follow the corridors to the Storage room. It sits on the same floor as the Morgue, the Maintenance Room, and the Manipulations room, and the map marks the Combination Lock at the Storage entrance.
Hospital Grounds map screen with the green player marker while navigating the lower floor
The Hospital Grounds map, which you can use to track your position on the way down to the Storage room. Image: Frogwares
Interact with the padlock on the metal gate. The corridors down here are dark, so you will likely need your flashlight to spot it.
Rotate the four dials to read 1, 3, 0, 8 from left to right, then press the unlock button. The padlock releases and the gate opens.

Note: you do not need the deduction group finished for the code to register. Entering 1308 works the moment you can reach the lock, even if the notes are still sitting on 2F.


What is behind the Storage gate

The room stocks ammo and crafting materials, plus Doyle’s Cold Blood, an attachment for the submachine gun. Opening the gate also pops the “The Vault” achievement and trophy, which is the clearest confirmation the puzzle registered as solved.


If the lock will not open

There are only two realistic reasons the gate stays shut. Either you have not used the Anti-Rust Acid on the Storage room door yet, so you are standing at the wrong barrier entirely, or the dials are not all reading the intended digits. Check each dial individually before confirming, since it is easy to leave one a position off after spinning through the numbers.

Clearing this early saves a backtrack later. The intended flow has you finding the notes across 2F before you ever see the padlock, but there is nothing stopping you from grabbing the acid, walking down to -1F, and taking the submachine gun attachment on your first pass through the lower floor.