Rip It! Card Collector is a first-person collecting sim built around one repeating ritual. You buy booster packs, tear them open, sort the pulls you keep from the ones you dump, and spend your returns on machines that open packs faster. It is made by Cybernetic Walrus, the studio behind Order 13 and Roadside Research, and it is headed to PC.
Quick answer: Open packs by hand or through the automated Rip Rig, slot keepers into a binder to earn XP, feed duplicates into the Card Disposal Unit, then buy gadget upgrades to open more packs per round. There are over 1,800 cards to collect.
The core loop: rip, sort, sell, upgrade
Everything runs from a desk workspace. You start by opening packs one at a time, seeing what you pulled, and deciding what to keep. Cards you want go into a binder. Cards you do not need get sold or thrown out, and the money funds upgrades that make the whole cycle move quicker.
Cards are grouped into sets, with the demonstrated set named Critkin. As your collection grows, the desk fills with loose cards, so managing that clutter becomes part of the play. The more you optimize your station, the more packs you can process in a single sitting.

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Add to Google Preferences →Opening packs with the Rip Rig
Opening packs by hand is the starting method. You grab a booster, such as a Critkin 5 Card Booster, and rip it to reveal the cards inside, including shiny holo pulls. That works, but it is slow once you are chasing a full set.
The Rip Rig is the machine that automates this. You pull its lever, and it opens several pack slots at once, filling them with boosters ready to process. Higher capacity lets you load boxes and cases rather than single packs.

Once loaded, the machine runs the packs through and drops the cards out of the Rip Chamber onto the playmat. A batch reveal screen then flashes the pulls, and dozens of cards can spill out at once during a large run.

Sorting cards and the Card Disposal Unit
After a rip, the desk is covered in cards. You slide the ones you want into an electronic binder and push the rest into the Card Disposal Unit, a chute that clears out unwanted duplicates. Keeping the desk tidy is how you stay ready for the next batch.

Selling unwanted duplicates is where your income comes from. Those proceeds go straight back into workstation upgrades, so clearing dupes is not just cleanup, it is how you pay for faster processing.
Earning XP and leveling through the binder
Slotting cards into the binder awards XP. Each card that drops into a sleeve pops up a bonus, with values like +2XP, +7XP, +11XP, and +13XP shown as cards fill the pages. That XP feeds your level progression, tracked on the terminal alongside your card count.

Open the user terminal to access Shop, Gadgets, Stats, and Binder. Stats lists how many items you have collected out of the complete set and displays your current level, letting you track your progress toward finishing it.
Gadget upgrades that speed up ripping
The Gadgets page in the terminal is where you turn your earnings into more efficient openings. Three upgrades are shown, each changing a different part of the loop.
| Gadget | What it does |
|---|---|
| Pack Expander | Adds extra cards to every booster opened (Lvl 1: 5 common, 1 uncommon, 2 chase for 10 cards) |
| Rip Rig Capacity | Loads more packs per sequence (Lvl 1: box loading, Lvl 2: case loading) |
| Turbo Ripper | Reduces the delay between rips |
Together, these turn a hand-cranked desk into an automated operation. Pack Expander boosts what you pull per pack, Rip Rig Capacity increases how many packs go through at once, and Turbo Ripper cuts the wait so batches finish faster.
How much there is to collect
The full pool is more than 1,800 cards. That runs from standard pulls up to elusive super rares, with expensive cards and secret promos mixed in. Completing a set means filling out the binder page by page, and there is always another hard-to-find card left to chase.
The game confirms the set is finished during its reveal: a special holographic Starhound card rises while an announcement declares completion, with the binder fully filled. This provides an unmistakable on-screen completion signal.
Platform, wishlist, and playtest
Rip It! Card Collector is launching on PC through Steam, where you can wishlist it to follow news. No official release date has been confirmed yet, so there is no set launch time to count down to. Cybernetic Walrus is also running a closed playtest through its Discord, where players can try the game early and share their rare pulls.






