Titles in Slayers 2 are permanent milestone rewards that improve your character’s stats. Each one carries two effects, a Buff that only works while the Title is equipped and a Passive that stays active forever the moment you unlock it. There are 49 Titles in total, spread across combat, chests, fishing, the Ouwigahara tower, quests, mastery, and your race choice.
Quick answer: You can equip up to three Titles at once for their Buffs, but every unlocked Title’s Passive applies permanently whether or not it is equipped, so unlocking more is always a net stat gain.

How Titles work and how to equip them
Press M to bring up the main menu, select the Titles tab, then assign as many as three unlocked Titles to your active slots. Only a Title’s Buff uses a slot. Its Passive activates as soon as you reach the milestone and takes no slot, so unlocking twenty Titles grants all twenty passives even when you equip just three buffs.
Every Title is a fixed condition with no drop chance or randomness. You know a Title unlocked because it appears as available in the Titles tab and its passive stat is added to your character immediately.
Fill your three slots by asking which buffs match what you are doing right now. A block-regen buff does nothing if you never block, but its passive still lands, so there is no reason to chase Titles only for their equip effect.

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Add to Google Preferences →Combat and damage Titles
These unlock through enemy kills, boss defeats, cumulative damage, and deaths. Most complete on their own as you play, including the death-based Titles, which reward stats for dying rather than punishing it.
| Title | Buff | Passive | Unlock |
|---|---|---|---|
| Blooded | 1.01x Additional Damage Factor | +5 Max Health | Slay 500 enemies |
| Bruised | +10 Max Health | +5 Max Health | Die 50 times |
| Challenger | +10 Max Health | +5 Max Health | Defeat 10 bosses |
| Hard Hitter | +0.75 Additional Damage | +0.1 Additional Damage | Deal 50,000 total damage |
| Bonebreaker | +1 Additional Damage | +0.15 Additional Damage | Deal 500,000 total damage |
| Scarred | +0.5 Damage Reduction | +7 Max Health | Die 250 times |
| Devastator | +1.5 Additional Damage | +0.2 Additional Damage | Deal 2,500,000 total damage |
| Monster Hunter | 1.01x Additional Damage Factor | +10 Max Health | Defeat 100 bosses |
| Annihilator | +2 Additional Damage | +0.25 Additional Damage | Deal 10,000,000 total damage |
| Nemesis | +12 Max Health; 1.03x Attack Speed Factor | +13 Max Health | Defeat 500 bosses |
| Reaper | +12 Max Health; 1.02x Additional Damage Factor | +13 Max Health | Slay 15,000 enemies |
| Relentless | 1.02x Damage Reduction Factor | +13 Max Health | Die 1,000 times |
Annihilator is the damage-total capstone and gives the largest flat additional-damage buff in the group. Nemesis is the boss-kill capstone at 500 bosses and the only combat Title that raises attack speed instead of damage or health.

Ouwigahara tower Titles
Tower Titles unlock by reaching set floors and completing full runs. The stamina and health bonuses scale up sharply at the higher milestones.
| Title | Buff | Passive | Unlock |
|---|---|---|---|
| Climber | +10 Max Stamina | +5 Max Stamina | Reach Floor 25 of the tower |
| Tower Runner | +10 Max Health | +5 Max Health | Finish 10 tower runs |
| Spire Regular | +15 Max Stamina | +7 Max Stamina | Finish 50 tower runs |
| Highclimber | +20 Max Health | +10 Max Health | Reach Floor 50 of the tower |
| Endless | +24 Max Stamina | +13 Max Stamina | Finish 200 tower runs |
| Heaven’s Doorstep | +40 Max Health, 1.03x Damage Reduction Factor | +15 Max Health | Stand at the top of Ouwigahara |
Heaven’s Doorstep gives the single largest health buff of any Title and pairs it with damage reduction, making it a standout survivability pick.
Chest and exploration Titles
Opening regular chests and clearing sealed chests fills these counters. The buffs favor movement speed, block regen, and damage reduction.
| Title | Buff | Passive | Unlock |
|---|---|---|---|
| Prospector | 1.02x Movement Speed Factor | 1.01x Run Speed Factor | Open 25 chests |
| Seal Breaker | 1.06x Block Regen | +5 Max Health | Clear 10 sealed chests |
| Warden | 1.1x Block Regen | +7 Max Health | Clear 50 sealed chests |
| Calamity’s End | 1.02x Damage Reduction Factor | +13 Max Health | Clear 200 sealed chests |
| Vaultbreaker | 1.03x Movement Speed Factor | 1.01x Movement Speed Factor | Open 500 chests |

Fishing Titles
Fishing Titles progress by catching fish of a given rarity and recovering lost items from the water. Buffs cover bite speed, fishing luck, and breath duration.
| Title | Buff | Passive | Unlock |
|---|---|---|---|
| Angler | 1.03x Bite Speed Factor | +5 Max Stamina | Catch 100 common fish |
| Deep Water Angler | 1.05x Bite Speed Factor | 1.05x Breath Duration Factor | Catch 250 rare fish |
| Leviathan Hunter | 1.05x Fishing Luck Factor | +10 Max Health | Catch 100 legendary fish |
| Salvager | 1.08x Fishing Luck Factor | 1.1x Breath Duration Factor | Pull 25 lost items out of the water |
Quest and race Titles
Quest Titles grant bonus Quest EXP as you complete more quests. The two race Titles are mutually exclusive, since each depends on your character’s route instead of a grind total. Drinking Muzan’s Blood turns you into a Demon, while surviving Final Selection makes you a Slayer.
| Title | Buff | Passive | Unlock |
|---|---|---|---|
| Odd-Jobber | 1.03x Quest EXP Factor | +5 Max Stamina | Complete 25 quests |
| Village Pillar | 1.04x Quest EXP Factor | +7 Max Stamina | Complete 150 quests |
| Oathkeeper | 1.08x Quest EXP Factor, +12 Max Stamina | +13 Max Stamina | Complete 500 quests |
| Demon | +10 Max Health, 1.01x Evil Art Damage Factor | +5 Max Health | Drink Muzan’s Blood and become a Demon |
| Slayer | +10 Max Stamina, 1.02x Stamina Regen Speed | +5 Max Stamina | Survive the Final Selection |

Mastery (Perfected) Titles
Each Breathing Style and Demon Art has its own Perfected Title that unlocks at maximum mastery. Every one grants a 1.02x damage factor as its buff and a 1x base factor as its passive. Breathing Styles boost the Breathing Damage Factor, while Demon Arts boost the Evil Art Damage Factor.
| Title | Damage type | Requirement |
|---|---|---|
| Flame Perfected | Breathing | Max mastery with Flame Breathing |
| Water Perfected | Breathing | Max mastery with Water Breathing |
| Wind Perfected | Breathing | Max mastery with Wind Breathing |
| Thunder Perfected | Breathing | Max mastery with Thunder Breathing |
| Stone Perfected | Breathing | Max mastery with Stone Breathing |
| Sound Perfected | Breathing | Max mastery with Sound Breathing |
| Serpent Perfected | Breathing | Max mastery with Serpent Breathing |
| Insect Perfected | Breathing | Max mastery with Insect Breathing |
| Arrow Perfected | Evil Art | Max mastery with Arrow |
| Blood Manipulation Perfected | Evil Art | Max mastery with Blood Manipulation |
| Cryokinesis Perfected | Evil Art | Max mastery with Cryokinesis |
| Dream Perfected | Evil Art | Max mastery with Dream |
| Obi Manipulation Perfected | Evil Art | Max mastery with Obi Manipulation |
| Pyrokenesis Perfected | Evil Art | Max mastery with Pyrokenesis |
| Reaper Perfected | Evil Art | Max mastery with Reaper |
| Shockwave Perfected | Evil Art | Max mastery with Shockwave |
| Tamari Perfected | Evil Art | Max mastery with Tamari |
Because seventeen Titles come from mastery, maxing your main style pays twice. You get the style’s own skill progression and a permanent Title passive at the same time.

Which Titles to equip
The three equip slots should hold the buffs that fit your current activity. Damage-focused players get the most from Annihilator or Reaper, survivability builds lean on Heaven’s Doorstep for its large health and damage-reduction bundle, and stamina builds favor Endless or Oathkeeper. Since many requirements overlap with normal play, most smaller Titles unlock on their own while you farm enemies, run the tower, open chests, fish, or complete quests.





