Gaming

Aion 2: All 23 Empyrean Traces and 3 Sealed Dungeons in Battlescar Mound

Every Empyrean Trace spot, plus the entry requirements and rewards for Final Haven, Rift Fissure, and All-Curing Cave.

Every Empyrean Trace spot, plus the entry requirements and rewards for Final Haven, Rift Fissure, and All-Curing Cave.

Image: NC

Battlescar Mound is one of the collectible-dense areas inside Altgard, the first large map Asmodian players explore in Aion 2. It packs 23 Empyrean Traces and the entrances to three Sealed Dungeons into a compact stretch of cliffs, ravines, and waterfall ledges. Most Traces sit on high ground you reach by gliding or climbing, and the dungeons each reward a title on top of a fixed loot drop.

Quick answer: Battlescar Mound holds 23 Empyrean Traces and 3 Sealed Dungeons. The dungeons are Final Haven (behind Basfelt Waterfall), Rift Fissure (eastern ridge, needs Twisted Pit cleared first), and All-Curing Cave (northwest shoreline).


How Empyrean Traces work in Battlescar Mound

Each Empyrean Trace appears in the world as a tall, glowing red column of energy. Walk into the red interact brackets and press F to collect it. The on-screen message confirms the pickup as Empyrean Trace: Altgard, and the Trace vanishes once gathered. Many of the 23 sit on ledges separated by gaps, so your wings do most of the work between pickups.

Brickwind Shelter edge (Traces 1–4)

Trace 1 sits on a grassy cliff edge right on the Brickwind Shelter and Battlescar Mound boundary. For Trace 2, move east of Brickwind Shelter and glide off the cliff down to a narrow rocky ledge. Traces 3 and 4 are south of the shelter on facing cliff ledges. Grab 3 on the grassy ledge, then glide across the gap to reach 4 on the opposite side.

Empyrean Trace 1/23 Map & Gathering00:12Empyrean Trace 1/23 Map & Gathering
The first Empyrean Trace sits on a grassy cliff edge near the Brickwind Shelter boundary. Shown at 00:12 in Game Guides Channel’s video. Image: NC

Northwest and central Mound (Traces 5–9)

Trace 5 is tucked inside a natural rock arch northwest of Battlescar Mound. The next four cluster in the central area. Pick up Trace 6 beside a rock, glide to a rock arch for Trace 7, glide up to an elevated ledge for Trace 8, then drop down to the cliff base for Trace 9.

Empyrean Trace 5/23 Map & Gathering01:08Empyrean Trace 5/23 Map & Gathering
Trace 5 is tucked inside a natural rock arch northwest of Battlescar Mound. Shown at 01:08 in Game Guides Channel’s video. Image: NC

Southern border (Traces 10–13)

Trace 10 rests on a grassy ridge beside a stone wall structure on the southern border. From there, head southeast. Trace 11 is partway down a vertical cliff descent, Trace 12 sits at tree level on the ground, and Trace 13 is perched on top of a wooden shrine’s roof apex.

Empyrean Trace 10/23 Map & Gathering02:01Empyrean Trace 10/23 Map & Gathering
Trace 10 sits on a grassy ridge next to a stone wall on the southern border. Shown at 02:01 in Game Guides Channel’s video. Image: NC

Southeast cliffs and ravine (Traces 14–17)

Along the southeast edge, glide out to a high cliff ledge overlooking the clouds for Trace 14, then drop into the red-canopy ravine below for Trace 15. Trace 16 sits on a grassy cliff tip looking over a natural rock arch bridge at the eastern border. Trace 17 is nestled among bushes on a narrow dirt slope further southeast.

Empyrean Trace 3 & 4/23 Map & Gathering00:41Empyrean Trace 3 & 4/23 Map & Gathering
Traces 3 and 4 sit on facing grassy ledges south of Brickwind Shelter, with a short glide across the gap between them. Shown at 00:41 in Game Guides Channel’s video. Image: NC

Basfelt Waterfall surroundings (Traces 18–20)

West of Basfelt Waterfall, Trace 18 is tucked beneath gnarled tree roots. Trace 19 sits on the cliff edge beside a red bush on the verge. The Trace 20 spot has two pickups close together, one in an open field near red bushes and another on an adjacent elevated ridge you glide up to.

Empyrean Trace 6 to 9/23 Map & Gathering01:24Empyrean Trace 6 to 9/23 Map & Gathering
The central cluster, confirmed by the on-screen pickup message as you move between the rocks and ledges. Shown at 01:24 in Game Guides Channel’s video. Image: NC

Northern high ground (Traces 21–23)

In the Mound’s north-central area, find Trace 21 in the red bushes on a low rocky rise. Trace 22 rests against the bottom of the rough rock face on the north slope. To reach Trace 23, head up to the northeast heights, launch from the upper cliff, and land on the lone, tall rock spire.

Empyrean Trace 11 to 13/23 Map & Gathering02:16Empyrean Trace 11 to 13/23 Map & Gathering
Trace 11 lies partway down a vertical cliff on the southeast side. Shown at 02:16 in Game Guides Channel’s video. Image: NC

Sealed Dungeon locations and entry requirements

Three Sealed Dungeons sit inside Battlescar Mound, and all three carry a recommended level of 30. Two of them unlock the moment you find the entrance, but Rift Fissure has a gate you must clear elsewhere first.

Final Haven

Final Haven is set into the cliff beside Basfelt Waterfall. Glide down the rock face to find the hidden cave entrance; touching it marks the dungeon as discovered. The story follows Daevas who escaped into a cave concealed by the falls. They sent scouts out, but none returned, and the group gradually dwindled in its last shelter. Clear the dungeon to receive the Dead Man’s Chest title.

Rift Fissure

Along Battlescar Mound’s eastern cliff ridge, a cave entrance leads to Rift Fissure. Access is locked until you complete the Twisted Pit dungeon in Dramactus, a level-25 recommended challenge. Before then, the entrance displays “Twisted Pit Completion Required”. Within, complete two timed stepping-stone challenges: memorize the blue tiles, then cross them in 15 seconds after the floor turns red. Knight spirits attack between the puzzles. End by collecting a record volume; completion earns the Hazy Apparition title.

All-Curing Cave

Reach All-Curing Cave on the shoreline below the northwestern cliffs, at sea level; glide down the cliffs facing the sea to get there. Inside, you’ll face the level 30 boss Rare Fungpus. The cave’s tale speaks of a mushroom that cures every ailment, yet no one who sought it has ever come back. Defeating the boss awards the Panacea title.


Sealed Dungeon rewards

Each of the three dungeons drops the same core loot on completion for Asmodian players: 15,000 Kina, Enhance Stone x1,250, Daevanion Crystal (Bound) x2, Wisdom Stone (Bound) x2, Sealed Wing Featherdown (Bound) x2, and Statue Scrap: Night Illusion Wings (Bound) x2. Only the title differs by dungeon.

DungeonRecommended levelTitle reward
Final Haven30Dead Man’s Chest
Rift Fissure30Hazy Apparition
All-Curing Cave30Panacea

Elyos players can clear these dungeons by teleporting into Altgard through Spacetime Rifts, but their payout differs. They receive 2,500 Enhancement Stones per cleared dungeon and do not get the Wisdom Stones or Daevanion Crystals.


Altgard collectible totals for context

The 23 Traces in Battlescar Mound are a small slice of Altgard as a whole. Across the entire region there are 560 Empyrean Traces, alongside 85 dungeon entrances, 59 hidden cubes, 15 rifts, and 61 teleport statues. That scale matches Verteron, the other opening region, while the later Chapter 1 maps are considerably smaller.

RegionEmpyrean TracesDungeon entrancesRifts
Altgard5608515
Verteron5608515
Morheim1403210
Eltnen1403410

Morheim and Eltnen ship as part of the Chapter 1 update covering levels 45 to 50. That content is live in Korea and Taiwan but is not in the global version as of October 2026, so Altgard and Verteron remain the regions most players are clearing Traces in right now.


How to confirm each pickup and clear

A Trace is counted the instant you see the Empyrean Trace: Altgard acquisition message and the glowing column disappears. The burned-in area tracker also ticks up, so you can watch the count climb toward 23 as you go. For the dungeons, the “Sealed Dungeon Complete” screen with the Completion Rewards list confirms the clear, and the matching title lands in your collection. If Rift Fissure still shows “Twisted Pit Completion Required” at the entrance, your prerequisite run in Dramactus has not registered yet, so finish Twisted Pit before returning.

Twisted Pit Rewards, Panacea Title Stats, and the All-Curing Cave Quest

Rift Fissure stays locked until Twisted Pit is cleared, so that run is worth doing for its own payout. Twisted Pit is a level 25 Sealed Dungeon in Altgard for Asmodian players. It gives the same clear rewards as the three Battlescar Mound dungeons: 15,000 Kina, Enhance Stone x1,250, Daevanion Crystal (Bound) x2, Wisdom Stone (Bound) x2, Sealed Wing Featherdown (Bound) x2, and Statue Scrap: Night Illusion Wings (Bound) x2. Its title is Photographic Memory.

Panacea title

The Panacea title from All-Curing Cave is an Adventure title of Rare grade. Its description reads: “Rare Fungpus is known to be good for one’s health.”

ConditionEffect
OwnedHP Potion Recovery +1.5%
EquippedAccuracy Bonus 26

All-Curing Cave exploration quest

All-Curing Cave also has an Exploration quest of the same name. It starts automatically, has an unlock level of 1, and is available to both Elyos and Asmodian characters. To complete it, clear the All-Curing Cave Sealed Dungeon. The quest pays 661,754 EXP, which is on top of the dungeon’s normal clear rewards.

The quest text describes the cave as rumored to hold a miraculous cure-all mushroom, though none who entered in search of it have ever returned.