Gaming Guide

Gears of War: E-Day Hard Case Locations in Last Foothold, Hope and Ruin and Tough as Nails

The exact spot and mod reward for 27 Hard Cases across Last Foothold, Hope and Ruin and Tough as Nails.

The exact spot and mod reward for 27 Hard Cases across Last Foothold, Hope and Ruin and Tough as Nails.

Image: The Coalition

A Hard Case is a yellow COG crate that holds weapon mods, armor and tactical mods, and the mod slots that let you fit them. Stand at one, press X on the “Open Hard Case” prompt, and gold banners name each reward in turn while “HARD CASE EMPTIED” shows on the left. The crates in downtown Kalona, the ruined old town and the port district all open the same way.

Quick answer: 27 Hard Cases open along this route — 13 in Last Foothold, 8 in Hope and Ruin and 6 in Tough as Nails.


How Hard Cases work

Open districts make up all three chapters, and each has a separate map. Use View to move between the DISTRICT MAP and CITY MAP tabs. HARD CASE and COLLECTED HARD CASE appear in the legend; hold LB to bring up Tac-Com and mark crates nearby. As you travel, watch for the “HARD CASE NEARBY” alert—it signals that you should search the area around you.

Nothing from a crate does anything until you take it to a Supply Cache, register it and fit it. Some mods in these chapters drop from secondary objectives instead of crates; those banners look identical, but no crate opens.

A chapter’s map has no Hard Case counter; its counter tracks Collectibles alone. The 27 crates listed here are the ones opened on one route across the three chapters, not a verified overall total. Use the route as a dependable guide, not a fixed count.


Last Foothold Hard Cases (Act 3, Chapter 3)

#Where to find itRewards
1Corner of the side alley beside the iron-railed building, off the first streetComposite Chassis (Longshot)
2Broken ledge at the crater drop, past the half-collapsed apartment blockClose-Quarters Barrel (Hammerburst)
3During the fight, look on the road beside the canvas-backed COG truck’s rear wheels.Pulse Drone Mod Slot, then Explosive Resonance (Pulse Drone)
4Against the sandbag-and-barbed-wire wall inside the library, past the map tableCombat Scope (Lancer Mk1), then Strike Plating (Striga)
5Floor against the graffiti wall in the underpass below the rail bridgeMuzzle Brake (Incinerator)
6Behind the sandbag line under the hotel portico, during the defenceStim Mod Slot, then Retention Battery (Stim)
7Open edge of the upper floor across from the hotel, up the Ascend lineMobile Stabilizer (Breechshot), then Forged Barrel (Lancer Mk1)
8On the counter inside Kalona Coast Pharmacy, vault in through the windowMarksman Scope (Breechshot), then Forged Barrel (Ripper LMG)
9Back wall of the dark parking garage, behind a parked carFeedback Resonance (Pulse Drone)
10Inside the fenced corner of the chain-link alleyLaser (Hammerburst), then Skeleton Frame (Longshot)
11Back office of the drinks store in the green-and-yellow arcadeStacks on Stacks (Armor)
12Beside the vent units on the hospital entrance canopy roofBurst Capacitor (Stim), then Burst Capacitor (Pulse Drone)
13On the convoy route, find the case on the brick terrace beside the planter, outside the cafe with the red door.General Mod Slot (Ripper), plus a second banner

Three of these sit inside live combat — cases 3, 6 and 9. Clear the area first, since the crate does not move. Case 4 waits against the sandbag-and-barbed-wire wall at the library breach, past the map table where Mayor Shaw and Captain Grey are talking, and a Supply Cache shares the same building.

Case at the library sandbag wall345:38Case at the library sandbag wall
Case 4 sits against the sandbag wall at the library breach, next to a Supply Cache. Shown at 345:38 in MKIceAndFire’s video. Image: The Coalition

To reach case 8, vault in through the Kalona Coast Pharmacy window. The crate rests on the counter below the wall clock, next to the ambulance poster and skeleton chart.

Open Hard Case on the pharmacy counter356:24Open Hard Case on the pharmacy counter
Case 8 on the Kalona Coast Pharmacy counter, with the "Open Hard Case" prompt showing. Shown at 356:24 in MKIceAndFire’s video. Image: The Coalition

Case 13 is easy to collect as you pass. Look on the brick terrace by the planter outside the red-doored cafe, where the crate is next to a Supply Cache. Opening the cache triggers a second banner.

Case beside the terrace Supply Cache382:12Case beside the terrace Supply Cache
Case 13 on the cafe terrace, placed right beside a Supply Cache for registering mods. Shown at 382:12 in MKIceAndFire’s video. Image: The Coalition

Hope and Ruin Hard Cases (Act 4, Chapter 1)

#Where to find itRewards
14At the cathedral grounds, search the rubble beside the base of a stone wall, beyond the rose windows.General Mod Slot (Gnasher), then Slugs (Gnasher)
15Under the COFFEE-sign arch, up the steps from the tram tracks, at the iron gateLong Range Stabilizer (Breechshot), then Ricochet Ammo (Ripper LMG)
16On a low ledge in the dark wood-panelled alcove at the hotel entranceConcussion Ammo (Snub)
17Ground floor of the hotel lobby, beside the staircaseGeneral Mod Slot (Lancer Mk1), then Burst Stabilizer (Lancer Mk1)
18Against the wall under the HONOR arch, across the fountain courtGeneral Mod Slot (Torque Bow), then Composite Chassis (Torque Bow)
19Small shelved storeroom off the cafe with the checkered floorGore Loader (Breechshot), then Strike Plating (Ripper LMG)
20Pavement at the foot of the riveted wooden double door, beside a frag grenadeStim Mod Slot, plus a second banner
21At the round stone planter by the blue and white police car, after the universityExtended Magazine (Ripper LMG), then Active Compensator (Prototype Lancer)

Case 17 is on the lobby floor, just a short distance from the Supply Cache there, letting you install the Lancer Mk1 mods right away. On the other side of the cobbles, case 18 is set against the arcade wall beneath the stone arch engraved HONOR, between the planters.

Case under the HONOR arch454:44Case under the HONOR arch
Case 18 in the fountain court, under the arcade arch carved HONOR. Shown at 454:44 in MKIceAndFire’s video. Image: The Coalition

Later, as you make for the district gate station, search for case 21 on the tram street beyond the university. It’s beside a round stone flower planter and a blue and white police car.

Yellow case at the round planter475:06Yellow case at the round planter
Case 21 at the round planter beside the police car, on the route to the gate station. Shown at 475:06 in MKIceAndFire’s video. Image: The Coalition

Tough as Nails Hard Cases (Act 4, Chapter 3)

#Where to find itRewards
22Corner of the covered brick colonnade, right after the gate is kicked openGeneral Mod Slot (Hammerburst), then Skeleton Frame (Hammerburst)
23Inside the train car in the weapons warehouse, after the Locust are clearedAcid Rounds (Gut-Puncher), then Primed Coils (Torque Bow)
24At a stepladder by the tall green-crate racks in the distribution yardPulse Drone Mod Slot, then Synaptic Field (Stim), then Spherical Emitter (Pulse Drone)
25Foot of the wide metal staircase inside the factory, by a DANGER guardVulnerability Resonance (Disruptor), then Perfect Amplifier (Injector)
26Rear wheels of the COG truck in the staging square where civilians unloadArmor Mod Slot, plus a second banner
27On the catwalk above the alley, by the chain-link fence and a red pipeInertial Regulator (Ripper LMG), then Combat Scope (Longshot)

Case 26 is on the ground at the truck’s rear wheels in the staging square during the power-station support objective. Reach the catwalk for case 27 by climbing the stacked crates in the alley.

Case at the COG truck wheels525:39Case at the COG truck wheels
Case 26 at the COG truck's rear wheels in the staging square. Shown at 525:39 in MKIceAndFire’s video. Image: The Coalition

In the weapons warehouse, a “Springloaded Mag (Incinerator)” banner flashes seconds before you reach the train car. That one belongs to the warehouse fight, not to case 23, so do not count it as a crate reward.


Where to register and fit the mods

  • Last Foothold: the library cache beside case 4, and the terrace cache next to case 13.
  • Hope and Ruin: the cache in the hotel lobby, close to case 17.
  • Tough as Nails: after case 24, find the cache beside the distribution yard’s bay doors.

Hard Cases are not collectibles and never touch the Collectibles counter on the map. From there, the mod effects themselves are listed on the Supply Cache screens, not on the banners.