Star Wars: Galactic Racer spreads its circuits across seven planets, from the wreckage fields of Jakku to the salt plains of Crait. The track system does not work like a normal racing game, though, so the full count on paper is larger than the number of distinct layouts you will recognize by name.
Quick answer: There are 7 planets and 46 named tracks, but forward, reverse, and podrace variants push the playable total past 80.

Every planet and track in Star Wars: Galactic Racer
Each circuit below is tied to a lap count, which stays fixed for that track whenever it appears. Point-to-point routes run as a single pass, while loop tracks repeat for the listed number of laps.
| Planet | Track | Laps |
|---|---|---|
| Jakku | The Giants’ Graveyard | 1 |
| Jakku | The War Fields | 2 |
| Jakku | Debris Dunes | 2 |
| Jakku | Star Destroyer Speedway | 5 |
| Jakku | Scrap Spiral | 5 |
| Jakku | Fallen Empire | 5 |
| Lantaana | Ahlren Jungle Speedway | 5 |
| Lantaana | Dhunkri River Circuit | 5 |
| Lantaana | Griffin’s Flight | 2 |
| Lantaana | Moro Kehn Tunnels | 2 |
| Lantaana | Overflow Rally | 4 |
| Lantaana | The Pyroducts | 5 |
| Ando Prime | Andobi Edge | 4 |
| Ando Prime | Dai Bendu Ascension | 1 |
| Ando Prime | Ice Field Circuit | 2 |
| Ando Prime | Mawhonic Speedway | 2 |
| Ando Prime | Monastery Mountains | 2 |
| Ando Prime | Mountain to Sea | 1 |
| Ando Prime | Vonium Pipeline | 4 |
| Derven Acos | Galactic Gauntlet | 2 |
| Sentinel I | Blood River Run | 1 |
| Sentinel I | Caustic Fields | 2 |
| Sentinel I | Corrosion Hypersphere | 4 |
| Sentinel I | Mineral Loop | 5 |
| Sentinel I | Sentinel Lakes | 2 |
| Sentinel I | Skakoan Gambit | 6 |
| Sentinel I | The Acid Ring | 6 |
| Crait | Crimson Mines | 2 |
| Crait | Crystal Caverns | 6 |
| Crait | Forgil Canyon | 2 |
| Crait | Quadinaros’ Revenge | 2 |
| Crait | Rhodochrosite Run | 1 |
| Crait | Salt Circle | 8 |
| Tatooine | Mos Espa Speedway | 3 |
| Tatooine | Hunk of Junk | 1 |

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Add to Google Preferences →How tracks are picked in Campaign and Multiplayer
In both Campaign and Multiplayer, you are handed a randomly selected track from a planet rather than choosing a specific circuit. That track can run forward, run in reverse, or show up as a podrace, which is why the named list above multiplies into a much larger pool of layouts once Races and Eliminator events are counted.
Because of that rotation, the exact number of distinct tracks is hard to pin down. There are around 36 core layouts, but the forward, reverse, and podracer combinations push the technical total past 80.
Track names only appear in Arcade mode, where each circuit runs as its own labelled experience. If you want to learn a specific layout like Moro Kehn Tunnels or Andobi Edge before wagering credits, practice it in Arcade first.
What each planet does to your vehicle
Planets are not just backdrops. Ice, heat, acid, water, and wreckage all apply conditions that change how hard you can push your build. The table sums up the terrain and the main hazard on each world.
| Planet | Environment | Main hazard |
|---|---|---|
| Jakku | Desert and Imperial wreckage | Crashed Star Destroyers and walkers narrow the racing line |
| Lantaana | Jungle and geothermal terrain | Lava builds heat; water cools the engine back down |
| Ando Prime | Frozen glaciers and ice tunnels | Cold can freeze vehicle systems |
| Sentinel I | Toxic industrial wasteland | Acid rivers and toxic fumes interfere with engines |
| Crait | Salt flats and mineral caverns | Tight cavern runs mixed with wide salt plains |
| Tatooine | Open desert, podracing country | High-speed straights and sharp dune sections |
| Derven Acos | Purpose-built League arena | Combines conditions from across the tour |
Ando Prime and Tatooine both carry history from Star Wars Episode I: Racer, with Ando Prime’s ice returning and Tatooine still tied to the Mos Espa racing tradition. Derven Acos is the odd one out, a constructed stadium that the Galactic League uses as its showpiece finale and stacks the earlier hazards together.
Will more tracks be added?
Fuse Games CEO Matt Webster says Star Wars: Galactic Racer has plans for content beyond launch, but the studio has made “no comment” about what it will include. No additional tracks, planets, or release dates have been officially announced.
The game is out now on PlayStation 5, Xbox Series X|S, and PC, developed by Fuse Games and published by Secret Mode. For the moment, the seven planets and their named circuits above are the complete roster you can race across.






