SCROOMS, the Roblox adventure game from Doni, releases October 10th, and the months of teasers leading up to it have named a specific set of creatures and places you’ll explore. The launch announcement from the game’s partner account confirmed the date and framed the loop: you explore a strange world, charm mushroom creatures with musical instruments, and build a collection as you unlock new regions.
Quick answer: Fifteen Scrooms have names so far: Toastbud, Redcap, Gloombell, Bluebell, Acornub, Mistdrop, Sunbrella, Bloomcap, Dewleaf, Bramblepip, Funglebee, Florabella, Burlcap, Faebud and Koroom. Four more names, Scholaroom, Pagodai, Ignara and The Pale Vessel, are used for the community’s level ranks. The hub area is The Eversong, with other realms reached through Wells of Light.

Every Scroom named so far
The Index is the in-game catalog that tracks every species you capture, region by region. The first region, Songkeeper’s Grove, holds about fifteen Scrooms, and these are the fifteen names the developers have used so far. Frequencies are the values seen while tuning in pre-launch footage.

| Scroom | What is known so far |
|---|---|
| Toastbud | Around 26.1 Hz; the first Scroom you catch, and a villager wants three because they look like bread |
| Redcap | Caught around 21.8 Hz in footage |
| Gloombell | Cal wants one as a gift for his neighbor |
| Bluebell | A quick mover that is easier to hold with a faster instrument |
| Acornub | Shown in the Index |
| Mistdrop | Shown in the Index |
| Sunbrella | Shown in the Index |
| Bloomcap | — |
| Dewleaf | — |
| Bramblepip | — |
| Funglebee | Beekeeper Jones wants to see one |
| Florabella | — |
| Burlcap | Caught around 37.4 Hz |
| Faebud | Caught around 41 Hz; Luca wants one as proof that fairies exist |
| Koroom | Around 77 Hz; catching it completes the Songkeeper’s Grove Index |

Scrooms can also appear with mutations, which change a creature’s look and its value. That means the same species can show up in different forms as you fill out the catalog.

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Add to Google Preferences →The Eversong and traveling between regions
The Eversong is the game’s central hub, described as an octave that connects to different islands. You reach it by talking to the Maestro, and from there you travel out to separate realms through Wells of Light. Songkeeper’s Grove, the first region, is one of them.


Locations and quest areas shown before launch
Beyond the hub and the Grove, several distinct places turned up across the teasers, each tied to a different kind of quest or puzzle. The cinematic trailer set the tone with a nocturnal village of glowing flora, wooden houses, a waterfall, and crystal caves.

- A manor with a shifting library maze you navigate as a quest.
- A runic mechanism that runs a memory sequence puzzle.
- An obstacle course strung across thorn vines.
- Gardens where you cast Bloomcall on flowers.

Hidden areas behind marked doors
Some locations stay sealed until you unlock them. Marked stone doorways open into hidden caverns when you play the Song of Passage on the ocarina in front of them. Footage of this was shown as a leak before release.


Other hidden spots are reached with movement rather than music. Songtreads are footgear that wrap musical notes around your boots and grant double jumps, gliding, and other traversal upgrades, letting you reach parts of the map that are otherwise out of range.

Creatures teased but not yet named
A long run of developer sneak peeks showed many of these creatures as renders, mostly without a name attached. A few of the captions hint at what is behind them.
- A creature you’ll run into often during normal play.
- One described as carrying a malicious power.
- One said to have been sealed away for a long time.
- Glowing variants, a flower-themed Scroom, and an egg form.
You capture any of these the same way, by equipping an instrument such as the Adventurer’s Tambourine from Jane’s shop, then using a frequency slider and a rhythm timing bar to charm the Scroom into a peaceful capture instead of fighting it. Expect the full lineup to be confirmed once SCROOMS goes live on October 10th.





















