Gaming News

Scrooms Release Date and Time (Launch Countdown and Details)

The Fisch-inspired Roblox game goes live October 10, 2026, with an estimated 9:00 AM PT launch across all platforms.

The Fisch-inspired Roblox game goes live October 10, 2026, with an estimated 9:00 AM PT launch across all platforms.

Scrooms is a new open-world Roblox adventure where you roam a fantasy world and capture dancing mushroom creatures using magical musical instruments. It borrows the exploration-and-progression loop that made Fisch popular, then swaps fishing rods for rhythm-based catching. Its launch is locked for October 10, 2026, and here is exactly when you can expect servers to open in your region.

Quick answer: Scrooms releases on October 10, 2026. The developers confirmed the date but not the hour; the launch is expected around 9:00 AM PT.

Release time: October 10, 2026, around 9:00 AM PT (estimated)


Scrooms release status and time

Status: Confirmed date. The October 10, 2026 release was announced on the game’s official Discord. The developers have not published an exact launch time, so the 9:00 AM PT figure is an estimate based on when comparable Roblox titles typically go live. Treat the regional times below as a target, not a guaranteed server-open moment.

Because the hour is unconfirmed, the countdown above points to the estimated 9:00 AM PT slot. If the team posts an official time, it may shift by a few hours.


Scrooms release time by region

If Scrooms goes live at 9:00 AM PT, these are the matching local times. Players in East Asia, Australia, and New Zealand roll over into the early hours of October 11.

RegionExpected release time
US (East)October 10, 12:00 PM EDT
BrazilOctober 10, 1:00 PM BRT
EuropeOctober 10, 6:00 PM CEST
RussiaOctober 10, 7:00 PM MSK
IndiaOctober 10, 9:30 PM IST
PhilippinesOctober 11, 12:00 AM PHT
ChinaOctober 11, 12:00 AM CST
JapanOctober 11, 1:00 AM JST
AustraliaOctober 11, 3:00 AM AEDT
New ZealandOctober 11, 5:00 AM NZDT

Platforms at launch

Scrooms launches across all three Roblox platform families at once. You can play on mobile, PC, and console using a controller, so there is no staggered rollout to wait on.


What Scrooms includes

The goal is to discover and catch mushroom creatures called Scrooms across a range of biomes, from a glowing forest village to crystal caves, a bamboo garden, and a vaulted archival hall. The core systems are built around music rather than fishing.

  • Magical musical instruments used to find and catch Scrooms
  • A rhythm-based catching minigame with a fill-up progress bar
  • The Scroomdex, which logs your catches and records
  • Rare mutations that change a creature’s look and value
  • Songtreads, upgradeable boots for movement abilities
  • An ocarina and secret songs for hidden areas

Catching with instruments

Upon encountering a Scroom, play your instrument and follow the rhythm sequence. Maintain it within the catch zone as the bar advances; once full, the Scroom becomes part of your collection. A flawless attempt earns a Perfect Catch! result. Since every instrument has different stats, sell captured Scrooms for cash and put it toward better gear for catching rarer species.

Movement and secrets

Songtreads replace traditional mounts. Leveling them up unlocks a double jump, glide, and speed upgrades, and some areas need specific movement skills before you can reach them. The ocarina ties into exploration as well, letting you perform learned melodies like Homeward Melody and Bloomcall to teleport to the campfire hub or open suspicious doors that lead to hidden spots.

If the Fisch formula of calm exploration and steady progression appeals to you, Scrooms offers the same rhythm with a music-driven, fantasy twist. Keep the countdown handy and jump in once servers open on October 10.