An oxcart is a paid ride from an oxcart station to the next town on its line. You talk to the driver standing by the cart, pay the fare from his menu, climb into the cart bed, and sit down. From the seat you can watch the road roll past or doze off to skip the trip. Carts run in daylight, so if you turn up at night or after the morning cart has left, you wait at the station until the next one is ready.
Quick answer: Hold the bell post’s “Await Oxcart (Hold)” prompt to skip to daytime, then hail the driver and pay 200 G for the full ride or 100 G for a stopover point before you board.
Where the West Vernworth Oxcart Station is
The West Vernworth Oxcart Station sits in Vernworth’s western square, the open cobbled yard just inside the city’s west gate on the far western edge of the town map, west of the Merchant Quarter. Look for a wooden cart with round shields hung along its side, a large ox yoked in front, the driver standing beside it, and a wooden post with a bell on it a few steps away next to an iron fire basket.
This cart is bound for the checkpoint rest town, which the driver tells you when you hail him. The destination name is spoken, not printed in the fare menu.
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Passenger oxcarts run only during daylight, as the roads become much more dangerous after dark. Departures are usually scheduled for early morning; if you get there before or after that time, wait at the station for the next cart. You can wait for free at the bell post next to the cart.


Fares at West Vernworth
Hail Nikk with “Hail (Hold to Talk)”. He names where the cart is going and asks for payment first, then the menu opens on the right with three rows in this order.
| Menu option | Cost | What it does |
|---|---|---|
| Ride to Destination | 200 G | Full trip to the end of the line |
| Select Stopover Point | 100 G | Drops you off partway along the road |
| Cancel | — | Closes the menu |
Paying does not put you in the cart. After you pay, you still have to climb into the bed and sit down yourself.
Stopover points, and how to pick one
A stopover point is a named location on the cart route where you can get off before its final destination. The game’s tip on this reads: “When enlisting the services of an oxcart, you can select multiple stopover points on the way to your destination, and even exit the cart upon arrival at each.” A stopover here costs 100 G, rather than the full 200 G fare, making it useful if your destination is in the open country between two towns.
- Arboreal Walkway
- Eltanda Mine – Village Ruins
- Guerco Mountain Road – Foggy Area
- Guerco Mountain Road – Wilds
- Ancient Battleground – Valley

Riding and dozing off

Danger on the road
Monsters have been known to attack oxcarts on the road, and raids are not unheard of, so it pays to be ready for battle. Dozing from West Vernworth to the Arboreal Walkway stopover by day, the cart arrives without being attacked, but the stopover itself is not a safe spot. Enemies stand on the road right beside where the cart stops, and a kill there can earn you experience within seconds of getting down. Have your weapons ready before you stand up.
Traveling with a pawn who has the Guardian specialization prevents oxcart raids while they accompany you.
The Arboreal Walkway stop is a point on an open road, not a town or camp. From there it is a short trip west on foot along the road, over an arched stone bridge into Malachite Forest and down to Arboreal Ruins.
What the stopover list covers
The five stopover points listed above are the ones offered on this line from West Vernworth. This is not a list of stopovers or stations for other lines.






