Late in Valor Mortis, William is stripped of his gear and thrown into Napoleon’s Prison, which kicks off the Shackled main quest. The place is dark, crawling with Eternal Guardsmen, and deliberately disorienting, but the way out is linear once you know the order of the key, your weapons, and the exit.
Quick answer: Climb the crates to the rafters and grab the Armoury Key, unlock the Armoury to recover your gear, then shoot the Nephtoglobin node by the Shrike sign and burn the webs to drop into the sewers.

Reach the rafters and find the Armoury Key
You start with nothing, so this whole stretch is stealth. Sneak past the patrols and avoid fights until you have your weapons back.

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With the key in hand, backtrack to the Armoury. If a guard catches you on the way, there is a gap on the right you can drop into to break line of sight.

Now that you are armed, backstabbing the Eternal Guardsmen deals heavy damage and makes the rest of the prison far easier to move through.
Open the Shrike door and drop into the sewers
After collecting your weapons, Mimi and Agnes direct you to the Shrike-marked door. It is the exit, located past the Nephtoglobin node along the corridor that contains your gear chest.

Items to grab before you leave
You cannot return to the prison once you escape, so clear the guards and collect everything before you drop into the sewers.
- Eternal Catalyst Clot — Burn the hanging corpse back in your starting cell for a Silver Lockpick, then open the locked cell. The clot grants 5,000 Catalysts.
- Distilled Blade Material — Smash the glowing red bulb in the corridor close to the Armoury Key room to uncover a chest.
- Remnants Return — On the ledge across from the door you first escaped through, destroy the second red bulb for another chest.
- Two Distilled Transmutation Material — Open the one-way door near the Armoury by pulling the blue bulb to clear the wood, climb the stairs, and drop through the gap on the left into the room below.
- The Choir side quest — Read the Prison Warden’s note in the small office near the Mice’s shortcut door to start it.

The Choir cannot be finished inside the prison. It asks you to collect the warden’s notes and unlock the chapel, but the quest only wraps up once William reaches the burning city on the other side of the sewers and pins the paper of prisoners’ names to the board near the Lantern there.





