Gaming

Everblue Fantasy on Roblox: What the Anime Dungeon Crawler Includes

A look at the gacha weapons, hub crafting, pets, and instanced goblin dungeons inside the new Roblox action RPG.

A look at the gacha weapons, hub crafting, pets, and instanced goblin dungeons inside the new Roblox action RPG.

Everblue Fantasy is a third-person anime action RPG on Roblox built around gacha weapons, a crafting hub, and instanced dungeons you can run solo or with up to a full party. It borrows the look and pacing of larger anime RPGs, pairing fast melee combat with pulls for new weapons, pet companions, and a stack of stat-boosting systems layered on top.

Quick answer: It is a Roblox dungeon crawler with gacha weapon summons, hub-based crafting and enchanting, companion pets, and wave-based dungeons that end in a boss fight. It is set to release on the 17th.


Combat and how dungeons are structured

Combat runs on light weapon swings plus weapon abilities mapped to the Z, X, and C keys. A dash handles movement, and timing it well triggers a Perfect Dash window that grants brief invulnerability. You can swap between equipped weapons mid-fight, which matters because weapons carry elements like Flame, Ice, Lightning, Light, and Wind.

Dungeons are linear and split into waves. Each wave seals you into an area behind a barrier until the enemies are cleared, and progress is gated by breakable crystals and blue teleport portals that move you to the next section. The run ends with a boss fight on an arena platform, followed by a timed chest-looting phase on the victory stage.


The Goblin Hideout, Chapter I

The opening story dungeon is the Goblin Hideout, Chapter I. It carries a recommended power level of 2,800 and supports a party size of 1 to 4 or more, so it is cleared comfortably solo at a starting power rating in the 7,000 range.

Dungeon Selection04:07Dungeon Selection
The Dungeon Select screen, where Story Mode lists Goblin Hideout as the first chapter. Shown at 04:07 in XenoTy’s video. Image: Everblue Fantasy

The chapter runs seven waves in total. The first throws Goblin Scouts and Goblin Destructors at you, handled with sword slashes and flame abilities before the gate opens to the next section.

Wave 1 Combat
Wave 1 of the Goblin Hideout, where flame attacks clear the first goblin group. Image: Everblue Fantasy / via @xenoty

Wave 2 shifts onto icy terrain with more goblin packs to clear before the path continues.

Wave 2 Combat04:52Wave 2 Combat
Wave 2 moves the fight into a blue, icy cavern. Shown at 04:52 in XenoTy’s video. Image: Everblue Fantasy

Wave 3 ends with an elemental crystal deposit that has to be struck to unlock the way forward, a pattern the dungeon repeats with its sealing crystals.

Wave 3 & Crystal Barrier05:46Wave 3 & Crystal Barrier
A glowing crystal barrier in Wave 3 that must be broken to advance. Shown at 05:46 in XenoTy’s video. Image: Everblue Fantasy

A blue portal carries you into a fortified camp for Wave 4, which is another round of goblins in tighter quarters.

Wave 4 & Teleport Portal06:12Wave 4 & Teleport Portal
The fortified camp reached through the teleport portal in Wave 4. Shown at 06:12 in XenoTy’s video. Image: Everblue Fantasy

Waves 5 and 6 pile on Goblin Scouts and Goblin Leaders, with Wave 6 closing on a purple sealing crystal that opens the boss portal. The final wave is the Goblin Archer boss and its guards. Clearing it opens wooden and gold chests, then a stats screen tallies the run. A sample solo clear logged 175 kill credit over 7 waves in 4:26, with +15,000 XP, a weapon level bump from 35 to 36, and spoils of 14,921 gold and 660 gems alongside crafting drops like Goblin’s Claw, Fine Armor Enhancement, and assorted herbs.


Weapon gacha and enchantments

Weapons come from a standard gacha banner that supports single pulls and 10x pulls. Rarities run from 3-Star up to 5-Star, and each weapon carries an attack value, a crit line, and an element. A 10x summon can return several common weapons plus something higher, such as an epic Hammer.

WeaponRarityAttackElement
Cyro Spear5-Star——
Electro Blade5-Star——
Favian Caster5-Star——
Hammer4-Star Epic18None
Katana3-Star15Flame

Each weapon also holds passive modifiers called enchantments. Voss the Enchanter rerolls them using Enchant Crystals, an epic consumable whose only job is to reroll weapon enchantments. A single Katana, for example, rolled a mix of Bulwark, Warbrand, Voidborn, Fortune’s Edge, Spellweaver, and Treasure Hunter. Luck potions sold in the hub feed into the same system by adding pity progress toward your next pulls.


The hub town and its NPCs

Everything outside of dungeons happens in a central town square full of shops, fountains, and quest givers. Vendors handle gacha, cooking, reforging, enchanting, artifact fusion, crafting, and pet care, each tied to a named NPC.

Exploring the Hub Town00:52Exploring the Hub Town
The hub town square, where the game's vendors and quest givers are clustered around a central fountain. Shown at 00:52 in XenoTy’s video. Image: Everblue Fantasy
  • Lunara, Angel of the Abyss, runs the weapon gacha.
  • Voss, the Enchanter, rerolls weapon enchantments.
  • Sarah, a Uni Student, handles reforging.
  • Reya, a Fusion Researcher, works on artifacts.
  • Kageko, the Key Giver, covers crafting.
  • Chubba, the Fluffy Baker, cooks pet food such as the Herb Salad, which feeds up to 50 Pet XP for 25 Gems.
  • Kaela, the Gold Dealer, and Borin the Blacksmith round out the hub merchants.

Titles sit alongside weapons as another stat layer. They range from common to secret, with effects tied to specific feats. Absolute Zero grants +3% Ice damage once you defeat 100 final-wave bosses using Ice, while Chromatic Sovereign gives +2% damage after clearing 50 dungeons with each of the five launch elements.


Pets and potions

Companion pets are bought with Gems at Fluffy Chub’s shop and apply passive multipliers to drops, damage, or crit chance. Two of them, Yin and Yan, are designed to be run together.

PetCostEffect
Cat250 Gems+3.5% item drop rate
Rainbowfox900 Gems+5% item drop rate
Psychic Wisp1,200 Gems+16% damage, +6% crit
Shenron1,500 Gems+13% damage, +8% crit at full HP
Yin2,000 Gems+22% damage (pairs with Yan)
Yan2,000 Gems+22% crit (pairs with Yin)

Potions come from Merchant Kaela for in-game gold and split into combat buffs and summon helpers. Greater Health Potion restores 15% max health for 1,500 gold, Precision Potion adds 15% outgoing damage for 1,000 gold, and the Yellow Shard Potion cuts cooldowns by 15%. The luck line, from the 2,000-gold Luck Potion up to the 12,000-gold Ultimate Luck Potion, adds +5% to +25% pity progress across your next 10 summons.


Robux bundles and game passes

The shop sells premium bundles and standalone perks for Robux. Bundles package a themed weapon with gold, gems, and cosmetics, while the game passes cover quality-of-life features like extra inventory and automation.

ProductRobuxContents
Zanpakto Bundle2,400Zanpakto (Wind), 50,000 gold, 15,000 gems, cosmetics
Twinmaw Bundle2,400Twinmaw Reaper (Flame), consumables, gems, gold
Crystal Bundle2,800One Sword Style (None), gems, materials
VIP240+25% gold, +100 gems daily, 20% off 10x, +15,000 gems once
+100 Inventory Slots400Permanent slot increase
2x XP Modifier320Doubled XP gain
Auto Farm1,440Automated farming

Leveling and stat points

Clearing dungeons levels your character, and every level awards stat points you spend yourself. Points go into three tracks: Max Health, Damage Reduction, and Damage Increase. A sample early build spent 2 points on Max Health for +12%, 2 on Damage Reduction for +1.6%, and 5 on Damage Increase for +2.5%, which shows how heavily the Damage Increase track scales per point.

Day 1 and release rewards also seed your account on arrival, handing out gold, gems, Rare and Epic Shards, an XP boost, and a batch of Enchant Crystals from the Release Rewards tab. A separate community reward popup grants another 1,500 gems, 15,000 gold, and five Enchant Crystals.

Everblue Fantasy is set to release on the 17th. No official launch time or time zone is currently confirmed, so the exact go-live moment on that date is not fixed. What the early build already shows is a full loop in place: pull weapons, enchant them, kit out pets and titles, then grind dungeons for the gold, gems, and crafting mats that feed the whole cycle.