Cast a Magnet
Cast a Magnet: Pets and Fishermen Start Time and Countdown

Cast a Magnet’s next content drop, Pets and Fishermen, lands today, November 14. The update adds pets you can hatch for stat boosts and fishermen who auto-fish on your behalf, and it is set for a one-hour window from 10 to 11 a.m. ET (7 a.m. PT, 3 p.m. GMT). More than about 21,000 players had marked it as interested ahead of its start.
The experience itself is a catch-and-collect loop: cast your magnet, pull up random items, and the better your luck the rarer the find, while heavier hauls sell for more cash to fund upgrades that cast further. It is one of the busier fishing games on the platform right now, with about about 5,000 players in-game, more than about 950,000 lifetime visits, and over about 5,700 favorites.
We update this page as Cast a Magnet’s schedule changes. Last verified November 14.
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Upcoming events1 scheduled

PETS + FISHERMEN
Pets and Fishermen
Nov 14, 10:00 AM – 11:00 AM ET
Hatchable pets grant stat boosts while fishermen unlock to automatically fish.
Recently ended2 wrapped

ADMIN ABUSE + NEW CONTENT
NEW CONTENT
Nov 7, 10:00 AM – 11:00 AM ET
Admin abilities, new magnets, treasures, mutations, weather types, and rarity tiers join Cast a Magnet.

👻 The Flying Dutchman
Something is coming...
Oct 31, 12:45 PM – 1:15 PM ET
The Flying Dutchman encounter offers an exclusive reward to players present during the event.
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Current and upcoming events
Pets and Fishermen
The marquee item on the calendar is Pets and Fishermen, the content update going live November 14 between 10 and 11 a.m. ET (7 a.m. PT, 3 p.m. GMT). Pets hatch into companions that buff your stats, while the fishermen act as idle helpers who keep reeling in finds while you handle other things — a meaningful shift for a game built around repetitive casting. It is comfortably the most-anticipated drop here, with interest from about 21,000 players, far ahead of the few hundred who flagged the recent weekly updates.
How often updates land
The developer has settled into a weekly Saturday rhythm for these content drops. Pets and Fishermen arrives exactly one week after the November 7 update, both in the same 10 a.m. ET slot, so the pattern points to a fresh drop roughly every seven days rather than scattered one-offs.
Recently wrapped
The November 7 update, billed as Admin Abuse and New Content, added new magnets, treasures, mutations, weather types, and item rarities during its 10-to-11 a.m. ET hour. It drew a few hundred interested players.
Before that, a Halloween one-off called The Flying Dutchman ran on October 31 from 12:45 to 1:15 p.m. ET — a half-hour event themed around a cursed ghost ship, with an exclusive reward promised to anyone who stayed online for the whole thing. It was a one-time appearance rather than part of the weekly cadence.
Frequently asked questions
When is the next Cast a Magnet event?
The next scheduled event is the Pets and Fishermen update on November 14, running from 10 to 11 a.m. ET (7 a.m. PT, 3 p.m. GMT).
What time do Cast a Magnet events start?
The recent weekly updates have all started at 10 a.m. ET (15:00 UTC) and run for about an hour. The Halloween event was the exception, starting around midday instead.
How many players does Cast a Magnet have?
Cast a Magnet has around about 5,000 players in-game right now and has passed about 950,000 visits since it launched.
What was the last Cast a Magnet update?
The most recent completed update was Admin Abuse and New Content on November 7, which brought new magnets, treasures, mutations, weathers, and rarities.