The Iron is a new Quincy race ability in VV: Ultimatum, introduced alongside the game’s first major update. It arrives with six different variants, giving Quincy players a fresh set of forms to unlock and run within the faction’s Reishi-based playstyle.
Quick answer: The Iron is the Quincy race ability added in Update 1, and it includes six variants. To grab the update’s free rewards, redeem the code UPDATE1 in-game before it expires.

What The Iron is and which faction uses it
The Iron is tied to the Quincy faction. It was added as part of a set of three new race abilities, each assigned to a different faction so that every path gained something with the update. The ability is built around six variants rather than a single fixed form.
| Race ability | Faction |
|---|---|
| The Iron | Quincy |
| Praying Mantis | Arrancar |
| Demon Light | Shinigami |
If you are playing Quincy, The Iron is the ability relevant to your faction. Praying Mantis and Demon Light belong to Arrancar and Shinigami respectively, so they will not appear on a Quincy character.

The six variants of The Iron
The Iron is not a single look or moveset. It carries six distinct variants, which is the core reason players seek it out and compare forms. Each variant is a separate version of the same race ability rather than a different ability entirely.
Note: The variants are part of the Quincy progression path, which centers on ranged Spirit Bows, Reishi control, and Blut defense before reaching the faction’s high-pressure endgame.
How to redeem the Update 1 code
The update that added The Iron also comes with a free code. Redeeming it claims the update rewards before the code expires.

What else changed around The Iron in Update 1
The Iron landed in the same update as a wide set of other changes, several of which affect how Quincy and other factions fight. The combat adjustments are the most relevant context if you plan to take a new variant into PvP or raids.
| Change | Detail |
|---|---|
| Orange attacks | NPC yellow and zone attacks now show in orange, marking moves that are unblockable, undodgeable, and uncounterable |
| M1 hitboxes | Player M1 hitboxes improved |
| Dash i-frames | Dash invulnerability frames slightly increased |
| Heat on M1 | Landing M1 attacks now builds a small amount of Heat |
| Ascension EXP | Increased from 12.5% to 15% |
Two new raid-exclusive skill essences, Hakuda Skill Essence and Speed Skill Essence, were also added and can be obtained from raid rewards. Organizations received customizable bases, and the level requirement to create an organization dropped from 35 to 20.
For Quincy players, the takeaway is straightforward. The Iron gives the faction a six-variant race ability to explore, and the surrounding combat tuning means the way you trade hits, dash, and build Heat with those variants will feel different from before the update.






