Gakuran locks each character into one identity and one fighting style at creation, and the only way to change either is to reroll. The catch is that stats and combat styles use two separate menus, cost different amounts, and hand you a random result every time. Knowing which button spends what keeps you from burning Robux on the wrong roll.
Quick answer: Open the left-side menu and go to Stats to reroll appearance and identity attributes, and open the combat menu (reached through Stats → Next → Fight Style) to reroll your fighting style. Pick the field, press the circular arrow, then confirm the Robux payment or spend a free reroll charge. Every result is random.
Two reroll systems, two menus
Most of your character is built from independent stats you can change one at a time. Rerolling any single one leaves everything else untouched, so a name roll never wipes your build and a height roll never resets your style. The common panic that “one reroll rerolls my whole character” is wrong. Each roll changes only the category you selected.
Your fighting style sits in the combat section and carries far more weight in a fight. It sets your M1 attack animations, your special move (activated with T during combat), your passive perks, and your PvP matchups. Both systems are random and category-specific, so you spend on one thing and only that thing changes.
| Reroll type | What changes |
|---|---|
| Character stat | One selected attribute (name, height, ethnicity, gender, hair, face, or an accessory slot) |
| Fighting style | Your entire combat style, swapped for a random one from the pool |
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Before you roll again, use the Show Perks button on the Fight Style field to read your current style’s passives. That way you can compare what you already have against what you want without testing every style in combat.
How to reroll appearance and identity stats
| Category | Rerollable fields |
|---|---|
| Identity | First name, last name, gender, ethnicity |
| Body | Height |
| Appearance | Hair, hair colour, face |
| Accessories | Head, face, neck, arm, waist |
Note: Height is the one “cosmetic” stat that actually affects combat. Taller builds generally get larger hitboxes, more health, longer reach, and slower attacks, while shorter builds trade raw stats for smaller hitboxes and faster combos. Height and ethnicity are weighted rolls, so rarer results can take several attempts.
Reroll costs in Robux
Costs are cheap per roll, but they add up when you chase a rare result. The figures below reflect current in-game pricing. Some community reports quote much higher style costs, which likely reflect older builds or differences by server, so treat anything outside these numbers as uncertain.
| Reroll type | Cost |
|---|---|
| Character stat | Around 2 Robux per attribute |
| Fighting style | 5 Robux per roll |
| Reroll bundle | 50 rerolls for 500 Robux |
Buying the bundle from the Stats screen banks reroll charges you can spend at the confirmation step in place of Robux, on either menu.
Fighting styles and their rarity
Every style reroll pulls from a weighted pool, so common styles appear far more often than the standouts. You cannot pick a specific style. You only improve your odds by rolling more. The rarity tiers and confirmed perks currently seen in play are below.
| Style | Tier / chance | Key perks |
|---|---|---|
| Basic | Common (~59%) | Counterstrike (+5% damage after perfect block), Swift Recovery (+15% posture regen), Guard Pierce II (15% chip), Resilience II (25% grapple clash) |
| Muay Thai | Uncommon (~30%) | Powerful (ragdoll M2), Crushing Force II (+15% posture damage), Guard Pierce V (30% chip), Resilience V (55% grapple clash) |
| Karate | Uncommon (~30%) | Steady Nerves (+15% posture regen after perfect block), Balanced Strike (refunds 25% posture on M2), Guard Pierce II, Resilience II |
| Boxing | Epic (~10%) | Untouchable (M2 iFrames), Perfect Reflex (-1s M2 cooldown on perfect block), Guard Pierce III (20% chip) |
| Hakari | Epic (~10%) | Momentum Rush (4 M1s grants a 7s window where M2 deals 3x), Powerful (ragdoll M2), Guard Pierce II |
| Wrestling | Legendary (~1%) | Takedown Grab (M2 slam for 1.5x with hyperarmor), Heavy Hitter III (+15% guardbreak), Guard Pierce II, Resilience V (55% grapple clash) |
| Hoop Demon | Rare | Space-control moveset widely rated the strongest style in the game; can take several rolls to land |
The exact drop rates are community estimates, not official numbers, and the pool has shifted between builds. Other styles such as Slugger and Capoeira have also appeared, so treat any list as a snapshot rather than a fixed roster.
How to get free rerolls
You do not have to pay real money to reroll. Redeemable codes are the most reliable source of free reroll charges, and new ones tend to arrive right after an update. Codes like GAKURAN (10 rerolls) and 15REROLLS (15 rerolls) grant charges you spend from the Stats menu.
A common mistake wastes these. After redeeming a code, switch to the Stats menu and spend the charges on the attribute or style you want. Staying on the Codes panel does nothing. Login bonuses, update celebrations, and visit-count milestones can also hand out short-lived free rerolls, usually lasting a few days to a week, and the developers have said a new in-game currency is planned to let you earn rolls through play.
When to stop rerolling
Set a budget before you start so you do not overspend chasing a rare result. If you are new, do not spend anything on style rerolls yet. Basic’s perks are solid fundamentals, and parry timing, spacing, weaving, and the slam/stomp combo decide fights far more than which style you hold at beginner level.
If you are hunting Hoop Demon specifically at roughly a 10% chance, cap yourself at five or ten attempts rather than rolling endlessly. Land a style you enjoy and stop. Once a new style is yours, give it 20 to 30 fights before judging it, since every style feels awkward while your muscle memory is still carrying habits from the last one.






