The Asmodian side of AION 2’s third story chapter, You’re in the Palm of Our Hands, picks up the hunt for the Fafnite and drags you straight into the Blood Blades’ conspiracy. It runs entirely through Altgard, from a supply errand with the Quai Merchants to a forest spirit’s request deep in Krao Cave. Finishing it also grants the matching title.
Quick answer: Chapter 3 is 12 Episode quests set in Altgard, recommended level 18 to 22, opening with A New Lead from Nemon and closing with Disturbed Balance turned in to Nemon.
Every chapter 3 quest in order
Each quest unlocks at level 10 but is tuned for the levels listed below. The chain is strictly linear, so you clear one before the next opens.
A New Lead (Level 18)
Nemon has you begin at Shadow Hall, taking the group through the Quai Merchants before you face the Fang Legion. Return to Menrik at Fang Hideout to complete the quest.

Malice Laid Bare (Level 18)
Menrik, leader of the Fang Legion, has a live Blade prisoner and wants him questioned. You both start and end this one at Fang Hideout. The interrogation confirms the Blades hired the Hugo Mercenaries to steal the Fafnite and turned one of their own, Kraki, against his comrades.

Broken Fang (Level 19)
Once the disguise is prepared, Menrik dispatches you to look for his missing legionnaires close to Zikel’s Sanctum. Ulgorn accompanies you; afterward, speak with Gamilla at the Temporary Retreat.

Watchful Eyes (Level 19)
Gamilla gets the Selvis working again, but only briefly. You track the faint signal to the Sanctum Dumpsite and finish with Bataar, who reveals a hidden door into Zikel’s Sanctum that needs Zikel’s Seal.

Imminent Threat (Level 20)
Bataar directs you to Barracks Storage to find Zikel’s Seal, then onward to the Sanctum. There, the Blades reveal they already knew Nemon was hunting for the Red Fafnite. After Kraki outlives his usefulness, he is killed. Tassin, an officer, cautions that Commander Gerod is still pursuing Nemon. Conclude by meeting Hadala at Safe Haven.

Crossroad (Level 20)
Now that the Blades know her plans, Nemon decides to leave Safe Haven, but first she needs the Artifact of Eternity she hid under a pond. Hadala starts you off; you turn in to Nemon at the Watcher’s Tent.
Creeping Shadow (Level 21)
The Artifact can hold an Empyrean Lord’s Core, but only the High Priests know where the Cores are, and Zikel’s High Priest now lives only as an empty body and a Fafnite. Nemon sets out to find Urd and the Nornir who guard that body, only to find their shelter already destroyed. The quest starts and ends with Nemon, moving from Moslan Forest to the Collapsed Chasm.

Children of the Elim (Level 21)
The surviving Elim Ninir blames the Daeva for the ruined forest and refuses to help until the scattered Young Elim are found. Nemon starts you at the Collapsed Chasm and sends you to Elim’s Rest. This is the longest chain of actions in the chapter.
In the Elims’ Name (Level 21)
After the last of the Young Elim are returned, Ninir reveals that Odar knows where the Nornir went, but only the forest spirit Ecco’s flute can wake him from his slumber, and Ecco has been pulled into the Etheria Rift. Nemon starts you at Elim’s Rest, and you finish with Hadala at Odar’s Shade.

Verdant Melody (Level 22)
Nemon sends you into the rift to free Ecco, who then plays the Melody of the Forest to wake Odar. Odar first mistakes you for the Blades before Ecco calms him and he gives up the Nornir’s location. You turn in to Ecco at Odar’s Shade.
Daeva in a Dream (Level 22)
This quest starts automatically; complete it by speaking with Ecco at Odar’s Shade. Asahr summons you back into the dream. There, finish The One Who Hears the Voice to reach the next tier of power and awaken your Stigma Skills. Ecco: “Are you ready?”
Disturbed Balance (Level 22)
Ecco closes the chapter by asking you to deal with Krao Cave, which has been draining the forest’s Essence and stalling its recovery. Clearing it restores the flow of Forest Essence. You turn in to Nemon at Odar’s Shade.

All chapter 3 quest rewards
Across the twelve quests you earn 2,347,667 XP, a steady stream of bound Kina, and the full Outsider armor set. Daeva in a Dream carries no listed payout of its own.
| Quest | XP | Kina (Bound) | Other rewards |
|---|---|---|---|
| A New Lead | 158,869 | 8,500 | Power Shard (Bound) x1,000, Outsider Boots x1 |
| Malice Laid Bare | 158,869 | 8,500 | Life Serum (Bound) x20, Outsider Greaves x1 |
| Broken Fang | 201,857 | 9,200 | Outsider Breastplate x1 |
| Watchful Eyes | 201,857 | 9,200 | Ohkra Fried Meat (Bound) x5 |
| Imminent Threat | 210,311 | 9,700 | Courage Scroll (Bound) x20, Outsider Gloves x1 |
| Crossroad | 210,311 | 9,700 | Speed Scroll (Bound) x20 |
| Creeping Shadow | 136,869 | 10,000 | Outsider Cloak x1 |
| Children of the Elim | 136,869 | 10,000 | Status Effect Resist Scroll (Bound) x5, Outsider Pauldrons x1 |
| In the Elims’ Name | 136,869 | 10,000 | Outsider Helm x1 |
| Verdant Melody | 397,493 | 11,000 | Battle Enhance Scroll (Bound) x2, Outsider Guard x1 |
| Daeva in a Dream | — | — | — |
| Disturbed Balance | 397,493 | 11,000 | — |
How to confirm the chapter is finished
Turning in Disturbed Balance to Nemon completes the chapter and clears the way to Uruthumheim. It also credits the achievement for completing Episode Quest 3, which grants the You’re in the Palm of Our Hands title. Equipped, it gives Evasion Bonus +9, and simply owning it adds Critical Hit +5 to your title collection bonus, so seeing that title appear is the clearest sign the whole chain is done.






