Gaming Guide

Akane’s Skills and Kit in Neverness To Everness, Explained

How Akane Rin's String Energy loop, Remora tie-in, Ultimate timing and team partners turn guitar riffs into Lakshana burst.

How Akane Rin’s String Energy loop, Remora tie-in, Ultimate timing and team partners turn guitar riffs into Lakshana burst.

Akane Rin is an S-Rank Lakshana damage dealer in Neverness To Everness with the Liquid Arc type. She fights at mid-to-long range with an electric guitar and a Feathered Sound Blade. Her limited banner is set to run during the second half of Version 1.4, from October 21 to November 11, 2026. Her whole kit runs on one repeating cycle. She marks a target or an area, feeds that mark with basic attacks, and then cashes in the energy she has built for one very large hit.

Quick answer: Basic attacks build String Energy up to 30. With Overtone or a Reverb Field active, tapping Redirect at 30 casts Synced Resonance, a 1999% single-target or 1599.2% area hit.

Some names changed between the Chinese test server and the global build. Rhythmic Wave became Rhythm Wave, Sound Domain became Reverb Field, Solo Cadence became Solo Cadenza, and the signature Arc Moon’s Antipode is now Far Side of the Moon. The global names are used from here on.


Akane’s core loop: String Energy, Overtone and Reverb Field

Four systems drive everything Akane does. They hand off to each other in a fixed order, which is why her rotation feels so steady once it clicks.

SystemTypeDuration / capRole in the loop
String EnergyResourceCap of 30Fuels Synced Resonance
OvertoneSingle-target mark25sRelays basic attacks to one enemy
Reverb FieldArea field25sRelays basic attacks to every enemy inside
Solo CadenzaUltimate stateTimedOpens the second Ultimate stage

Overtone and Reverb Field can never be active together. Setting up a new one wipes the old one, and both share a single cooldown. Each time that cooldown clears, you choose a mode again. Overtone suits bosses and lone elites, and Reverb Field handles packs.


Rhythm Wave and Synced Resonance

Rhythm Wave is Akane’s Redirect Skill, and most of her damage passes through it. A tap places Overtone on a target for 25 seconds. While Overtone is up, each basic attack resonates and is relayed over long range to the marked enemy, with its DMG Ratio raised by 32.5%. A hold places a Reverb Field for 25 seconds instead. Each basic attack then echoes through the field and deals one extra instance of Basic Attack DMG to every enemy inside, boosted by a further 36%.

By default, a tap puts Overtone on the nearest enemy. On PC, a click of the middle mouse button brings up a target pointer, so you can mark a specific enemy instead of whatever is closest. This matters in mixed fights, where the nearest enemy is often a weak add rather than the elite you want to burst.

In-Combat Mechanics & Redirect Skill03:49In-Combat Mechanics & Redirect Skill
Rhythm Wave in combat: one enemy in the group is targeted, which decides where Overtone lands and where relayed basic attacks travel. Shown at 03:49 in Zeeebo’s video.

When String Energy is at 30 and either form is running, use the Redirect Skill to trigger Synced Resonance. Overtone turns it into one huge strike against its marked target; a Reverb Field instead makes it an empowered area hit against all enemies within range. Energy is deducted only if the attack lands, so a miss is free. The skill has no separate cooldown and leaves Rhythm Wave’s cooldown unchanged. It also does not extend the active form’s remaining duration. With neither form active, Synced Resonance is unavailable.

Rhythm Wave hit (Lv. 10)DMG RatioBreak
Overtone on cast999.5%0.3
Reverb Field on cast399.8% ×21.0
Synced Resonance (Overtone)1999%0
Synced Resonance (Reverb Field)1599.2%0

Synced Resonance deals zero Break in either form. Akane’s Break pressure comes from her basic string, her Support Skill and the second stage of her Ultimate, not from her biggest number.


Stringblade basic attacks and String Energy gain

Stringblade is a four-stage combo of Lakshana damage. Every hit that lands generates String Energy, and because Overtone or the Reverb Field relays those hits, the basic string is the engine of the rotation rather than filler. The Chinese test build showed a five-strike string. The global version lists four stages. A sliding dodge is built into the combo so Akane can move without breaking her rhythm.

AttackDMG RatioString EnergyTotal Break
Stage 178.8% ×210.4
Stage 2115.7% ×220.586
Stage 355% ×3 + 71.4% ×42+21.141
Stage 4305%30.773
Stage Dive (plunge)124.9%—0.6
Featherblade Reverb50%—1.5

Stage Dive is the plunge you get by pressing Basic Attack in the air, and it hits an area on landing. Featherblade Reverb is her Critical Riposte, triggered by pressing Basic Attack after a Critical Dodge. Stringblade’s Cycle Value is 24.


Sonic Boom Ultimate and the manual second stage

Sonic Boom has two stages. The first hits the target area for 239.9% Lakshana DMG and puts Akane into Solo Cadenza. On the test server, this state granted 75% interruption resistance and showed a guitar-shaped gauge on screen. During the latter half of Solo Cadenza, about four seconds in, pressing Ultimate again fires the second stage for 1999% and 1.5 Break. Solo Cadenza runs separately from Overtone and the Reverb Field, so it neither removes nor replaces them.

Ultimate Skill & Solo Cadence05:24Ultimate Skill & Solo Cadence
Sonic Boom in progress: the Solo Cadenza gauge marks the window in which the second stage must be pressed by hand. Shown at 05:24 in Zeeebo’s video.

The second stage never fires on its own. If Solo Cadenza runs out before you press Ultimate again, the 1999% hit is simply lost.


Perfect Pitch, Remora and Akane’s other support skills

Perfect Pitch connects Akane with the Remora Esper Cycle. Remora slows a target’s movement and attack speed for 5 seconds, with the effect diminishing over time and lasting less with each repeated application. After any teammate triggers Remora for the first time, Akane receives an enhancement that remains until she exits combat. While enhanced, Overtone applies Remora to its target every 3 seconds, while the Reverb Field affects every enemy within it.

If a teammate applies Remora to an enemy already under its effect, Akane inflicts extra Redirect Skill DMG equal to 150% of her ATK. Each second left on the original Remora duration adds 20% to this bonus, up to a maximum increase of +160%. As a result, each tick deals more damage when Remora has longer to run.

Teammate choice changes the numbers a lot. Hedor stretches Remora to 12 seconds, and in testing that produced burst ticks of roughly 39,000 damage. With Schia, whose Remora stays at 5 seconds, the same ticks came in around 24,000.

Remora & Redirect Skill Damage Tick Analysis07:18Remora & Redirect Skill Damage Tick Analysis
A Remora reapplication paying out through Perfect Pitch, which treats the bonus as Redirect Skill damage. Shown at 07:18 in Zeeebo’s video.

The rest of her support kit is simpler:

  • Altered Chord (Support Skill): a single strum for 257.9% Lakshana DMG with 1.5 Break that triggers a Reaction.
  • Sparkling Star: Akane gains 20% ATK for 20 seconds when she casts her Ultimate. The bonus cannot stack; another cast resets its duration.

Akane team synergy: Blackbird, MC, Hedor and Euroy

Akane’s best teammates either trigger Remora quickly or stack buffs on top of it. Stain is the other cycle that matters here. It raises the target’s Psyche and Lakshana DMG taken by 20% for 12 seconds.

Team Formation & Synergy Breakdown01:14Team Formation & Synergy Breakdown
The formation screen with Remora and Stain active, the two Esper Cycles Akane's team building revolves around. Shown at 01:14 in Zeeebo’s video.
  • Blackbird: her Ultimate gives the whole team 20% ATK for 15 seconds, and she applies Stain reliably.
  • MC: switches Esper Cycles instantly, which makes the first Remora trigger easy to set up.
  • Hedor: extends Remora to 12 seconds, which raises Perfect Pitch payouts.
  • Euroy: groups enemies and adds buffs before the burst begins.

The full-team showcase ties these together. Euroy opens by pulling enemies together and buffing the team. MC follows with a Remora trigger, and Akane steps in to place her Reverb Field and spread Remora across the pack. Blackbird then casts her skill and Ultimate for the team ATK buff and Stain. Akane returns, fires Sonic Boom’s first stage, spends her energy on Synced Resonance, and finishes with the manual second stage before Solo Cadenza ends.

Full Team Rotation Combat Showcase09:06Full Team Rotation Combat Showcase
The burst window of the four-character rotation, with buffs, Remora and the Reverb Field all running together. Shown at 09:06 in Zeeebo’s video.

Akane’s six Awakenings

Every Awakening node strengthens part of the same loop rather than adding a new playstyle. Awakening Effects can be swapped freely until all of them are unlocked.

NodeEffect
1Synced Resonance heals 1000% of Base ATK; +50% DEF and +60% interruption resistance for 15s
2Enemies under Overtone or in the field lose 12% Lakshana RES
3+1000% Overtone multiplier; field radius +30% and the hold version pulls enemies in
4+30% CRIT DMG for 15s after Synced Resonance
5Relayed attack bonus rises to 64% (Overtone) and 90% (field)
6Sparkling Star additionally provides 16% DEF Ignore.

These node values come from the Chinese test build, where the community worked through the numbers as soon as Akane went live.


Far Side of the Moon, Street Boxer and Console bonuses

Akane’s signature Arc is Far Side of the Moon, whose main stats are 570 ATK and 48% CRIT DMG. At M1, its Gravitide effect works as follows:

  • +16% Crit Rate.
  • +7% Redirect Skill DMG for 5s whenever a basic attack deals damage, stacking up to 4 times, at most one stack every 0.3s.
  • +28% Basic Attack DMG for 15s after casting a Redirect Skill.
  • +16% Lakshana DMG while both effects are active.

The test-server Arc, Moon’s Antipode, had broader, more straightforward ranges: 15–27% Crit Rate, 28–56% Redirect DMG, and, for 15 seconds, 28–56% Normal Attack DMG alongside 20–40% Lakshana DMG. The global effect is the newer version, but both use the same design. Normal attacks build up the Redirect Skill, while activating the Redirect Skill boosts normal attacks. Other choices are The Wrong Gate, with its large ATK bonus but a healing-based team buff Akane cannot activate; Fluff of Fleetness, which gives CRIT DMG and stacking ATK while she remains on field; Youthful Fantasy, a free S-Rank choice; and Shiny Days, an A-Rank backup.

Her Console bonus is +10% ATK for each Type III Module equipped. A full set of four gives +40% ATK.

Console Module Stats00:12Console Module Stats
Akane's Console, where each Type III Module adds 10% ATK. Shown at 00:12 in Zeeebo’s video.

Street Boxer is the cartridge set that fits her best. Its 2-piece bonus gives +10% Lakshana DMG. The 4-piece gives +14% Crit Chance, plus another 14% for 20 seconds after the team triggers Remora or Stain. Since Perfect Pitch keeps reapplying Remora on its own after the first trigger, that second 14% stays up almost all the time. Stat priority on cartridge main stats runs CRIT Rate, then CRIT DMG, then ATK%, then Lakshana DMG. Substats favor CRIT, then ATK%, Universal DMG%, and flat ATK. For skill levels, the order is Redirect Skill, Basic Attack, Ultimate, then Support Skill.


Akane Rin stats and ascension materials

At level 1, Akane has 1320 HP, 80 ATK, 76 DEF, 5% CRIT Rate, 50% CRIT DMG, 100% Charge Rate and 200 Base Stamina. A fully built level 80 Akane in the showcase reached 22,497 HP, 2,505 ATK, 937 DEF, 63% CRIT Rate, 268% CRIT DMG and an 8% Universal DMG Bonus.

AscensionSpark PlugsBeetle CoinDelusions
Level 20—25,0005 Suspended
Level 30250,00012 Suspended
Level 40875,0006 Yearning
Level 5016100,00012 Yearning
Level 6024125,0006 Transcendent
Level 7036150,0009 Transcendent

The Spark Plugs column refers to the Charging Knight Spark Plug. Leveling each of her four main abilities to max takes 8 Good Boy Stamp, 16 Transcendent Delusions, 16 Heart-Racing Night, 10 each of Yearning Delusions, Resonance of Faith, Suspended Delusions and Synchronicity of Thought, and 437,000 Beetle Coin. Her Arc levels use a separate line of materials, the Drama Core items, starting with Beginner Drama Core.

Arc Ascension Materials00:33Arc Ascension Materials
The Arc ascension screen, which lists the two materials and quantities each Arc upgrade needs. Shown at 00:33 in Zeeebo’s video.

Free Strumming and Akane’s lifestyle skills

In the open world, Free Strumming allows Akane to bring out her guitar and play wherever she is. She can change its mode to a full chromatic keyboard as well. The guitar’s chord wheel contains G, Em, D, C, Bm and Am. If she keeps playing, nearby pedestrians gather around her.

Open World Instrument Mechanic00:37Open World Instrument Mechanic
Free Strumming in the open world: keep playing and nearby pedestrians start to gather. Shown at 00:37 in Zeeebo’s video.

That crowd has a practical use. When the performance ends, the gathered NPCs stay close together, so pickpocketing them for wallets and suitcases goes much faster than chasing people one at a time.

NPC Interaction After Gathering01:08NPC Interaction After Gathering
After the performance, the gathered crowd stays bunched up, ready to be pickpocketed for wallets and suitcases. Shown at 01:08 in Zeeebo’s video.

Akane’s lifestyle abilities are tied to city activities: Special Concoction boosts Traffic, while Star of the Show increases the stamina cost of Super Sound. To level them, spend Fons and Dreamless Seed: the first requires 22,000 Fons and 56 seeds, and the second takes 16,400 Fons and 40 seeds. Her guitar attracts a crowd in the city; in combat, it prepares one powerful Synced Resonance each cycle. Her Arc, Awakenings and Remora passive all strengthen that single loop.