Gaming Guide

Aniimo Chirpi Location in The Argent Strait (Coordinates and Capture)

Exact coordinates, the Twine I catch, and Chirpi's stats, trait, skills, and evolutions in Breezy Plains.

Exact coordinates, the Twine I catch, and Chirpi’s stats, trait, skills, and evolutions in Breezy Plains.

In the Aniilog, Chirpi appears as No.007: a Wind-element Support that glides on air currents rather than walking. It floats close to the surface off Breezy Plains’ northern coast, making it easy to run by on land if you’re looking down. The Argent Strait is the most reliable spot to catch one.

Interactive map Chirpi locations Zoom in and tap a marker for its exact spot.

Quick answer: Head to -1251, 0646 at The Argent Strait in Breezy Plains. Look just beyond the shore for a floating Chirpi, then lock on and launch Twine I from your Aniipod.


Where to find Chirpi in Breezy Plains

The Basic Form of Chirpi spawns across four areas of Breezy Plains, all of them in the northern half of the region. The Argent Strait is the most convenient because Chirpi gather in numbers on the beaches there, especially around the Alpha Tubster’s arena. Every Aniimo you have already caught also gets a Habitats option in its Aniilog entry, which drops yellow squares on the map so you can find more of the same species later.

DetailValue
RegionBreezy Plains
AreaThe Argent Strait
Coordinates-1251, 0646
Aniilog numberNo.007
Element / RoleWind / Support

The four Basic Form regions are The Argent Strait, Nimbus Fields, Beast Fang Ridge, and Blitzwood. In Beast Fang Ridge the wild Chirpi sit around Level 33, and you highlight the species on the map to light up its yellow habitat tiles before teleporting to the nearest waypoint.

Map View and Habitat Check00:05Map View and Habitat Check
Selecting Chirpi on the Breezy Plains map lights up its habitat tiles around Beast Fang Ridge. Shown at 00:05 in OnGame MultiGaming’s video. Image: Pawprint Studio
  • The Argent Strait (most plentiful, around Level 34)
  • Nimbus Fields
  • Beast Fang Ridge (around Level 33)
  • Blitzwood

A second cluster sits at -1229, 0609 along the west coast beaches of The Argent Strait, near the Alpha Tubster’s arena. That is the spot to farm duplicates if you want a Chirpi with the right potential for evolving.


How to catch Chirpi in The Argent Strait

Bring up the world map, choose Breezy Plains, then zoom into the northern area around The Argent Strait. Mark -1251, 0646 and make your way to the coast. Check the coordinate display in the corner to quickly verify you’ve reached the correct peninsula.
Reach the spawn over land, approaching across the grass instead of swimming. Travel up the hillside, then head toward the part of the peninsula that extends above the water.
Traveling to Location00:16Traveling to Location
Ride up from the grass side rather than swimming across the water to reach the spawn. Shown at 00:16 in OnGame MultiGaming’s video. Image: Pawprint Studio
Look for Chirpi hovering just above the water near the peninsula’s edge. It stays airborne rather than touching down on the sand, and its slow pace means you won’t need to pursue it. Against the dark sea, Chirpi stands out more at night than during the day.
Locating Chirpi00:05Locating Chirpi
A Level 34 Chirpi hovers off the shore, easiest to see against the dark water at night. Shown at 00:05 in WoW Quests’s video. Image: Pawprint Studio
Take out the Aniipod and aim at Chirpi; wait for the lock-on reticle to settle before firing the triangular net, Twine I. You’ll know the capture succeeded when the net shuts and the character card shows No.007 Chirpi, Basic Form, Support.
Spotting and Capturing Chirpi00:31Spotting and Capturing Chirpi
Line up the lock-on reticle on Chirpi, then fire the Aniipod's capture net. Shown at 00:31 in OnGame MultiGaming’s video. Image: Pawprint Studio

The Argent Strait suits players around level 28–32. Catch Chirpi while the area is still within your level range if you want an early Support. While exploring, you can also search the zone’s 38 chests, collect 10 Lumin Amber, and take on 6 Pathfinder Challenges.


Chirpi stats, trait, and skills

To view the Chirpi you just caught, open the main menu and select the Aniimo screen. Its roster entry shows the level, combat power, and complete skill set. A new Level 34 Chirpi has CP 77, making it a Support pick rather than a front-line attacker.

Inventory Inspection00:25Inventory Inspection
The Aniimo screen confirms your Chirpi and shows its level, combat power, and skills. Shown at 00:25 in WoW Quests’s video. Image: Pawprint Studio
StatBaseStatBase
HP97M.Def69
Attack83Regen93
P.Def67Break43
Base total452

As a Wind Aniimo, Chirpi is strong against Grass and Dark, resists Wind and Dark, and is weak to Light and Lightning. Its trait and pathfinding are the practical reasons most players go looking for it.

  • Band Member (trait): when switching Aniimo in battle, restores 20 EP to the next Chirpi family member switched in. Triggers once every 20s at most.
  • Fly (pathfinding): press the jump button in the air to start flying. Flying costs Stamina.

Chirpi combat skills

SkillElementMightEP
Tornado Wind OrbWind6720
TornadoWind5920
Water TornadoWater4520
Leaf TornadoGrass4520
MarchWind—20

Tornado Wind Orb has a 1s cooldown: it sends out an orb that bursts on impact, producing a tornado that moves forward. Tornado and Water Tornado each summon a vortex to draw enemies into its center; each Water Tornado hit also uses 4 Energy. March plays music and provides its namesake movement-series buff, regenerating 0.8% max HP each second for 20s. When three movement-series buffs are up, their effects all increase by 30%.


How to evolve Chirpi

Chirpi evolves at Level 18 down one of three branches, each costing Gust Stone x3. Which branch you can take depends on the potential of the Chirpi you caught, so check its stats in the Outpost before committing.

EvolutionRequirementsCost
TromberLv. 18, 6+ HP Potential, Magic Horn passiveGust Stone x3
CornetLv. 18Gust Stone x3
TubsterLv. 18, 6+ Break Potential, defeat Alpha TubsterGust Stone x3

For the Tromber branch, reach Student III (Level 40) rank and use 1 Report Card to open the Magic Horn passive. Then catch a Chirpi whose HP Potential is at least 6. To access the Tubster branch, catch a Chirpi with Break of 6 or higher and defeat Alpha Tubster.


Chirpi’s other forms

Chirpi has two regional variants beyond the Basic Form, each tied to a different part of Breezy Plains. Highland Chirpi is a Wind/Grass dual type, while the Basic and Beach forms are pure Wind.

Chirpi
Chirpi. Image: Pawprint Studio
FormNumberWhere to find
Basic FormNo. 7AArgent Strait, Nimbus Fields, Beast Fang Ridge, Blitzwood
Beach FormNo. 7BEchoback Landing, Forest of Falling Stars
Highland FormNo. 7CZephyrus Landbridge, Russet Highlands

Once Chirpi is in your roster, you can Twine with it to make use of its Fly pathfinding, and its Band Member trait keeps EP topped up as you rotate the Chirpi line through a fight. Catch a spare with strong HP or Break potential early and you set up an easy evolution into Tromber, Cornet, or Tubster later.