Gaming Guide

Aniimo: Every Lumin Amber Location (Breezy Plains)

Breezy Plains hides 180 Lumin Amber, and infusing 150 into the Branch removes the stamina cost of moving outside combat.

Breezy Plains hides 180 Lumin Amber, and infusing 150 into the Branch removes the stamina cost of moving outside combat.

Lumin Amber powers a Branch, a tall landmark that reveals an area’s complete map and spreads buffs throughout its surroundings. Breezy Plains has no shop stock; you must find each piece in the field, with some requiring combat, puzzles, timed challenges, or movement skills you might not have unlocked. Gathering enough is worthwhile: at the highest tier, moving around the region outside combat no longer uses stamina.

Interactive map Lumin Amber locations Zoom in and tap a marker for its exact spot.

Quick answer: Breezy Plains holds 180 Lumin Amber in total, but you only need to infuse 150 into the Breezy Plains Branch to unlock the no-stamina-cost perk.


What each Branch infusion unlocks (up to 150)

To infuse Lumin Amber, open the map and select the offer control in the lower-right corner while at the Branch. Rewards depend on your accumulated offerings, and reaching each tier makes it permanent. The table below lists Breezy Plains Branch rewards for totals from 10 through 150.

Total infusedEffect
10Aniimo catch rate +10% in Breezy Plains
20Stamina cap +10%
30Daily Nurture limit +10 in Breezy Plains
40Stamina cap +10%
50Stamina cap +10%
60Unlocks weather changing
70Stamina cap +10%
80Stamina cap +10%
90An Aniimo Egg appears at the Branch every Monday at 4:00
100Stamina cost -10% in Breezy Plains
110Stamina cost -10% in Breezy Plains
120A previously hidden cave appears
130Stamina cap +10%
140Stamina cap +10%
150No stamina cost outside of combat in Breezy Plains

Unlocking the weather change at 60 is not enough to use it: you also need the area’s Silver Collection Badge, earned with a 70% collection rate there and a victory over its Alpha Aniimo.


The forms Lumin Amber takes

Pickup type tells you what your team needs to do, so learn to recognize each form rather than relying on map pins. A nearby amber alert will point to one of the following.

  • Field amber appears in an accessible spot, sometimes above water or on elevated ground, and sometimes under the watch of wild Aniimo that you must capture or defeat.
  • Lumin Collection sets a timer; gather all the scattered Lumin energy before time expires.
  • Lumin Marking appears as an engraving fragmented across ruins or terrain. Adjust your position until the camera brings every piece together as one glowing symbol.
  • Runaway Amber is a moving orb you chase through midair rings or along a set path.
  • Blessed Aniimo amber is carried by a glowing creature, so capture it to claim the reward rather than defeating it.
  • Sanctum clear grants one Lumin Amber in addition to the chests found inside.
Lumin Amber #3 alignment puzzle00:38Lumin Amber #3 alignment puzzle
A Lumin Marking on a ruin: back away and rotate the camera until the split symbol lines up. Shown at 00:38 in JA Guides Gaming’s video. Image: Pawprint Studio

Lumin Amber count by area

Stock varies from area to area, while the level ranges indicate a sensible route for your sweep. No single area offers more than the Argent Strait.

Lumin Amber
Lumin Amber. Image: Pawprint Studio
AreaLevel rangeLumin AmberLumin Collections
Forest of Falling Stars20–2551
The Argent Strait28–32101
Zephyrus Landbridge47–5763
Tideblossom Coast53–603—

The Argent Strait has ten amber alongside 38 chests and six Pathfinder challenges, making it the strongest one-area choice if you need a few more for a Branch upgrade. In the late-game expanse of Zephyrus Landbridge, its 18 ecological points and 58 chests come with six amber; Lumin Collections provide three of them, not open pickups. Tideblossom Coast has the smallest supply—just three amber—and lacks a bonfire, so sort out healing before entering at level 53 or above.

Lumin Amber 1/13000:08Lumin Amber 1/130
The Argent Strait holds the most amber of any Breezy Plains area; watch for markers near solitary trees and old pillars. Shown at 00:08 in WarbyGaming’s video. Image: Pawprint Studio

Nimbus Fields (17 total)

As the starting region, Nimbus Fields has 17 Lumin Amber to find; its counter is shown as x/17. Four pieces lie below ground in Crystal Cave, a spot that’s easy to overlook.

Crystal Cave (underground)

Find the entrance southwest at about -1317, 0715, beside a campfire and a Cave Explorer NPC. For the first amber, use a fire Aniimo to burn through the flame thorns and reach the Collapsed Corridor timed collection. A flight form lets you reach the second by crossing the cave arches. To get the third, dig through glowing patches as Shrubclaw, then pursue the amber that runs away. The fourth is a reward for capturing a rare glowing Pebbling behind a rock wall you can burrow through.

Lumin Amber 1 map position02:04Lumin Amber 1 map position
The Crystal Cave underground map. Activate the Sub-Idylian Ruins waypoint before you leave so you do not have to walk the whole cave again. Shown at 02:04 in ThànhPlays’s video. Image: Pawprint Studio

Farther inside, another Lumin Collection occupies a chamber in the Sub-Idylian Ruins, with 10 energy orbs placed on the stone staircase.

Surface coordinates

#CoordinatesHow to get it
5-1056, 0859Defeat the Aniimo guarding the ruins pedestal
6-0935, 0837Glide down the cliff to the river
7-0959, 0699Climb the rocky hill, glide off the peak
8-1110, 0743Catch the bubbled Nimbi with an Aniipod Mega
9-1225, 0775Climb the giant plant, glide onto the cloud
10-1342, 0821Align the Gate of Ruins marking
11-1386, 0924Water nest at the river junction
12-1504, 0792Awarded through main quest progress
13-1331, 0950Glide over the crystal-lined pond
14-1288, 0920Clear the Core Descent timed collection
15-1168, 0771Start the race here, finish across the meadow
16-1130, 0663Solve the vine puzzle with Nimbi’s Twine
17-1098, 0636Clear the First Spark temple challenge
Lumin Amber 5 location04:20Lumin Amber 5 location
The Nimbus Fields pedestal amber at -1056, 0859 stays locked until you clear the wild Aniimo circling the platform. Shown at 04:20 in ThànhPlays’s video. Image: Pawprint Studio

Two rewards are easy to miss. The First Spark temple challenge doesn’t grant its reward at the temple; once the challenge is complete, pick it up at -1116, 0744. At the Gate of Ruins marker near -1342, 0821, don’t focus on the archway: retreat along the grassy path, where the broken pillar aligns with the arch behind it only when viewed from farther away.

Near the portal around -1117, 0671, equip a Nimbi, then get onto the giant flower leaf among the resting wild Nimbis and select the “Nap together” prompt. The reward is for napping with them.

Lumin Amber #10 flower stalk nap puzzle03:24Lumin Amber #10 flower stalk nap puzzle
The "Nap together" prompt on the flower leaf near the portal; you need a Nimbi in your active slot for it to appear. Shown at 03:24 in JA Guides Gaming’s video. Image: Pawprint Studio

Forest of Falling Stars coordinates

CoordinatesHow to get it
-1690, 1123Defeat or capture the Celestis group guarding it
-1562, 1117Floating high up — fly to it
-1588, 0951Clear the Pranky around the river stream
-1811, 0911Above crates under a stone arch on the beach
-1502, 1186Across the Canyon collection
-1519, 0934Nest of Stars marking on the hollow log

You must clear Sanctum: Soaring Glide before the Across the Canyon collection at -1502, 1186 will show on your map. That requirement explains a missing pin.

Lumin Amber 29/13013:37Lumin Amber 29/130
Many forest ambers float high; keep a flying Aniimo ready before you start sweeping the trees. Shown at 13:37 in WarbyGaming’s video. Image: Pawprint Studio

Sea of Flowers and Mistwoods

Neither area calls for a specialist team, and each can be covered with a brief detour instead of a full sweep.

  • At -0446, 0828 in Sea of Flowers: Village Vistas collection atop the tower next to the elder’s house.
  • Sea of Flowers, -0491, 0893 — find it atop a broad rock beside a tree.
  • Mistwoods — collect the Waterglide challenge on a rocky formation in the river’s center.
  • Mistwoods — Budclaws encircle this amber; defeat them to free the Lumin energy.

Amber outside the open world

You do not have to clear every platforming pickup to hit 150. Several sources hand out amber in bulk, and they close the gap fast.

  • First-time clears of regional Sanctums pay out 13 Lumin Amber across the set.
  • First-time clears of Alpha Aniimo bosses give 17.
  • Omega Aniimo encounters give 6 on first clear.
  • Story missions and events add more on top.

Across the overworld and its underground levels, there are 180 pieces in all, while Branch skills reach their final tier at 150. With 30 to spare, you can leave the toughest platforming pickups behind and still unlock every Branch effect.


When an amber won’t appear

If a marked amber is not spawning for you, the cause is usually one of these conditions rather than a bug.

  • Time of day — one courtyard pickup only releases a Blessed Budsquire in Early Morning.
  • Weather — some pickups gate behind specific conditions.
  • Missing Aniimo skills — fire abilities burn brambles and vines, earth abilities smash boulders or press ground switches, and ice abilities create stepping stones.
  • Incomplete Sanctum progress — the Across the Canyon collection stays hidden until Sanctum: Soaring Glide is cleared.

Confirming a pickup and cashing it in

After a successful pickup, look for the Lumin Amber: Breezy x1 reward banner and a small EXP payout; the area’s tally will also rise. In Nimbus Fields, for instance, it advances from 1/17 to 17/17. Without that banner, the amber remains unavailable until you deal with its guard, timer, or alignment.

Next, use the amber at the Branch for that region: return there, open the enhancement screen, and infuse it. As your running total grows, the catch rate, weather, and stamina options gain tiers; the last entry changes once your total passes 150. Simply carrying amber in your inventory has no effect on field stamina until you invest it.