Fragrant Colors is the quest that ends Aniimo’s Bloomville stretch and opens the road into Lumenfly Valley. It is also the first real gate in the main story, because you cannot even accept it until you have promoted to Grade II Student. Once you are past that wall, the quest itself is short: a handful of errands in the Sea of Flowers, one Alpha fight, and a crafting scene at a barrier.
Quick answer: Reach level 25 and promote to Grade II Student, then in the Sea of Flowers catch a Flutternym, dance with the Irises, beat the Lv. 27 Alpha Irisal, and craft the fragrance.
Fragrant Colors unlock requirements
After The Unbegun Ceremony, the quest log shows Fragrant Colors with three conditions attached. All three must be cleared before the first objective, “Go to the Sea of Flowers,” becomes trackable.
- Complete the Elite Training Chapter 1 tasks, including catching and reporting 30 Aniimo in total.
- Reach character level 25.
- Finish the Growth Story quest Promotion: Dewdrop Crystal’s Resonance to become a Grade II Student.
The catch-and-report task is the one people stall on. Open the menu, pick Anilog, then teleport to the nearest Outpost and submit your collected catch and topic data at the Research Console. That single submission can push several Chapter 1 tasks over the line at once and raises your Breezy Plains research level.

With Chapter 1 claimed and level 25 reached, Dr. Lewis calls you. Answer it, fast travel to the Sea of Flowers, and find Wally standing in the lavender field. You examine three clue markers in Observe mode, speak to Wally again, then select Start Challenge Lv.25 to duel him. Winning triggers a cutscene in which Lunara learns Moon-Washed.

Moon-Washed is a Holy-element Regen skill on an 18-second cooldown that costs no EP and deals no damage. Its in-game text reads: “Bathes in moonlight and recovers 20 EP.” Equip it before you go anywhere.
Return to the Outpost, talk to Dr. Lewis, and take the theory exam. All three answers are “All of the Above.” Passing grants the Grade II Student title, raises your Aniimo level cap to 35, and hands you talent points. Spend them on the two active talents below plus the Boss Breaker passive.
| Talent | Cooldown | Power | Tag |
|---|---|---|---|
| Gravity Pull | 0s | 0 | Control |
| Mega Mallet | 15s | 25.94 | Melee |
Both cost zero EP. Gravity Pull is your gather-and-hold tool for grouped enemies, and Mega Mallet is the damage button you will lean on in the Alpha fight coming up.
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Add to Google Preferences →All Fragrant Colors objectives
The quest hands you three tracking objectives at once rather than a strict chain, so the marker order on your HUD is a suggestion, not a rule.
- Go to the Sea of Flowers
- Look for where the Flutternyms gather, then catch a Flutternym
- Look for where the Irises gather, then twine with Iris and dance with other Irises
- Find the Irisal, then wake Irisal through battle
- Prepare to craft fragrance
- Head to Lumenfly Valley
The Sea of Flowers sits in the Breezy Plains region and scales from level 19 to 28, so the Alpha at the end of this quest is near the top of the local range rather than an outlier.
Sea of Flowers walkthrough




Fragrant Colors rewards
| Reward | Amount |
|---|---|
| Safaris | 1,200 |
| Credits | 40,000 |
| Aniimo EXP | 4,800 |
| 20 | |
| 10 |
The Safari payout is the part worth noting, since character EXP is what gates the next promotion wall later in the story.
How to confirm Fragrant Colors is complete
The barrier cutscene is the completion trigger. When it ends, the quest is marked complete, the reward summary appears, and the log immediately starts tracking the next main story quest, The Land of Dancing Illusions. If your log still shows “Head to Lumenfly Valley,” the barrier scene has not played yet and you need to reach the valley entrance marker.
From there the story continues inside Lumenfly Valley, where you light the incense at the barrier, twine with a member of the Flutternym family to push deeper, and go after Sunia.






