Gear is what carries your squad through the hardest stages in Anime Squadron once strong units and good trait rolls stop being enough. Each piece adds stat boosts, and matching pieces from the same set unlock extra effects that can swing a fight. One Secret item even skips stats entirely and unlocks a unit awakening instead.
Quick answer: Craft gear at the Crafting NPC inside the Upgrades area. Pick a recipe, confirm you have the gold and the listed materials in your inventory, then press Craft. Materials drop from specific Story Act ranges across Leaf Village, GT City, and Marine Lobby, with higher rarities pulling from later Acts.
How gear crafting works in Anime Squadron
Crafting takes place at the Crafting NPC, who is modeled after Madara and stands inside the Upgrades zone near the Awakening NPC. Every recipe costs Gold plus a mix of materials, and rarer gear demands more Gold and harder-to-farm ingredients.
Gear comes in five rarities. Rare, Epic, and Legendary pieces give scaling stat boosts. Mythic pieces give the strongest boosts and activate a set bonus from a single equipped piece. The lone Secret item, the Monarch Daggers, exists to awaken a unit rather than to raise stats.
Stats are shown as a base value scaling up to an upgraded value. Abbreviations follow the in-game labels: CRT is critical hit, CRT DMG is critical damage, DMG is damage, RNG is range, ACC is accuracy, SPD is speed, DEF is defense, HP is health, CD is cooldown, and ABL CD is ability cooldown.
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Add to Google Preferences →Rare gear recipes (Saiyan set)
| Gear | Materials | Gold | Stat boosts |
|---|---|---|---|
Saiyan Gi | 50 Currentbinder Rope, 35 Zenkai Ore, 15 Shinobi Bone | 250 | DEF 0.5%>1%, HP 1%>2%, DMG 1%>2% |
Saiyan Hat | 15 Currentbinder Rope, 50 Zenkai Ore, 35 Shinobi Bone | 250 | CRT 0.5%>1%, RNG 3%>5%, ACC 1%>2% |
Saiyan Shoes | 35 Currentbinder Rope, 15 Zenkai Ore, 50 Shinobi Bone | 250 | SPD 1%>2%, DEF 0.5%>1%, CD -0.5%>-1% |
Epic gear recipes (Pirate set)
| Gear | Materials | Gold | Stat boosts |
|---|---|---|---|
Pirate Sandals | 35 Depthglass Bottle, 15 Binding Cloth, 50 Ki Resonant Crystal | 500 | SPD 2%>4%, DEF 1%>1.5%, CD -1%>-2% |
Pirate Shirt | 15 Depthglass Bottle, 50 Binding Cloth, 35 Ki Resonant Crystal | 500 | DEF 1%>1.5%, HP 2%>3.5%, DMG 2%>3.5% |
Pirate Straw Hat | 50 Depthglass Bottle, 35 Binding Cloth, 15 Ki Resonant Crystal | 500 | CRT 1%>1.5%, RNG 5%>7.5%, ACC 2%>3.5% |
Legendary gear recipes (Ninja set)
| Gear | Materials | Gold | Stat boosts |
|---|---|---|---|
Ninja Hoodie | 50 Genjutsu Fog Vial, 15 Stormwake Sailcloth, 35 Stellar Ki Quartz | 750 | DEF 1.5%>3%, HP 3.5%>6%, DMG 3.5%>6% |
Ninja Shoes | 15 Genjutsu Fog Vial, 35 Stormwake Sailcloth, 50 Stellar Ki Quartz | 750 | SPD 4%>7%, DEF 1.5%>3%, CD -2%>-3.5% |
Ninja Headband | 35 Genjutsu Fog Vial, 50 Stormwake Sailcloth, 15 Stellar Ki Quartz | 750 | CRT 1.5%>3%, RNG 7.5%>10%, ACC 3.5%>6% |
Mythic gear recipes (Puppeteer, Hogyoku, Devil)
Every Mythic piece costs 2,500 Gold and uses Act 7-8 materials. Each one activates its set bonus from a single equipped piece, so you do not need to stack a full set to get value.
| Gear | Materials | Gold | Stat boosts |
|---|---|---|---|
Puppeteer Hair | 15 Fuin Script Paper, 25 Limitbreak Obsidian, 10 Beastblood Catalyst | 2500 | CRT 3%>4.5%, RNG 10%>15%, ACC 6%>8% |
Puppeteer Pants | 25 Fuin Script Paper, 10 Limitbreak Obsidian, 15 Beastblood Catalyst | 2500 | SPD 7%>9%, DEF 3%>4.5%, CD -3.5%>-5% |
Puppeteer Coat | 10 Fuin Script Paper, 15 Limitbreak Obsidian, 25 Beastblood Catalyst | 2500 | DEF 3%>4.5%, HP 6%>8%, DMG 6%>8% |
Hogyoku | 15 Fuin Script Paper, 25 Limitbreak Obsidian, 10 Beastblood Catalyst | 2500 | SPD 7%>9%, CD -3.5%>-5%, ABL CD -3.5%>-5% |
Devil Amulet | 10 Fuin Script Paper, 15 Limitbreak Obsidian, 25 Beastblood Catalyst | 2500 | HP 6%>8%, RNG 10%>15%, ABL CD -3.5%>-5% |
Devil Sword | 25 Fuin Script Paper, 15 Limitbreak Obsidian, 10 Beastblood Catalyst | 2500 | CRT 3%>4.5%, DMG 6%>8%, CRT DMG 3%>4.5% |
Secret gear recipe (Monarch Daggers)
The Monarch Daggers are the most expensive craft in the game at 5,000 Gold, and they pull Act 9-10 materials from all three worlds. The item gives no stat boost. Its only purpose is to awaken the Woo unit, so build it only once Woo is on your roster.
| Gear | Materials | Gold | Use |
|---|---|---|---|
Monarch Daggers | 10 Eclipse Godstone, 10 Chakra Fragment, 10 King’s Haki Residue | 5000 | Awaken Woo |
Where to farm crafting materials
Every material drops from Story Acts, and the world you farm decides which ingredient you get. Each rarity tier maps to a fixed Act range, so match your farming spot to the gear tier you want. The exact amount of each material shifts per recipe, so check the quantity in the recipe before committing to a run.
| Tier | Acts | Materials and worlds |
|---|---|---|
| Rare | 1-2 | Currentbinder Rope (Marine Lobby), Zenkai Ore (GT City), Shinobi Bone (Leaf Village) |
| Epic | 3-4 | Depthglass Bottle (Marine Lobby), Binding Cloth (Leaf Village), Ki Resonant Crystal (GT City) |
| Legendary | 5-6 | Genjutsu Fog Vial (Leaf Village), Stormwake Sailcloth (Marine Lobby), Stellar Ki Quartz (GT City) |
| Mythic | 7-8 | Fuin Script Paper (Leaf Village), Limitbreak Obsidian (GT City), Beastblood Catalyst (Marine Lobby) |
| Secret | 9-10 | Eclipse Godstone (GT City), Chakra Fragment (Leaf Village), King’s Haki Residue (Marine Lobby) |
Note: Build Legendary pieces before chasing Mythic materials. The boost from a full Ninja set helps you clear Acts 5-6, and that extra power makes the jump into Acts 7-8 manageable when you start farming Mythic ingredients. These same materials also feed unit awakenings, so it pays to hoard spares by re-running specific Acts.
How to craft gear


Gear set bonuses in Anime Squadron
Set bonuses are the main reason to commit to a theme. A single Mythic piece is enough to switch on its bonus. For Rare, Epic, and Legendary gear, you need any two pieces from the same set. You can mix sets if individual stats suit a unit better, since two matching pieces already unlock the effect.
| Set | Pieces needed | Bonus |
|---|---|---|
| Dragon Gi | Any 2 of Saiyan Hat, Saiyan Shoes, Saiyan Gi | +5% RNG and +5% DMG |
| Pirate | Any 2 of Pirate Sandals, Pirate Shirt, Pirate Straw Hat | -5% CD, plus +2.5% DMG every 10s (max +10% DMG) |
| Ninja | Any 2 of Ninja Hoodie, Ninja Shoes, Ninja Headband | +5% DMG, plus +3% RNG per hit taken (max +15% RNG) |
| Puppeteer | Puppeteer Pants, Coat, Hair | +1% DMG and DEF per hit taken (max +30%) |
| Hogyoku | 1 Hogyoku | -7.5% Cooldown |
| Devil Amulet | 1 Devil Amulet | +10% Crit Chance |
| Devil Sword | 1 Devil Sword | +5% DMG per crit for 5s (max +15% DMG) |
For mid-game progression, the Ninja set is the best value from Legendary gear because its bonus grows the longer a fight lasts. At endgame, the Devil Amulet pairs naturally with the Devil Sword, since the flat +10% Crit Chance feeds the sword’s stacking damage. The Hogyoku set is the pick for ability-heavy carries thanks to its flat cooldown cut. Redeeming current codes before you craft gives you free Gold, which softens the cost of building several pieces at once.

Saiyan Gi
Saiyan Hat
Saiyan Shoes
Pirate Sandals
Pirate Shirt
Pirate Straw Hat
Ninja Hoodie
Ninja Shoes
Ninja Headband
Puppeteer Hair
Puppeteer Pants
Puppeteer Coat
Hogyoku
Devil Amulet
Devil Sword
Monarch Daggers




