The Memoria Maker in Anime Vanguards fuses three Memorias into one. You keep one piece as the base and sacrifice two others, whose first passives get grafted onto the survivor at reduced strength. The result is a single Memoria that can carry three damage boosts at once. The slot you put each passive in decides how much of it you actually keep, so placement matters more than anything else.
Quick answer: Put your strongest passive and wanted trait in Slot 1 (100%), your second passive in Slot 2 (50%), and your third in Slot 3 (30%). Each craft costs one Memoria Puzzle Piece.
Memoria Maker slot scaling: Base, Donor 1 and Donor 2
Memorias function as equipable gear for almost any unit, much like Familiars. They provide flat Damage and Range, along with at least one passive. Some also carry specialized effects usable only by a compatible unit. For the Maker, only the first passive matters—the so-called global passive—since any unit can benefit from it.
| Slot | Role | What transfers | Fate of the Memoria |
|---|---|---|---|
| Slot 1 | Base (Keep) | First passive at 100% | Survives with art, level, stats, trait |
| Slot 2 | Donor (Consume) | First passive at 50% | Destroyed |
| Slot 3 | Donor (Consume) | First passive at 30% | Destroyed |
Those percentages are not success odds. Every craft succeeds. They are multipliers on the passive’s number, and the developers set them that way to keep stacked effects from getting out of hand. Second and third passives on a donor are ignored completely.

Here is how that plays out with a real passive. Wanton Destruction, the first passive on Battle of the Strongest, buffs damage against Timestopped or Dismantled enemies by 45%. As the base, it stays at 45%. Dropped into Slot 2, it becomes 22.5%. In Slot 3, it shrinks to 13.5%.

The rule that follows is simple. Your biggest damage amplifier belongs in Slot 1, the next best in Slot 2, and whatever still pulls its weight at a third of its value goes in Slot 3.

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Add to Google Preferences →What a Memoria Maker craft requires
- One Base Memoria, ideally with the trait you want to keep
- Two Donor Memorias, which are destroyed by the craft
- One Memoria Puzzle Piece
- All three Memorias unlocked in your inventory, since locked pieces cannot be fused
Getting Memoria Puzzle Pieces
The reliable source is the Gold Merchant, Tempest Pirate, who sells one Memoria Puzzle Piece per day in the Gold Shop for 100,000 Gold. Beyond that, pieces come from limited redemption codes such as HappyAnniversary and from store bundles. Codes like this expire, so redeem them while they still work.

Keeping traits like Divinity
Only the Base Memoria keeps its rolled trait. Any trait on a donor, Divinity included, is gone the moment you craft. If you spent rerolls landing Divinity on a piece, that piece has to sit in Slot 1, even if its passive is not your strongest.

How to craft a Memoria at Friran

You’ll know it worked when the base Memoria shows two new inherited passives, both donors disappear from your inventory, and your Puzzle Piece count drops by one.
Best Memorias to fuse: damage amplifiers
The current meta is about stacking conditional damage amplifiers. These are passives that add a percentage of damage when the enemy is bleeding, slowed, burning, or timestopped. Apply several debuffs at once and those bonuses pile up. Vampiric Chaser (+30% vs Bleeding) plus Opportune Attack against Slowed enemies already adds up to a large chunk of extra damage on one unit.
| Memoria | First passive | Effect | Meta score |
|---|---|---|---|
| Gaze of the Strongest | Voided Gaze | +45% vs Timestop/Lockout | 9–10 |
| Royal Flush | Against All Odds | 0–50% dmg, 0–40% crit per attack | 7 |
| Ultimate Deceiver | Opportune Attack | Bonus damage vs Slowed | 7 |
| Blazing Inferno | Fires of Destruction | +30% vs Burning | 5 |
| It’s Going Down (Now) | Memories of You | +50% active damage | 4 |
| Enthusiastic Walks | Vampiric Chaser | +30% vs Bleeding | 4 |
| Scrap Metal Master | — | — | 2 |
Gaze of the Strongest is the most used Memoria for timestop teams, and it pairs naturally with Battle of the Strongest, since Voided Gaze and Wanton Destruction both trigger on timestopped enemies. Whichever of the two you value most should be the base.
Ultimate Deceiver has shown its Opportune Attack bonus at both 15% and 30% against slowed enemies, so check the in-game tooltip before deciding which slot it earns.
Royal Flush rolls a random damage and crit bonus on every attack, which makes it a flexible pick when a unit can’t reliably apply a specific debuff.
Unit-wide multipliers exist too. Ashes to Ashes’ Dust to Dust buffs Unknown units by 80%, and Shackled Sight’s Bleeding Devotion makes attacks apply a bleed for 5% of the unit’s damage over 8 seconds. That pairs well with a bleed amp like Vampiric Chaser.
Where to get meta Memorias for fusing
Raid and dungeon shops
Many top Memorias drop from raids and dungeons or sit in their shops. Gaze of the Strongest is sold in the Sorcerer Battlefield raid shop, run by the NPC Seilashibo, for 500 of that raid’s currency.

Codex lookups
To find a Memoria’s source, look up its name in the in-game Codex. Its entry explains how to obtain it, whether you’re checking Gaze of the Strongest, Ultimate Deceiver, Royal Flush, or another Memoria.

Recycling at the Scrap Pirate
Duplicates don’t have to sit in your inventory. The Scrap Pirate NPC offers Secret Memoria Recycling and Mythic Memoria Recycling. Selling 15 Secret Memorias gives you 15 recycling tokens, enough for one limited Secret Memoria such as Blazing Inferno or A Beast Plays. Scrapped Mythics buy limited Mythic Memorias the same way.
For a fast supply of Secret Memorias to recycle, run the Underworld Dungeon on auto to collect Hollow Tokens, then purchase and sell Ultimate Deceiver copies.
Sharing fused Memorias across team presets
A single Memoria can be assigned to units in multiple saved presets, so you can use one crafted piece on a unit in a Holy team and a different unit in a Fire team. You don’t have to craft a separate fused Memoria for every team. Make one strong piece, equip it in each preset that needs it, and save Puzzle Pieces rather than making duplicates.
The Anniversary update introduced the Memoria Maker alongside several other changes: Story Mode was reworked to have one act per stage, game-wide damage numbers were lowered without affecting unit balance, Ascensions were replaced by the Unit Mastery system, and the AV TCG card mode was added. Familiar Fusion is a different system: it merges demon Familiars to create higher-tier units for specific Persona units. The Memoria Maker works only with Memorias, leaves the base untouched, and uses one Memoria Puzzle Piece for each fused piece it returns.






