Level milestones in Anime Zero hand you free Coins, Rolls, Gems, and crafting items as you climb, and the payouts grow sharply once you pass Level 200. You reach a new milestone every five levels, your rank changes every 25 levels, and the ladder runs all the way to Level 500.
Quick answer: A milestone reward unlocks every 5 levels, and your rank name advances every 25 levels across 500 total levels. Open the Milestones menu and claim each unlocked tier manually to collect its Coins, Rolls, Gems, and materials.
All level milestone rewards (Level 0 to 500)
Early tiers pay in basic currency and summon materials, while the later Transcendent and Immortal ranks add Trait Rerolls and rare crafting pieces such as Suncore, Forbidden Fruit, and Magic Pendant. Level 450 grants the Cataclysm title instead of items.
| Level | Rank | Rewards |
|---|---|---|
| 0 | Novice | $3,500 Coins, 7x Rolls, 4x Fine Cloth, 100x Gems, 2x Lucky Rolls |
| 5 | Novice I | $3,500 Coins, 4x Rolls, 50x Gems |
| 10 | Novice II | $3,500 Coins, 4x Shinobi Scrolls, 50x Gems |
| 15 | Novice III | $4,500 Coins, 7x Rolls, 1x Lucky Roll |
| 20 | Novice IV | $4,500 Coins, 7x Fine Cloth, 75x Gems |
| 25 | Strider | $7,000 Coins, 18x Rolls, 7x Shinobi Scrolls, 150x Gems, 3x Lucky Rolls |
| 30 | Strider I | $5,000 Coins, 10x Rolls, 75x Gems |
| 35 | Strider II | $5,000 Coins, 7x Shinobi Scroll, 75x Gems |
| 40 | Strider III | $6,000 Coins, 10x Rolls, 2x Lucky Rolls |
| 45 | Strider IV | $6,000 Coins, 10x Fine Cloth, 100x Gems |
| 50 | Paragon | $9,000 Coins, 30x Rolls, 10x Fine Cloth, 250x Gems, 5x Lucky Rolls |
| 55 | Paragon I | $6,500 Coins, 14x Rolls, 100x Gems |
| 60 | Paragon II | $6,500 Coins, 10x Shinobi Scrolls, 100x Gems |
| 65 | Paragon III | $7,000 Coins, 14x Rolls, 2x Lucky Rolls |
| 70 | Paragon IV | $7,000 Coins, 10x Fine Cloth, 125x Gems |
| 75 | Elite | $10,500 Coins, 35x Rolls, 10x Shinobi Scrolls, 300x Gems, 5x Lucky Rolls |
| 80 | Elite I | $7,000 Coins, 18x Rolls, 125x Gems |
| 85 | Elite II | $8,000 Coins, 10x Fine Cloth, 125x Gems |
| 90 | Elite III | $8,000 Coins, 18x Rolls, 3x Lucky Rolls |
| 95 | Elite IV | $8,500 Coins, 10x Shinobi Scrolls, 150x Gems |
| 100 | Ascendant | $10,500 Coins, 50x Rolls, 10x Fine Cloth, 10x Shinobi Scrolls, 4x Mana Feather, 500x Gems |
| 105 | Ascendant I | $7,000 Coins, 18x Rolls, 150x Gems |
| 110 | Ascendant II | $8,000 Coins, 7x Mana Feather, 150x Gems |
| 115 | Ascendant III | $8,000 Coins, 20x Rolls, 3x Lucky Rolls |
| 120 | Ascendant IV | $8,500 Coins, 20x Rolls, 7x Eyeballs, 150x Gems |
| 125 | Virtuoso | $9,000 Coins, 35x Rolls, 7x Broken Blade, 7x Mana Feather, 400x Gems, 5x Lucky Rolls |
| 130 | Virtuoso I | $8,500 Coins, 20x Rolls, 175x Gems |
| 135 | Virtuoso II | $8,500 Coins, 10x Eyeballs, 175x Gems |
| 140 | Virtuoso III | $9,500 Coins, 30x Rolls, 4x Lucky Rolls |
| 145 | Virtuoso IV | $9,500 Coins, 30x Rolls, 10x Broken Blade, 200x Gems |
| 150 | Eminence | $10,500 Coins, 40x Rolls, 10x Mana Feather, 35x Trait Rerolls, 500x Gems, 8x Lucky Rolls |
| 155 | Eminence I | $9,500 Coins, 30x Rolls, 200x Gems |
| 160 | Eminence II | $9,500 Coins, 10x Mana Feather, 200x Gems |
| 165 | Eminence III | $10,000 Coins, 35x Rolls, 5x Lucky Rolls |
| 170 | Eminence IV | $10,000 Coins, 35x Rolls, 10x Eyeball, 35x Trait Rerolls |
| 175 | Abyssal | $10,500 Coins, 50x Rolls, 70x Trait Rerolls, 900x Gems, 10x Lucky Rerolls |
| 180 | Abyssal I | $11,400 Coins, 35x Rolls, 258x Gems |
| 185 | Abyssal II | $12,400 Coins, 14x Broken Blade, 52x Trait Rerolls, 267x Gems |
| 190 | Abyssal III | $13,500 Coins, 40x Rolls, 5x Lucky Rolls |
| 195 | Abyssal IV | $14,700 Coins, 14x Eyeballs, 37x Trait Rerolls, 285x Gems |
| 200 | Transcendent | $16,100 Coins, 70x Rolls, 14x Mana Feather, 98x Trait Rerolls, 1,060x Gems, 15x Lucky Rolls |
| 210 | Transcendent I | $19K, 50x Rolls, 4x Cursed Finger, 378x Gems |
| 220 | Transcendent II | $25.8K, 81x Trait Rerolls, 4x Tech Component, 404x Gems |
| 230 | Transcendent III | $30.5K, 1,290x Gems, 4x Soul Fragment, 5x Lucky Rolls |
| 240 | Transcendent IV | $31.7K, 70x Rolls, 4x Waves Core, 538x Gems |
| 250 | Transcendent V | $44.7K, 115x Trait Rerolls, 16,640x Gems |
| 260 | Transcendent VI | $44.5K, 70x Rolls, 7x Tech Component, 702x Gems |
| 270 | Transcendent VII | $65.3K, 136x Trait Rerolls, 7x Soul Fragment, 750x Gems |
| 280 | Transcendent VIII | $77.4K, 70x Rolls, 2,800x Gems, 7x Waves Core |
| 290 | Transcendent IX | $98.8K, 145x Trait Rerolls, 2,990x Gems, 10x Cursed Finger |
| 300 | Immortal I | $87.8K, 90x Rolls, 210x Trait Rerolls, 4,000x Gems, 4x Suncore, 20x Lucky Rolls |
| 325 | Immortal I-I | 70x Rolls, 162x Trait Rerolls, 4,720x Gems, 18x Magic Pendant |
| 350 | Immortal I-II | $205K, 246x Trait Rerolls, 6,360x Gems, 18x Suncore |
| 375 | Immortal I-III | 90x Rolls, 267x Trait Rerolls, 9,750x Gems, 18x Forbidden Fruit |
| 400 | Immortal II | $686K, 90x Rolls, 362x Trait Rerolls, 15,500x Gems, 10x Magic Pendant, 25x Lucky Rolls |
| 450 | Immortal II-I | Cataclysm |
| 500 | Immortal III | $5M, 500x Trait Rerolls, 30,000x Gems, 7x Suncore, 7x Forbidden Fruit, 18x Magic Pendant |
Below Level 300 the tiers sit five levels apart. After that the gaps widen to 25 and then 50 levels, so each remaining milestone takes much longer to reach but returns far larger stacks of Gems and Trait Rerolls.
Rewards are not automatic. Open the Milestones menu and tap each unlocked tier, or the stack of Coins, Rolls, and Gems stays locked in the list even after you pass the level.
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Milestones are gated purely by experience, so the quickest path is the mode that pays the most XP per hour. Nightmare Story is the top earner, and a weaker build can fall back to Hard Story without wasting the run.
- Farm Nightmare Story for roughly 118,800 XP per hour, the most efficient active grind.
- Drop to Hard Story if Nightmare is too punishing; it still returns about 69,500 XP per hour.
- Upgrade your build by investing in Attack and Crit skills, equipping traits like Deadeye, and using accessories such as Dark Captain Wings.
- Group enemies together and hit them with AoE skills to clear multiple targets in one pass.
- Use Infinite Mode for AFK sessions; it is weaker for XP but good for farming materials and Coins in your AFK zone.
Every level you gain, and every stage you clear, also hands you Skill Tokens. Spend those in the skill tree for permanent stat upgrades, so grinding toward the next milestone strengthens your character at the same time.
Trials unit unlock milestones
Trials is an endgame mode built around progress milestones rather than level numbers. Each Room holds five floors, with a boss waiting on the fifth. Your clear speed sets a rank from S down to D, and faster clears drop better loot.

Room clears pay out up to 35,000 Coins, 15 Trait Crystals, and 25 Lucky Spins depending on the Room and your rank. Four food items also drop here, Caprese, Ham, Omurice, and Burger, and they act as awakening materials for your units.

Three Myth units are locked behind specific Room milestones. You cannot skip the Rooms tied to these unlocks, so clearing straight through is the only route to them.

| Unit | Unlock requirement |
|---|---|
| Silver Calamity | Clear Room 125 or higher in Solo |
| Astral Blossom | Clear Room 150 or higher in Co-op |
| Void Arbiter | Clear Room 325 |
The mode mode matters as much as the Room number. Silver Calamity only counts Solo clears, while Astral Blossom only unlocks through Co-op, so check which queue you are in before you push for either one.

Season 1 Trials leaderboard rewards
The Most Clears leaderboard pays the top 50 players at the end of Season 1, with Trait Crystals and Rolls scaling by placement. First place takes the largest haul.
| Placement | Trait Crystals | Rolls |
|---|---|---|
| #1 | 7,500 | 100 |
| #2 | 5,000 | 50 |
| #3 | 5,000 | 50 |
| #4–#10 | 3,000 | 30 |
| #11–#25 | 1,500 | 30 |
| #26–#50 | 750 | 10 |

Guild weekly reward sources
A guild adds a steady weekly income on top of the level and Trials milestones. Weekly quests reward you for finishing runs and winning Hard or Nightmare clears, and the guild shop sells Lucky Spins, Gems, Coins, and Trait Crystals for guild tokens. Active guilds also carry boosts of +2% Coins and +2% EXP, which speed up every leveling run. Member capacity now reaches 60, and the Call Guild button pings online members straight into your lobby.

Work the level ladder first for the bulk of your Gems and Rolls, lean on Nightmare or Hard Story to keep the XP flowing, then push Trials and guild quests once your build can survive the harder rooms. Each system claims separately, so check all three menus whenever you log in to avoid leaving rewards stranded.






