Trials in ARC Raiders are repeatable objectives that pay out score the more you complete, and each one tops out at three stars. Two of them lean on very specific actions. The “Search Cars” Trial wants you cracking open derelict vehicles spread across the maps, while the Wolfpack Trial wants you killing ARC machines with one particular weapon. Both are simple in concept, but the fastest way to finish them is to control when and where you run them.
Quick answer: For the Wolfpack Trial, equip the Wolfpack and use it as your kill weapon against ARC enemies until the counter fills. For the Search Cars Trial, interact with cars wherever they appear on the map. Run both during a Night Raid to double the Trial points you earn.

What each Trial asks for
These are two separate objectives with two separate requirements. One is a kill task tied to a weapon, the other is a search task tied to a world object. Track them both in the Trials menu before you drop in so you know which one you are pushing toward three stars.
| Trial | What completes it | Key requirement |
|---|---|---|
| Destroy ARC With a Wolfpack | Killing ARC machines using the Wolfpack | The Wolfpack must be the weapon that lands the kill |
| Search Cars | Searching cars placed around the map | Interact with each car to register the search |
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Add to Google Preferences →Destroy ARC enemies with a Wolfpack
This Trial only counts kills made with the Wolfpack, so it has to be the weapon doing the damage when an ARC machine goes down. Carry it as your primary and avoid finishing enemies with anything else, or those kills will not register toward the count.

Search cars across the map
The Search Cars Trial is a pure interaction task. You move between vehicles scattered around the map and search each one to add it to your total. There is no combat requirement, so a cheap loadout is enough to grind it out.

Use Night Raid to double Trial points
Map Conditions rotate every hour, and the countdown to the next one shows up in the menu when you pick a map. The condition you want for Trials is Night Raid. It is the most balanced of the Major Map Conditions, hands out solid all-round loot, and most importantly, it doubles the points you earn from Trials.
Night Raid has trade-offs worth knowing before you commit. Raider hatches are switched off during it, and there are fewer extraction points than usual, so plan your exit ahead of time. If you want the same point multiplier with even harsher visibility, the Electromagnetic Storm condition pushes things further by cutting both sight and sound, with rewards broadly in line with Night Raid.
For the Wolfpack kill Trial specifically, you can also lean on conditions that flood the map with targets. The Husk Graveyard condition fills the map with ARC Husks, which makes it the go-to for the separate Search the Husks Trial, though it does not double your search points the way the Major conditions double Trial points.

How to confirm a Trial is done
Open the Trials menu to watch your progress climb in real time. Each car you search and each Wolfpack kill updates the counter, and the Trial flips to three stars once you hit its requirement. If a kill is not counting, check that the Wolfpack landed the final blow rather than a teammate or a different weapon. If a search is not registering, make sure you completed the full interaction prompt on the car before moving on.
Because the point multiplier and target density both depend on the active Map Condition, glance at the rotation timer before you queue up. Lining up your Wolfpack and car runs with a Night Raid window is the difference between grinding these Trials over many raids and clearing them in a couple of focused trips.






