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Assassin’s Creed Black Flag Resynced: What to Sell, Buy, and Keep

Exact prices and rules for clearing surplus cargo while protecting the trade goods and wildlife products you need for upgrades.

Exact prices and rules for clearing surplus cargo while protecting the trade goods and wildlife products you need for upgrades.

Inventory decisions in Assassin’s Creed Black Flag Resynced come down to one question: will this item matter later? Some resources feed directly into gear and ship upgrades, while others sit in your hold doing nothing but adding clutter. Getting the split right saves you Reales and stops you from selling something you will grind to replace.

Quick answer: Sell Rum Barrels (30 Reales each), Wine (20 Reales per bottle), and cosmetic trinkets like necklaces and earrings. Keep every Wildlife Product and crafting-grade Trade Good. Spend Reales on weapons, Jackdaw upgrades, and cosmetics instead of resources you can gather yourself.


Sell, buy, and keep at a glance

ActionItemsWhy
SellRum Barrels, Wine, necklaces, earrings, other trinketsSurplus cargo and cosmetic valuables with no crafting use
KeepWildlife Products, Trade Goods (Rum, Spice, Aloe, and similar)Needed for gear upgrades and the Treasure Dealer
BuyWeapons, ship upgrades, cosmetics for Edward and the JackdawHard to obtain any other way and improve combat and naval fights

What to sell for extra Reales

Start with the items that carry no gameplay purpose. Necklaces, earrings, and other trinkets pulled from chests and treasure caches exist only to be cashed in, so offload them at any trader without hesitation.

Surplus cargo is the other safe category. If your hold is overflowing, extra Rum Barrels and Wine can go to any trader in the game. Rum Barrels fetch 30 Reales each, and each bottle of Wine sells for 20 Reales. These are the readily available goods you will keep picking up faster than you can use them.

Selling surplus cargo in Assassin's Creed Black Flag Resynced
Clear out readily available cargo first (Image via Ubisoft)

What to keep for crafting and the Treasure Dealer

Wildlife Products are the clearest hold-onto category. You need them to craft essential gear and weapon upgrades for Edward, and they are difficult to farm, so never trade them for quick cash.

Trade Goods such as Rum, Spice, and Aloe look like easy money, but they are worth more to you as materials. They feed into upgrades and rare items, so keep them until you have used what you need.

Their value climbs once you unlock the Treasure Dealer in Great Inagua. There you can trade these goods for rare upgrade materials, exclusive cosmetics, rare weapons, trinkets, and treasure maps, all of which are far harder to come by than the Reales you would earn by selling them outright.

Note: The Rum split can be confusing. Extra Rum Barrels sitting as surplus cargo are fine to sell, but crafting-grade Trade Goods should stay in your inventory for the Treasure Dealer and gear upgrades.


What to buy with your Reales

Reales are tight, especially in the early game, so spend with a plan. Skip impulse purchases on resources, because exploring, plundering ships, and hunting will hand you most raw materials for free.

Put your money into weapons, ship upgrades, and cosmetics for Edward and the Jackdaw instead. Buying upgrades early makes both melee fights and naval encounters noticeably easier, which lets you push through the main story and side activities faster.

Follow that rhythm throughout your playthrough and inventory management stops being a guessing game. Clear the trinkets and surplus barrels, guard your Wildlife Products and Trade Goods until Great Inagua opens up, and route every spare Reale toward the gear and Jackdaw upgrades that actually change how the game plays.