Dungeon Lootr hands out classes through a mix of gacha rolls, Boss Rush drops, Forge crafting and long progression unlocks, and the gap between a lucky pull and a bad one is enormous. The global release version reshuffled the rankings, added a brand-new Exotic rarity class, and quietly demoted one of the old favorites. Here is where all 29 classes sit right now, and what it takes to get the ones worth chasing.
Quick answer: Sinister Trigger, Unrestricted and Honored One are the top three classes. If you are starting fresh, roll until you hit Azure Devil (Celestial, 0.5% on a normal spin) and take it to level 50 so you can evolve it into Awakened Devil EX.
Dungeon Lootr class tier list (global release)
| Tier | Classes |
|---|---|
| God | Sinister Trigger, Unrestricted, Honored One |
| S | Awakened Devil EX, Cursed King, Dreadlord, Shadow Vagrant, Anti Magic |
| A | Jetstream, Founder, Boxer, Witch Gunner, Azure Devil, Vacio, Artemis, Forge Archon |
| B | Demonbane, Streamline, Divergent, Wanderer |
| C | Archer, Kage, Cursed Child, Shinobi |
| D | Ronin, Flame Bastion, Greatsword, Assassin, Bowman |
This ranking reflects the global release build as of August 2026. Class balance in Dungeon Lootr moves with updates, so treat any placement below God tier as a snapshot rather than a permanent verdict.
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Add to Google Preferences →What changed after the global release
Three things moved. Sinister Trigger arrived as the game’s first Exotic class and went straight into God tier. Honored One jumped from A tier all the way to God tier, which matters a lot because it is also a prerequisite for Unrestricted. And Cursed King, previously a God tier staple, dropped one rung to S tier.
Cursed King’s demotion is not a nerf to avoid it. It is still one of the strongest things you can hold, and the Boss Rush route to get it has not changed. It simply no longer outclasses everything else now that Sinister Trigger exists and Honored One has been reassessed.
How these classes are ranked
Every class in Dungeon Lootr shares the same Skill Damage Multiplier, which you can check yourself in the Class Menu. That single detail changes how you should read damage numbers. A skill that displays a lower figure is not automatically worse, because the multiplier behind it is identical across the roster.
Placement therefore comes down to how a class actually performs in a run. Skill range, area coverage, cooldown length, attack speed and how reliably you can land hits on moving enemies all matter more than the number on the tooltip. Rarity is a separate axis entirely, and a Celestial roll does not guarantee a better tier than an Epic one, which is exactly why Boxer sits above several Mythic classes.
God tier classes and how to unlock them
The three God tier classes come from three completely different systems, so you can pursue all of them at once without wasting effort.
| Class | Requirement |
|---|---|
| Sinister Trigger | Exotic roll from the class spin. 0.05% on Normal Spin, 0.1% on Lucky Spin |
| Unrestricted | Player level 75, 500,000 coins, Honored One at level 25, and 10 Heavenly Fragments |
| Honored One | Boss Rush drop from floor 40 or higher, or craft at the Forge with 50 Gojo boss fragments |
Sinister Trigger is pure luck. At 0.05% it is the rarest thing in the roll pool, and the Lucky Spin only doubles that to 0.1%, so nobody should build a plan around it.
Unrestricted is the one you can actually work toward, but it is a long chain. Heavenly Fragments drop from the bosses that appear every 10 waves in Challenge Mode, and you need 10 of them. Because Honored One must be sitting at level 25 before you can finish the unlock, obtaining Honored One first is the correct order of operations.
Honored One itself has two routes. It can drop directly in Boss Rush from floor 40 upward, with better odds the deeper you push, or you can farm 50 fragments from the Gojo boss on floor 100 and craft it at the Forge in town. The Forge NPC shows the exact fragment count you are holding against the requirement, so you always know how far off you are.
S tier classes worth farming
| Class | Requirement |
|---|---|
| Awakened Devil EX | Azure Devil at level 50, 1,000,000 coins, and 1 Devil Heart |
| Cursed King | Boss Rush drop from floor 40+, or 50 Sukuna boss fragments at the Forge |
| Anti Magic | Boss Rush drop from floor 40+, or 50 Asta boss fragments at the Forge |
| Dreadlord | Underworld Glaive, then a 1% drop from Underworld Gate on Nightmare |
| Shadow Vagrant | No confirmed unlock route |
Cursed King and Anti Magic share the same structure as Honored One. Push Boss Rush past floor 40 and hope for a drop, or grind floor 100 for the boss-specific fragments and craft the class outright. Since all three classes drop from the same content, deep Boss Rush runs are the single most efficient thing you can farm.
Dreadlord is the harshest grind on the list. You need the Underworld Glaive, and the class itself sits behind a 1% drop from Underworld Gate on Nightmare difficulty, which is the last dungeon on the board and stays locked until you have cleared the stages before it. Bandit’s Den, Goblin’s Stronghold, Forgotten Ruins, The Catacombs and Frostspire Bastion all come first.
Getting Awakened Devil EX
Note: this is the most reliable path to an S tier class in the game, because none of the four requirements depend on a low-percentage drop after the initial Azure Devil roll.
Class spin rarity rates
Head to the Classes area and open the spin interface to see both roll types side by side. The Normal Spin and the Lucky Spin use different odds for the top rarities.

| Rarity | Normal Spin | Lucky Spin |
|---|---|---|
| Exotic | 0.05% | 0.1% |
| Celestial | 0.5% | 3% |
| Mythic | 2% | Not listed |
| Legendary | 3% | Not listed |
| Epic | 20% | Not listed |
| Rare | 50% | Not listed |
Azure Devil, Vacio, Artemis and Forge Archon are the Celestial classes sitting in A tier, and Streamline is a Celestial that lands in B. Witch Gunner is Legendary and Boxer is Epic, both part of the default roll pool, which makes them the easiest genuinely good classes to obtain early. Founder is the exception in A tier, since it only comes with the Grand Sovereign Pack bundle in the shop for 7,500 Robux rather than from any roll or drop.
B, C and D tier: when to swap them out
B tier holds Demonbane, Streamline, Divergent and Wanderer. These carry you through the early and mid game without complaint, and there is no reason to bench one the moment you get it. Their weaknesses only start to show once dungeon enemies get enough health that clear speed becomes the bottleneck.
C tier covers Archer, Kage, Cursed Child and Shinobi. Rarity is not the issue here, since Shinobi is Legendary and Cursed Child is Mythic. They simply take longer to kill things than the tiers above them, so treat them as placeholders while you keep rolling.
D tier is Ronin, Flame Bastion, Greatsword, Assassin and Bowman. Greatsword, Bowman and Flame Bastion are Rare and Assassin is Epic, which means these are the classes most new players end up holding by default at a combined 70% roll chance. They will get you through the opening dungeons. Replace them as soon as anything above B tier appears.
If you only pursue one thing, make it Azure Devil. It is a strong A tier class the moment you pull it, it is the only ingredient for an S tier evolution, and every step of that upgrade is deterministic rather than a coin flip. Everything else at the top of the list either depends on 0.05% luck or on grinding Boss Rush to floor 100, both of which are worth doing in the background while your Azure Devil levels up.






