Violet Fencer I sits near the end of the opening chapter in Echoes of Aincrad, and it’s the quest that brings Cal into the picture for the first time. You can’t add Argo to your roster yet, but he tags along for your first run. The job sounds simple, since you only need to find the path to the Teardrop Cave, but the open layout makes the route easy to lose if you chase the objective marker straight on.
Quick answer: From the first resting point, follow the path right, head south but stop at the crossroad, then take the east road through the Thieves’ Gutter. Push north to the Teardrop Cave and defeat the Level 7 Dire Strife Wolf to close out the quest.
How to reach the Teardrop Cave in Echoes of Aincrad
The Teardrop Cave is a legacy dungeon, and finding it is how you prove yourself to Cal. It also happens to be one of the better spots to farm XP early on, which helps you hit the level threshold for both your character and your weapon upgrades. The catch is the open field between you and the cave, plus map boundaries in the demo that reset you to your last checkpoint if you wander too far.


Tip: Optional bosses are sealed inside structures called Arks scattered along the way. Cleansing an Ark hands you powerful loot and weapons, so it’s worth the side trip if you want stronger gear before the final fight.
Join readers who trust AllThings.How
Add us as a preferred source on Google so our practical guides show up first next time you search.
Add to Google Preferences →How to defeat the Dire Strife Wolf
The Dire Strife Wolf is a Level 7 boss that can hit hard, but if you explored the quest regions on the way in, you’ll likely outlevel it. The real threat isn’t raw damage. It’s the boss’s ability to inflict paralysis, which locks your character in place for a short window and leaves you open to follow-up hits.

Paralysis comes from two moves, the boss’s discharge and its lunging attacks. Both have a long telegraph, so you have enough time to dodge clear if you watch for the wind-up. Keep an eye on your paralysis gauge, and carry consumables that reduce its effects in case the bar fills.
| Boss detail | What to do |
|---|---|
| Discharge attack | Wait for it to finish, then attack during the recovery window. |
| Lunging attack | Watch the long telegraph and dodge out of the path. |
| Paralysis gauge | Monitor it and use consumables to cut the effect. |
| Positioning | Stay at medium distance and let Iori distract the wolf. |
The cleanest approach is to hold a medium distance and only commit to attacks right after the wolf finishes its electrical discharge. Use Iori to pull the boss’s attention, which opens up safe windows to land your combos without risking a paralysis lock.
Confirming the quest is complete
Once the Dire Strife Wolf goes down, you unlock the final resting point, which also opens access to the Teardrop Cave itself. That resting point and the cave access are your signal that Violet Fencer I is finished. From here, the Teardrop Cave remains one of the strongest early XP farms for pushing your character and weapons toward their upgrade thresholds.






