The Great Dream Waker is one of the stronger harpoon guns in Fisch, built for long-range shots and heavy targets like the Leviathan. Its one real flaw is a resilience penalty that makes the pull minigame shaky, and the right enchant erases it.
Quick answer: Put Stable in the main enchant slot. It grants +20% Resilience, which cancels the Great Dream Waker’s -20% Resilience penalty and brings it to 0%, steadying the pull minigame.

Great Dream Waker base stats
At max level, the harpoon gun leans on high range and strong hunt focus. The negative resilience is the single stat holding it back, so it is the value your enchant should target first.
| Stat | Value |
|---|---|
| Power | 22 |
| Range | 128 studs |
| Reload | 2.50s |
| Velocity | 35/ps |
| Resilience | -20% |
| Accuracy | 30% |
| Max Kg | 35,000 |
| Disturbance | +9 |
| Hunt Focus | +30 (Leviathan) |
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Add to Google Preferences →Why Stable is the best main enchant
The -20% Resilience is what makes the control bar jump around during a pull. Stable adds +20% Resilience, which exactly offsets that penalty and lands the harpoon at 0% net resilience. The result is a far more predictable minigame, which matters most on the heavy, high-value targets this weapon is designed to catch.
Because Stable neutralizes the weakness instead of piling on offense the gun already has, it gives you the biggest practical improvement per enchant. The power, range, and hunt focus are already high, so fixing stability is where you gain the most.

Secondary Cosmic Relic slot
The second slot is opened with a Cosmic Relic and is flexible. Since Stable already handles the weapon’s core problem, you can tune the secondary enchant around how you play.
- Progress speed for faster pulls.
- Extra weight capacity for heavier catches.
- XP for quicker leveling while you grind.
None of these change the recommendation for the main slot. They only decide what extra utility the harpoon carries alongside its fixed resilience.
How to apply the enchant
Enchanting happens at the Keepers Altar beneath the Statue of Sovereignty, and the altar is only active at night. A harpoon gun is enchanted differently from a rod, so keep the weapon itself equipped when you interact with the altar.


Note: If you own the Enchant Anywhere gamepass, you can skip the trip to the altar and enchant from any location.
Once Stable is applied, the harpoon’s resilience sits at 0% and the pull holds steady, letting the Great Dream Waker’s range and hunt focus do the work. Save the flexible secondary slot for whatever utility fits your session, and the weapon is ready for its toughest targets.






