Fluff of Fortitude is an S-rank Plasma Arc in Neverness to Everness, handed out as a Hunter Guild commemorative weapon through the Circle Bounty track. Its appeal is simple: a flat damage multiplier that doesn't depend on stacks, energy, or specific combo windows, plus an ATK% substat that pairs cleanly with most Plasma DPS characters.

Core stats and identity
The Arc carries the flavor description "Hunter Guild Commemorative Arc: So fluffy!" and sits in the Plasma category, meaning it's intended for Plasma-element wielders. Its substat is ATK%, which is the most universally useful sub-stat for damage dealers since it scales with character ATK and most team buffs.
| Field | Value |
|---|---|
| Rarity | S-Rank (5★) |
| Arc Type | Plasma |
| Base ATK (Lv.1) | 33 |
| Max Base ATK (Lv.80) | 512 |
| Substat | ATK% |
| Max Substat | 27.5% |
| Skill | Jawbreaker's Candy |
| Source | Circle Bounty Reward |
Jawbreaker's Candy skill effect
The Arc's skill, Jawbreaker's Candy, applies a flat DMG bonus to the wearer. The bonus has two tiers: a baseline value that's always active, and a higher value that triggers when the target's HP drops below 50%. There are no stacks, durations, or activation conditions beyond the HP threshold, which makes it one of the easier S-rank Arc effects to use in practice.
Refinement (called Mixing in-game) raises both numbers. Going from R1 to R5 takes the base buff from +22% to +38%, and the execute-phase buff from +28% all the way to +52%.
| Refinement | Base DMG buff | vs. Enemies below 50% HP |
|---|---|---|
| R1 | +22% | +28% |
| R2 | +26% | +34% |
| R3 | +30% | +40% |
| R4 | +34% | +46% |
| R5 | +38% | +52% |

Level scaling
Base ATK and the ATK% substat both grow as you level the Arc and break through ascension caps. The substat plateaus at 27.5% once you cross level 70, while base ATK keeps climbing to 512 at level 80.
| Level | Base ATK | ATK Substat |
|---|---|---|
| 1 | 33 | 11% |
| 20 | 137 | 13.8% |
| 30 | 203 | 16.5% |
| 40 | 269 | 19.2% |
| 50 | 336 | 22% |
| 60 | 402 | 24.8% |
| 70 | 469 | 27.5% |
| 80 | 512 | 27.5% |
Ascension materials
Breakthrough costs scale with rarity tier of the materials. Iron-tier mats cover the early ascensions, Silver covers the middle, and Golden mats finish the climb. Numerals are paired one-to-one with Appleseeds at every step, and Beetle Coins are the universal currency drain.
| Ascension | Cost | Stat gain |
|---|---|---|
| 20 → 30 | 20,000 Beetle Coin, 4 Iron Appleseed, 4 Blurred Numeral | +21 ATK, 13.75% ATK |
| 30 → 40 | 40,000 Beetle Coin, 10 Iron Appleseed, 10 Blurred Numeral | +43 ATK, 16.5% ATK |
| 40 → 50 | 60,000 Beetle Coin, 6 Silver Appleseed, 6 Unsolved Numeral | +66 ATK, 19.25% ATK |
| 50 → 60 | 80,000 Beetle Coin, 12 Silver Appleseed, 12 Unsolved Numeral | +89 ATK, 22% ATK |
| 60 → 70 | 100,000 Beetle Coin, 6 Golden Appleseed, 6 Distorted Numeral | +112 ATK, 24.75% ATK |
| 70 → 80 | 120,000 Beetle Coin, 12 Golden Appleseed, 12 Distorted Numeral | +135 ATK, 27.5% ATK |
Total to fully ascend: 420,000 Beetle Coin, 14 Iron Appleseed, 14 Blurred Numeral, 18 Silver Appleseed, 18 Unsolved Numeral, 18 Golden Appleseed, and 18 Distorted Numeral.

How to get Fluff of Fortitude
The Arc is a Circle Bounty reward, which is the game's seasonal progression track. You earn it by completing Circle Bounty objectives rather than pulling from a banner, so it's effectively a free S-rank weapon for any account that progresses through that system. Refinement copies come from the same track as you accumulate progress over multiple seasons.
Best characters to equip it on
Fluff of Fortitude is locked to Plasma users in practice. The current Plasma roster that benefits most directly from a flat DMG buff plus ATK% includes:
- Hathor — Plasma DPS who can take advantage of the sub-50% HP execute window during longer boss phases.
- Nanally — Plasma main carry; the always-on +22% DMG works regardless of energy or combo state.
- Aurelia — Plasma A-rank who scales well with ATK% substats early on.
The execute clause (below 50% HP) makes the Arc strongest in fights where enemies sit in low-HP states for meaningful windows, such as elite mobs and boss back-halves. Against trash mobs that die instantly, only the base +22% DMG matters in practice.

When it makes sense to use
If you're running a Plasma damage dealer and don't have a signature 5★ Arc tailored to that character, Fluff of Fortitude is a strong neutral pick. The skill has no uptime management, no stack-building, and no positional requirement, so it works well for newer players still learning rotations. Players chasing absolute ceiling on a Plasma DPS may eventually swap to a character-specific Arc, but as a free-to-play reference weapon, it covers the role cleanly across early, mid, and late game.