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Forsaken Realms: Vahrin’s Call Release Date and Launch Time (July 2026)

Titan Roc's debut action-RPG unlocks worldwide at a fixed time on July 27, and here are the exact hours by region.

Titan Roc’s debut action-RPG unlocks worldwide at a fixed time on July 27, and here are the exact hours by region.

Forsaken Realms: Vahrin’s Call locks in on a single global launch moment, so there is no staggered rollout to track. The narrative-driven fantasy action-RPG from indie studio Titan Roc arrives on PC through Steam, and the timer is tied to one clock rather than each player’s local midnight.

Quick answer: Vahrin’s Call goes live on Monday, July 27, 2026 at 4PM BST (3PM UTC / 8AM PT / 11AM ET) on PC via Steam. Status: Confirmed.

Release time: Monday, July 27, 2026 at 4:00 PM BST (3:00 PM UTC)


Vahrin’s Call launch time by region

The game unlocks at the same instant everywhere. Convert the moment to your zone using the table below.

Region / Time zoneUnlock time (Mon, July 27)
Pacific (PT)8:00 AM
Central (CT)10:00 AM
Eastern (ET)11:00 AM
Coordinated Universal (UTC)3:00 PM
British Summer (BST)4:00 PM
Central European Summer (CEST)5:00 PM

You will know the launch has gone through when the Steam page swaps its “Add to Wishlist” prompt for an install and play option, and any wishlist notification you set arrives at the unlock time.


Where to buy and how much it costs

Vahrin’s Call launches as a full premium release, not an Early Access build. It is a PC exclusive at launch, sold on Steam, with full controller support. Titan Roc plans Xbox and PlayStation versions shortly after the PC debut, but no console date has been confirmed.

RegionPrice
United States$34.99
United Kingdom£27.99
Europe€29.99

You can add it to your library ahead of time on the Steam store page, which enables an automatic notification the moment it unlocks. There is no demo before launch. The game ships with English and Finnish text at release, with English voice acting, and Titan Roc has said more languages may follow using sales revenue.


PC system requirements

The game runs on Unreal Engine 4 and needs a 64-bit Windows install. Both tiers ask for 20 GB of storage and DirectX 12.

ComponentMinimumRecommended
OSWindows 10/11 64-bitWindows 10/11 64-bit
ProcessorIntel Core i5-12400F / AMD Ryzen 5 5600Intel Core i5-13600K / AMD Ryzen 5 7600X
Memory8 GB RAM16 GB RAM
GraphicsGeForce GTX 1080 8GB / Radeon RX 6600 8GBGeForce RTX 2070 8GB / Radeon RX 5700 XT 8GB
Storage20 GB (HDD)20 GB (SSD)

What you are getting at launch

Vahrin’s Call is a single-player, story-driven action-RPG set in the war-torn city of Vahrin, part of the wider world of Leyda. You play a mercenary who arrives as the city fights to survive after a swarm of insect-like creatures called the khraiax overran it and a deeper threat rose from beneath the streets. Vahrin’s king is dead, and its remaining defenders are trying to take the city back.

Progression is entirely classless. You mix weapons, armor, spells, alchemy ingredients, and traps to build any playstyle you want, from a ranged archer to a heavy melee bruiser, and you can change your approach at any point. Combat is real-time, and the studio describes enemies and bosses as varied rather than repeated fights.

The world is zone-based rather than fully open. You explore semi-open areas filled with enemies, quests, puzzles, loot, and NPCs, alongside more structured dungeon sections. A full playthrough runs roughly 15 to 30 hours depending on difficulty and how much side content you chase. Character creation and gear customization are included, and Titan Roc confirms no generative AI was used in development.

Note: the launch date has been set for some time, and no change to the July 27 timing has been announced. If Titan Roc shifts the unlock, the countdown above reflects the currently confirmed moment.