The “Ali” fighting style is the ??? rarity option in Gakuran, and it is the hardest roll in the game to land. It sits above Common, Uncommon, Epic, and Legendary in the character profile menu, and it comes packed with five combat passives built around evasion, counters, and guard pressure. If you want to know exactly what Ali does and how likely you are to get it, here is the full picture.
Quick answer: Ali rolls at a 0.075% chance from the fighting style menu and grants five passives: Float like a butterfly, Sting like a bee, Counter Strike, Guard Pierce III, and Resilience II. For the best combat performance, reroll your character height to 4’11”.

Ali roll chance and rarity tier
Ali belongs to the ??? tier, which is separate from the standard rarity brackets you see in the profile menu. When you open the rarity screen, the fighting style odds break down like this.
| Rarity tier | Roll chance |
|---|---|
| Common | 59% |
| Uncommon | 30% |
| Epic | 10% |
| Legendary | 1% |
| ??? (Ali) | 0.075% |
At 0.075%, Ali is far rarer than even the Legendary bracket, so expect a large number of rerolls before it appears. There is no way to select it directly. Each roll is random, and the ??? outcome is the only path to the Ali style.
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Ali stacks defensive and offensive passives that reward good timing. The two signature ones, Float like a butterfly and Sting like a bee, turn your movement into both a dodge and a counter.
| Passive | Effect |
|---|---|
| Float like a butterfly | Grants i-frames through the entire shuffle windup, letting you shuffle straight through incoming attacks. |
| Sting like a bee | Dodging an attack with an evasive move instantly counters with a shuffle aimed at the attacker. |
| Counter Strike | Adds a +5% damage buff to your next attack after landing a perfect block. |
| Guard Pierce III | Deals 20% block chip damage to help break an opponent’s guard. |
| Resilience II | Gives a 25% chance to clash into a grab hold when you are hit by an opponent’s M1. |
The combination lets you shuffle through pressure, punish a whiff with an automatic counter, and chip through blocks with Guard Pierce III. Resilience II adds a defensive escape when you take an M1, converting a hit into a grab clash a quarter of the time.

Height optimization for Ali
Height is a real combat stat in Gakuran, not just a look. Shorter characters get faster, quicker attacks, which suits Ali’s shuffle-heavy, evasive kit. The shortest option, 4’11”, is recommended to squeeze the most out of the style, and it is also the rarest height to roll at 0.4%.
| Height range | Roll chance |
|---|---|
| 4’11” | 0.4% |
| 5’0″ – 5’2″ | 5% |
| 5’3″ – 5’5″ | 26% |
| 5’6″ – 5’8″ | 42% |
| 5’9″ – 5’11” | 23% |
| 6’0″ – 6’2″ | 4% |
| 6’3″ – 6’5″ | 1% |
| 6’6″ – 6’8″ | < 0.1% |
| 6’9″ – 6’11” | < 0.1% |
Note: rerolling height is a separate action from rerolling your fighting style, so chasing 4’11” spends extra rerolls on top of the ones you use hunting for Ali itself.

How to confirm you have Ali
Open your character profile menu and check the fighting style line. When Ali is active it shows under the ??? tier rather than any of the standard brackets, and your five passives appear in the style breakdown. If you still see a Common, Uncommon, Epic, or Legendary style listed, the ??? roll did not land, and you will need to keep rerolling.
Because Gakuran updates often, exact passive values, reroll prices, and roll odds can shift between patches. Before committing a stack of rerolls to chasing Ali or the 4’11” height, confirm the current numbers in the in-game menus.






