Genshin Impact: One Move Left to Make Full Quest Walkthrough (7.1)
Every objective, forced trial character and chest in the Chapter VII Act III quest, from the opera house to the Northland Bank vault.
Every objective, forced trial character and chest in the Chapter VII Act III quest, from the opera house to the Northland Bank vault.
by Reyaan Verma
One Move Left to Make is the third subquest of Chapter VII: Act III – White Night, Like a Dream Upon Waking, and it is the longest stretch of the act. It starts as a sting operation at a train station and ends with a break-in under Northland Bank, with the game taking your party away from you for most of the second half.
Quick answer: Start backstage at The Korolevskiy Theater, send Alyosha undercover at Central Station to trap Avaz, then enter the Northland Bank vault with Vesna, break through the lounge ceiling, and defeat the monster below.
One Move Left to Make quest details, rewards and length
The quest opens right after the group returns from Svetloledovka with Seals of Life, and it has no separate unlock requirement beyond finishing the earlier parts of Act III. Act III itself becomes available once Wraith’s Nocturne is done, and the whole act arrived with Version 7.1 on September 23, 2026.
VII: Act III – White Night, Like a Dream Upon Waking
Starting location
The Korolevskiy Theater, Snezhnaya
Version
7.1
Speedrun time
40 – 50 minutes
Normal pace
1 hour – 1 hour 15 minutes
Completion rewards are the usual Archon Quest mix, plus the act’s named collectible item.
Reward
Amount
Primogems
30
Mora
Yes
Memory of Piercing Frost
1
Hero’s Wit
5
Mystic Enhancement Ore
11
Every objective in One Move Left to Make, in order
Head backstage at the opera house for a discussion
Go to the station
Look for the contact
Pose as a customer, then contact the informant
Catch up to the contact, then pursue the contact
Question the suspect
Explain the situation to the Tsaritsa
Go to Northland Bank and speak to the receptionist
Go to the vault and take the underground train at the bank
Follow the staff member, then look for the secret passage
Sneak into the vault and defeat the guards that have come
Follow Regrator and defeat the mysterious monster
Leave Northland Bank and have a gathering with everyone
Forced trial characters and the stealth section
Large parts of the quest take your own team off the field. You cannot swap to your built characters during these objectives, so there is no point preparing a specific party beforehand.
Objective
Playable character(s)
Look for the contact
Alyosha (trial)
Go to the vault
Vesna and Traveler (Cryo)
Take the underground train
Vesna
Look for the secret passage
Vesna and Traveler (Cryo)
Sneak into the vault
Traveler (Cryo), stealth gameplay
Guard fight through the monster fight
Vesna
The stealth segment uses the Traveler alone, so if you are unfamiliar with Cryo Traveler, treat that stretch as an avoidance puzzle rather than a fight.
Central Station: send Alyosha undercover and catch Avaz
Open the map in Snezhnaya and teleport to The Korolevskiy Theater waypoint. Run through the theater interior and head backstage, where Odette is waiting with the group.
Sit through the backstage conversation. Odette reports a rumor that someone at the station is selling life-extending services using Seals of Life, and the group settles on sending Alyosha in as a customer. Vodyanitsa then dresses him as an elderly man with glasses and a fake mustache.
Playing as Alyosha, walk along the train platform toward the contact and start the conversation with Avaz. This is a dialogue check with a trust gauge, and the answers that keep it rising are that he hunts for a living, that he is leaving Snezhnaya soon, and that he has no living children.
Watch the confrontation in the snow. Avaz names his price at five million Mora for a Seal of Life he says is stored at Northland Bank, and Alyosha takes him down on the spot.
Follow the interrogation in the storeroom. Alyosha questions Avaz at gunpoint, and Vodyanitsa identifies him as a Northland Bank employee, which drags Regrator into the picture.
Open the map and fast travel to Zapolyarny Palace to explain the scam and the bank’s involvement. Tsaritsa Anastasya hears it out but is not convinced Pantalone would bother with embezzlement of this kind.
Fast travel to the Snezhnograd waypoint outside Northland Bank and go in. At reception, Vesna files the withdrawal request with the teller Zmeina, who calls staff member Glukhov to escort the group.
Board the bank’s private underground train with Glukhov. The ride crosses a huge subterranean industrial complex where the bank keeps its assets, and it is worth looking out of the window during the trip.
Follow the employee Karpov from the underground platform to the safe deposit lounge. He runs a two-card verification at the terminal to retrieve safe 1074 while the group waits.
Use Vesna’s flight ability to hover up near the ceiling by the entrance door. A tutorial banner confirms she can fly up there to check for anything unusual, and the Hit prompt appears once you are close enough.
Move along the ceiling until the prompt changes to Strike Hard. The game notes that something seems off about the ceiling, and after the hit it tells you the stone slab is loose.
Fly back up to the damaged slab and use Strike with All Your Might to smash through. A cutscene plays where Karpov walks back in with the lockbox and is knocked out by the falling debris, letting Vesna take his staff access card and his walkie-talkie.
Move through the dark industrial corridors behind the ceiling. This is the stealth segment, so stay out of the security lasers rather than trying to fight past them.
Use the walkie-talkie to call in false alarms. Each call pulls patrolling guards away from the corridor you need, which is the intended way through the laser rooms.
Keep going until you hit an access terminal that demands two high-security cards. Search the nearby office and take the blue High-Level Access Card from the desk beside the gramophone.
The guard Morozov spots the group and raises the alarm, which forces the fight. Vesna is your only character here, and the guards arrive in waves in the central hall.
Clear both waves, then use the console with both security cards to open the inner vault. From there you follow Regrator and fight the mysterious monster waiting below.
Leave Northland Bank when the objective updates, then head to the final gathering with everyone to close out the quest.
Chests along the Northland Bank route
Three Exquisite Chests sit inside the restricted area, and none of them are reachable once the quest is over, so pick them up as you pass.
One in the dark maintenance corridors, shortly after you drop in from the ceiling.
One in a side room just before the terminal that asks for two high-security cards.
One in the central hall, after the guard waves are cleared.
How to confirm the quest is complete
The final objective is the gathering with everyone after you leave the bank. Once that conversation ends, the reward screen appears with the Primogems, Mora, Hero’s Wit, Mystic Enhancement Ore and the Memory of Piercing Frost, and control returns to your normal party instead of the trial characters.
Check the Archon Quest log afterwards. One Move Left to Make should no longer be listed as active under Chapter VII: Act III, and the story continues in Act IV, A Rekviem for the Underworld.