SCA.B 2K color schemes repaint your entire SCA.B interface in Grounded 2, including the HUD, inventory, and hotbar. The Rot and Ruin update spreads them across the park and the Abyss, and tracking them all down means visiting the termite caverns, the top of the BURG.L statue, and the bottom of the sea.
Quick answer: There are nine SCA.B 2K slots. One is assigned by your character, and eight are found across the park and Abyss. Equipping any alternate scheme currently locks you out of the default color until a new save.
What SCA.B 2K schemes do and the save-file bug
Each SCA.B 2K is a cosmetic theme that swaps the colors and style of your SCA.B interface. Some are bright, like the underwater Aquamarine palette, and others are muted, like Full Moon, which is easier on the eyes than the default. Collecting them fills out the color options in your Data menu.
Your first scheme is handed to you automatically. When you reach the SCA.B machine early in the game, you receive a theme tied to the character you are playing. Each of the four characters has its own default theme, and switching characters swaps this first scheme to match.
Once you apply any alternate scheme, you currently cannot revert to your original character color without starting a brand-new save file. Hold off on equipping a scheme you are not sure about until this is patched.
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Add to Google Preferences →All SCA.B 2K schemes and where they are
| Scheme | Location |
|---|---|
| Teen’s (character default) | Given at the SCA.B machine early on |
| Someone’s SCA.B 2K | Ranger Outpost: Statue interior |
| Aquamarine | Sunken Cassette, Abyss northern canyons |
| BURG.L | Penthouse of the Network Center / BURG.L statue |
| Full Moon | Termite Nest, Sacrificial Pit cavern |
| Nostalgia | Spider Den Anthill, Memorial Crate |
| Onyx Maverick | Top rafters of the Pergola |
| Ranger Station | OMINENT Archives inside the Greenhouse |
| Practical Technologies | Onboarding facility (currently bugged) |
Someone’s SCA.B 2K
Head to the Ranger Outpost: Statue near the Ceremony boundary and step inside the outpost room. The purple scheme sits behind an overturned red bench, next to the floor tape marked “BURG.L Protocols.” Grab it there.
Aquamarine
Dive through the underwater pipes into the Abyss’s northern canyons, then head for the Sunken Cassette landmark. Turn away from the cassette to find the nearby dome lab structures. The scheme rests on a white storage crate beside them.

BURG.L
First, make progress in the Network Center questline. Ride up to Penthouse, the Network Center’s top level, and go through the door onto the BURG.L statue. You can’t get to the scheme from inside, so use a Dandelion Tuft to glide down to the windowed ledge on the south side and pick it up.

Full Moon
Enter the Termite Nest from the Fire Pit entrance, then descend through the tunnels to the main cavern at the Sacrificial Pit. Look for the large chamber containing a buried hatchet and an oversized red tool handle. A discarded garden work glove holds the scheme in its palm.

Nostalgia
Go into the Spider Den via the Anthill: North Entrance, keeping close to the right wall as you pass through the webbed tunnels. Continue until the grey rock caverns lead into the Memorial Crate landmark. Inside the crate, the scheme is behind a candy corn and beneath a plaque.

Onyx Maverick
Climb the Pergola starting from the broken chain in the northwest corner. Work your way up the vines, webs, and wooden slats to the lower rafters of the roof, then move along the southwest rafter beam. The scheme is waiting on that beam near the wiring.

Ranger Station
Enter the central OMINENT Archives facility in the Greenhouse. Take the door on the left into the Communications Room, then use a Tang Banger or another corrosive explosive to clear the gunked-up door. Follow the corridor to the final lab; the scheme is on a shelf beneath a Danger sign. Story progress is required to access this area.

Practical Technologies (Onboarding facility)
Go back to the OMINENT Onboarding facility, where your game began. The scheme is behind a gunked-up door positioned after your starting point and before the first transport tube. Take the fast-travel elevator to the upper area and use a Tang Banger to remove the gunk.
In some versions, a bug can leave the door locked even after the gunk is removed. To work around this, build grass floors beside the tile outside the door and set a Lean-To as your respawn point. You’ll spawn inside the sealed room and can take the scheme from the table.
How to confirm a scheme is collected
Each pickup triggers the on-screen interaction prompt for the SCA.B 2K, and the theme is then added to your Data menu. Open the color scheme list there to see every installed option, so you can confirm which ones you have and which are still missing. Remember to decide carefully before applying one, since the default color cannot be restored without a fresh save until the bug is fixed.




