Fall Harvest is a separate world in Grow a Garden 2, reached from Garden Valley, that runs on its own currency called Leaves and keeps its own garden, inventory, and pets. You start from zero inside it, farm a whole line of Maple crops, tame autumn-themed animals, and the only way to bring anything back to your main garden is through Magic Mail before the event ends.
Quick answer: Talk to Explorer Ethan at the Explorer Stand in Garden Valley, open the Event Worlds menu, and teleport to Fall Harvest World. You have 60 days (through around October 1, 2026) to Magic Mail any items you want to keep before the world closes.
How to enter Fall Harvest World
Access runs through a single NPC, and no level or item requirement gates it. Any player can travel back and forth at any time.

Your Garden Valley progress stays completely safe while you play. When you teleport back, your Sheckles, seeds, pets, gear, and guild status are exactly where you left them. Auctioning is disabled inside Fall Harvest.
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Add to Google Preferences →The 60-day deadline and how worlds stay separate
Fall Harvest is a standalone experience with its own everything, including a separate Auction Stand, Guilds, Props Shop, and gear inventory. When you enter, your main-world items are not accessible. You build a new garden using Leaves, starting with a Maple Carrot that costs just 1 Leaf.
The event lasts 60 days and ends around October 1, 2026. Anything you do not send home through Magic Mail before that date stays locked inside Fall Harvest forever. Plan your transfers early rather than waiting for the final days.
| What stays safe (Main World) | What resets (Fall Harvest) |
|---|---|
| Garden Valley plot and growing crops | Empty backpack, no pets or gear |
| Sheckles balance | Leaves is the only currency |
| Seeds, pets, gear, mutations | New garden starting from Maple Carrot |
| Guild status, badges, listings | Own Auction Stand, Guilds, and shops |
Magic Mail tiers for sending items to Garden Valley
Magic Mail is the single exception to the world separation. You buy it in the Fall Harvest Gear Shop, consume one to post an item home, then claim it from your Garden Valley mailbox. Each tier caps the rarity you can send, and each mail is used up on send.
| Magic Mail | Cost (Leaves) | Rarity it can send |
|---|---|---|
| Rare Magic Mail | 500,000 | One Common, Uncommon, or Rare item |
| Legendary Magic Mail | 5,000,000 | Up to Legendary rarity |
| Super Magic Mail | 100,000,000 | Any item, no rarity limit |

You know a transfer worked when the item appears in your Garden Valley mailbox. Open the mailbox and claim it to move it into your main inventory.
Cornucopia Quests from the Pilgrim
The Pilgrim NPC roams the plaza and hands out a chain of five daily quests. Each quest unlocks the next, and progress does not carry over. Every day you get a fresh set. Every server rolls the same chain, so you can coordinate with other players.

Quests pull from eight possible types. Do not auto-sell your crops, since several quests ask for bulk submissions by count, rarity, or weight.
| Quest type | Amount |
|---|---|
| Submit a specific fruit | 50 to 250 |
| Submit mutated fruit | 5 to 25 |
| Submit fruit of a specific rarity | 10 to 50 |
| Submit fruit above a minimum weight | 3 to 5 fruit, 2 to 5kg threshold |
| Submit a fruit of a specific weight | 100 to 800kg |
| Tame pets | 5 to 25 |
| Steal from players | 3 to 15 |
| Grow a plant to a minimum height | 20 to 100ft |
Finishing all five quests awards 1x Cornucopia. It opens five rewards at once, each drawn from Fall Harvest’s own pools of seeds, pets, eggs, crates, and seed packs. It only opens inside Fall Harvest. The Cornucopia is also the realistic route to a Shadow Dragon, which rolls at roughly 0.15% per open compared to a far rarer wild spawn.
| Notable rewards | Chance | |
|---|---|---|
| Fall Common Egg | 62% | |
| Maple Mushroom / Potato | 25.75% each | |
| Fall Cosmetic Crate | 35% | |
| Fall Rainbow Egg | 4% | |
| Shadow Dragon (pet pool) | 0.15% |
Werewolf Night and the Harvest Moon
Nighttime changes the rules in Fall Harvest. When the sun goes down, one random player on the server turns into the Werewolf. Their identity is announced to the lobby, so it plays as a chase rather than a mystery.
The Werewolf has high movement speed and is the only player who can steal during that night. Everyone else becomes a Defender. Hitting the Werewolf with your shovel turns it back into human form, but whoever lands the hit takes the curse and becomes the new Werewolf. The phenomenon ends when day returns.
The Harvest Moon is a rarer night phase unique to this world. While it is up, every non-featured fruit sells at 2x and one server-wide featured fruit sells at 5x. Pets move 3x faster and you move 1.4x faster, making it the best window to harvest and sell everything you have saved.
Fall Harvest pets and their abilities
Eight pets can be tamed only inside Fall Harvest. Rarer ones spawn far less often, and Shadow Dragon is the standout because it can apply the Veil mutation when you plant a seed.

| Pet | Rarity | Cost (Leaves) | Ability |
|---|---|---|---|
| Dog | Uncommon | 50,000 | Chases and stuns thieves so they drop what they stole |
| Turkey | Rare | 100,000 | Digs up a random seed |
| Hedgehog | Rare | 140,000 | Rolls after intruders and knocks them back |
| Squirrel | Legendary | 1,200,000 | Picks ripe fruit and hands it to you |
| Swan | Legendary | 1,600,000 | Spits water on plants to speed growth |
| Wolf | Mythic | 6,500,000 | Summons a pack of animals when a moon rises |
| Fox | Mythic | 10,000,000 | Steals a seed from another player at night |
| Shadow Dragon | Super | 30,000,000 | Chance to apply the Veil mutation on planting |
Wild spawn rates are very low, ranging from 1% for the Rare pets down to about 0.00464% for Shadow Dragon. Fall Eggs also carry the same eight-pet pool across Common, Big, Mega, and Rainbow variants.
Maple seed shop lineup
The Fall Harvest Seed Shop stocks a Maple version of every Garden Valley seed, matching the originals on price and rarity. Sheckles do not work here, so all prices are in Leaves (Robux prices are also available). Common through Rare Maple crops are eligible for Cornucopia Quest submissions.

| Seed | Cost (Leaves) | Rarity |
|---|---|---|
| Maple Carrot | 1 | Common |
| Maple Strawberry | 10 | Common |
| Maple Blueberry | 25 | Common |
| Maple Tulip | 40 | Uncommon |
| Maple Tomato | 200 | Uncommon |
| Maple Apple | 400 | Uncommon |
| Maple Bamboo | 700 | Rare |
| Maple Corn | 2,500 | Rare |
| Maple Cactus | 5,000 | Rare |
| Maple Pineapple | 10,000 | Rare |
| Maple Mushroom | 15,000 | Epic |
| Maple Green Bean | 20,000 | Epic |
| Maple Banana | 30,000 | Epic |
| Maple Grape | 50,000 | Epic |
| Maple Coconut | 140,000 | Epic |
| Maple Mango | 300,000 | Epic |
| Maple Dragon Fruit | 120,000 | Legendary |
| Maple Acorn | 700,000 | Legendary |
| Maple Cherry | 1,200,000 | Legendary |
| Maple Sunflower | 5,000,000 | Legendary |
| Atlantic Giant Pumpkin | 6,000,000 | Legendary |
| Maple Venus Fly Trap | 7,000,000 | Mythic |
| Maple Pomegranate | 12,000,000 | Mythic |
| Maple Poison Apple | 25,000,000 | Mythic |
| Maple Venom Spitter | 30,000,000 | Mythic |
| Conifer Core | 40,000,000 | Mythic |
| Amber Cranberry | 140,000,000 | Super |
The Atlantic Giant Pumpkin is worth special attention. Its fruit never stops growing, so both its size and its sell value climb the longer you leave it. It opens at a 300,000 base sell from a seed that costs 6,000,000 Leaves. Amber Cranberry sits at the very top of the ladder and is the only source of the Amber mutation.
Veil and Amber mutations
Two mutations exist only because of Fall Harvest content. Both multiply a crop’s sell value by 20x. Since only one mutation can sit on a plant at a time, mutation quality matters more than stacking.
| Mutation | Multiplier | How to get it |
|---|---|---|
| Amber | ×20 sell value | An Amber Cranberry fruit winning its ripen roll |
| Veil | ×20 sell value | Chance on planting a seed with a Shadow Dragon equipped |
To farm Veil consistently, equip a Shadow Dragon, plant a high-value Maple or Super crop, and harvest whenever the mutation procs. If the proc rate feels low, planting more seeds beats waiting on any single plant.
Fall Harvest gear
The Gear Shop stocks Fall-exclusive tools alongside the three Magic Mail tiers. The Syrup cans and sprinklers focus on growth, while the utility gear is aimed at multiplayer interactions.

| Gear | Rarity | Cost (Leaves) | Effect |
|---|---|---|---|
| Syrup Watering Can | Common | 2,000 | Waters a plant and heals decay |
| Syrup Sprinkler | Common | 3,000 | Growth boost in range |
| Harp | Rare | 75,000 | Spawns 5 pets |
| Bull Horn | Rare | 250,000 | Knocks back and ragdolls nearby players |
| Wind Staff | Epic | 2,000,000 | Summons a tornado that pulls players in |
| Super Syrup Watering Can | Super | 1,000,000 | Boosts growth speed 300x and heals decay |
| Super Syrup Sprinkler | Super | 300,000 | Mega growth enhancement |
Note: the Syrup cans and sprinklers can be gifted, mailed, or dropped to other players, while the Harp, Bull Horn, Wind Staff, and Magic Mail have no in-game route out of your inventory.
Prop crates for garden decor
The Prop Shop sells five decor crates that each roll a single Fall-exclusive prop. Every prop is tradeable, and the crates restock on the same 5-minute clock as Garden Valley.

| Crate | Rarity | Cost (Leaves) | Top drops |
|---|---|---|---|
| Lantern Crate | Uncommon | 60,000 | Candle Cluster, Hanging Lamp Post, Warm Lamp Post |
| Fall Cosmetic Crate | Uncommon | 110,000 | Wood Barrel, Wood Crate, Hay Bale, Scarecrow |
| Cobblestone Crate | Rare | 200,000 | Cobblestone Wall, Pillar, Wolf and Hero Statues |
| Fall Structure Crate | Rare | 260,000 | Spruce Floors, Fall Bridge, Pergola Arch |
| Rake Crate | Legendary | 500,000 | Rake (80%), Big Rake (17%), Mega Rake (3%) |
Earning and spending Leaves
Leaves replace Sheckles as the only currency inside Fall Harvest. Almost everything you do earns them, with selling harvested crops at the Fall Sell Stand as the main source. You spend Leaves on seeds, gear, Magic Mail, crates, and plot expansions.
Since progress does not carry between worlds, judge crops by profit per minute rather than sticker price. A cheap, fast-growing Maple crop keeps your early income stable and funds the higher-tier seeds and pets you need to snowball toward Amber Cranberry and Shadow Dragon before the 60-day window closes.






