Clover Origins layers progression around a handful of named items: a base currency, transformation orbs, spirit fragments, dungeon keys, and rare crystals tied to a moon-locked vendor. Each one comes from a specific boss, raid, NPC, or chest, and most feed directly into grimoire transformations or spirit crafting at the Blacksmith. The list below covers every confirmed item, the exact source, and what it unlocks.
Quick answer: Yen comes from quests, chests, and codes; Litch Orbs and Wind Orbs drop from the Litch and Yuno bosses at 5% for grimoire transformations; Fire and Wind Spirit Fragments drop at 10% from the Santoryu Vermillion and Yuno (Dungeon Overseer) bosses and craft into the Salamander and Sylph spirits at the Blacksmith with 4 fragments each; Dungeon Keys drop from Yuno (30%) and Fire Dungeon Keys from Santoryu Vermillion (10%); Black Crystals drop from wolves and the Werewolf in the Lost Clover Valley raid and spend at the Black Market on full-moon nights.

Currencies in Clover Origins
Two currencies drive almost every transaction. Yen is earned through normal play and pays NPC vendors. Black Crystals are a raid-only currency tied to a vendor that only opens during a full moon at spawn.
| Currency | How to get it | What it buys |
|---|---|---|
| Yen | Complete quests, open chests across the map, redeem active codes | Weapons and accessories from shop NPCs in Hage Village, Valley of Bones, and Noleto |
| Black Crystals | Drop from wolves in the Invasor (Wolf) Raid in front of the Mana Sense NPC at Lost Clover Valley, plus the Werewolf boss | Black Market items at spawn during a full moon: Rifle (75), Mask (300), Imperial Sword (1,500) |
Codes are redeemed from the menu by clicking the exclamation mark, then typing the code into the box at the top. You must be in the Funzy Labs Roblox group for codes to apply. Active codes change frequently, so any unrecognized entry usually means it expired or you are not in the group.

Transformation orbs (grimoire unlocks)
Transformations are powerful upgrades for specific grimoires, and each one is gated behind a single rare boss drop. Both confirmed orbs sit at a 5% drop rate, so expect repeat clears.
| Item | Source | Drop rate | Unlocks |
|---|---|---|---|
| Litch Orb | Litch boss at the Litch Arena, reached through the portal on the giant skull in Valley of Bones; 30-minute respawn | 5% | Anti-Magic Grimoire ultimate skill / Anti-Magic Transformation |
| Wind Orb (Yuno Orb) | Yuno boss in the Yuno Raid behind the Boar Boss in Forgotten Forest; 50-minute respawn | 5% | Wind Transformation for the Wind Grimoire |

Spirit fragments and crafted spirits
Spirits are equippable companions that boost movement, damage, and survivability. Each one is crafted at the Blacksmith NPC in Hage Village from four matching fragments, and each fragment drops from a specific dungeon boss.
| Item | Source | Drop rate | Use |
|---|---|---|---|
| Wind Spirit Fragment | Yuno (Dungeon Overseer) boss in the Hage Village Dungeon | 10% | Craft Sylph (4 fragments, level 3,500 required) |
| Fire Spirit Fragment | Santoryu Vermillion boss in the Fire Dungeon (Clover Kingdom) | 10% | Craft Salamander (4 fragments) |
| Sylph (spirit) | Crafted at Blacksmith with 4 Wind Spirit Fragments | — | +Move Speed, +Dash Distance, +Damage when equipped; pairs with Wind Grimoire for +15% move speed, +10% damage, +10% out-of-combat HP regen, +15% dash distance |
| Salamander (spirit) | Crafted at Blacksmith with 4 Fire Spirit Fragments | — | +Damage and +Max HP when equipped; pairs with Fire Grimoire for +12% damage, +15% burn damage, +10% damage on burning enemies |
Crafting confirmation: when you talk to the Blacksmith with all four matching fragments and meet the level requirement, the spirit appears in your inventory and can be equipped from the Bag menu. If the craft option is greyed out, the level gate or fragment count is the cause.
Dungeon keys
Dungeons are gated by consumable keys. Both keys come from the same bosses that hold the related orbs and fragments, so farming runs naturally cover both layers of progression.
| Key | Source | Drop rate | Opens |
|---|---|---|---|
| Dungeon Key | Yuno boss (Yuno Raid behind Boar Boss, Forgotten Forest) | 30% | Hage Village Dungeon |
| Fire Dungeon Key | Santoryu Vermillion boss (Clover Kingdom raid) | 10% | Fire Dungeon in Clover Kingdom |

Accessories
Accessories slot into the Bag menu and apply persistent stat buffs. Most drop from named bosses, three are sold for Yen at shop NPCs, and a few are tied to paid bundles. Accessory visuals are always shown on the character; there is no toggle to hide them.
| Accessory | Rarity | Stats | How to get |
|---|---|---|---|
| Necklace | Common | +20 Health | Bandit Boss (20%) |
| Belt | Rare | +500 Health, +25 Mana | Boar Boss (12%) |
| Wizard Hat | Rare | +375 Health, +15 Mana | Hage Village shop (10,000 Yen) |
| Cape | Epic | +750 Health, +35 Mana | Boar Boss (9%) |
| Blindfold | Epic | +550 Health, +35 Mana | Valley of Bones shop (25,000 Yen) |
| Leather Cape | Epic | +650 Health, +50 Mana | Noleto shop (40,000 Yen) |
| Hood | Epic | +850 Health, +55 Mana | Orc King Boss (3%) |
| Litch Wings | Legendary | +25,000 Health, +500 Mana | Litch Boss (1%) |
| Yuno Necklace | Limited | +1,750 Health, +85 Mana | Yuno Bundle (799 Robux) |
| Yuno Headband | Limited | +2,000 Health, +100 Mana | Yuno Bundle (799 Robux) |
| Diamond Cape | Limited | +1,750 Health, +85 Mana | Starter Bundle (349 Robux) |
Equipping items and verifying drops
Step 1: Open the menu and select Bag. Any newly obtained accessory, spirit, or weapon appears here once it is added to your inventory.
Step 2: Click the item, then press Equip on the right side of the popup. Stat buffs apply immediately, and accessories show on your character model.
Step 3: Confirm the unlock. For transformation orbs, the corresponding transformation becomes selectable in your grimoire menu. For spirits, the equipped spirit follows the character and the buff line appears on your stat sheet. For dungeon keys, the dungeon entrance NPC accepts entry instead of refusing it.
If a drop did not register, the most common reasons are dying before the boss finishes, leaving the server during the loot window, or the RNG simply not rolling on that clear. None of the listed rates are guaranteed per kill.

Efficient farming order
Most items chain through three bosses, which keeps the farming loop tight. Boar Boss in Forgotten Forest opens the route to Yuno, who carries the bulk of the wind progression. Litch covers the Anti-Magic side. Santoryu Vermillion handles the fire path once Clover Kingdom is reachable.
- Boar Boss for Belt and Cape, then push through to Yuno.
- Yuno for Dungeon Keys (30%), Wind Spirit Fragments (10%), and the Wind Orb (5%) on a 50-minute timer.
- Litch for Litch Wings (1%) and the Litch Orb (5%) on a 30-minute timer.
- Santoryu Vermillion for Fire Dungeon Keys (10%) and Fire Spirit Fragments (10%).
- Lost Clover Valley wolves and the Werewolf for Black Crystals, then spend at the Black Market on a full-moon night.
Sylph crafting is locked behind level 3,500, so plan EXP grinds and code redemptions around that gate before stockpiling Wind Spirit Fragments. The Salamander has no stated level lock, which makes it the easier first spirit to assemble for fire builds.