Door M359 is the first real lock you hit after Aidan Lynch wakes up inside the Scarlet Church compound in Clive Barker’s Hellraiser: Revival. It sits at the bottom of a short brick staircase in the holding area, with a diamond-shaped receptacle set into the wall beside it. The door stays sealed until that diamond emblem is whole, and completing it means reaching into two of the cult’s mutilated body displays for the pieces.
Quick answer: Pull the Blemished Fragment from the chained corpse in the first lit alcove and the Blemished Diamond from the conjoined corpse in the second exhibit, then seat both in the slot beside M359 to open the door.
What Door M359 needs
All the required items are along one corridor branching off the holding room, where your starting objective is “Escape the cult.” No enemies appear between you and the door, so there is no need to hurry. Both items have the same inventory text, “Should fit into a slot somewhere,” indicating that they belong in the wall plate.
| Item | Where it is | Slot it fills |
|---|---|---|
| Blemished Fragment | Chained body in the first lit display booth | Top half |
| Blemished Diamond | Conjoined body hung before the painted wings | Bottom half |
You can collect the pieces in either order without affecting the door; the Fragment is closer, so picking it up first makes for a neater route.
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On PC, press F for every interaction; the key items you collect appear in the item bar while you work on the lock. Follow the steps below and M359 will open in a few minutes.






How to confirm the door opened
After you fit both pieces, the emblem completes its diamond shape and turns, causing Door M359 to open on its own. The chamber beyond is dark, with another displayed body and a fridge containing Soda to drink and Chemicals to collect. Continue to a ward with a green couch, where a short tutorial covers crouching; after that, you encounter your first cultists holding a prisoner behind bars.
Leave the locked wooden door near M359 alone; it is not the way forward. After you fit both diamond halves, M359 is the only route onward.
Supplies to grab on the way through
The rooms around M359 hold the materials for your first Bandages, which are made in the Crafting tab from 1 Cloth and 1 Chemicals. The booth room and the conjoined exhibit provide Cloth and Chemicals, and the fridge and ward past the door add enough for two Bandages total. Coins are scattered through these rooms and feed the currency counter in your inventory, so sweep the cabinets and drawers as you move.






