Sukuna’s Mark is a new passive ability in Jujutsu Zero, built specifically for the Shrine technique. It doubles your Shrine damage, swaps in custom basic attacks, and hands you a special skill called Malevolent Shrine (Open Variant), all at the cost of disabling your regular equipment status ailments. Getting it means grinding three separate parts, then trading them at a dedicated NPC.
Quick answer: Collect Fractured Mark I from Infinite Crates, the second part from the Cursed Remnant boss, and the third from the King of Curses on Calamity difficulty. Bring those three parts plus 3 Cursed Flesh and 5,000,000 Yen to the Passive Ability Exchange NPC to craft Sukuna’s Mark, then equip it alongside Shrine.

What Sukuna’s Mark does to a Shrine build
The whole reason to chase this passive is raw Shrine output. It raises the damage of every Shrine ability by 100 percent, which is why it’s a strong pick for anyone committed to that technique. It also replaces your standard basic attacks with custom punches and slashes.
On top of that, it unlocks Malevolent Shrine (Open Variant), a skill that deals 50 percent more damage, hits 50 percent more often, and increases 10 DMGAMPS. There’s a real trade-off, though. While Sukuna’s Mark is equipped, all standard equipment status ailments are switched off, including effects like Water Prison.
| Effect | Detail |
|---|---|
| Shrine damage | Increased by 100% |
| Basic attacks | Replaced with custom punches and slashes |
| Malevolent Shrine (Open Variant) | +50% damage, hits 50% more often, +10 DMGAMPS |
| Standard status ailments | Disabled (for example, Water Prison) |
| Unique status effect | Continuous tick damage every second |
| World Ending Slash | Unlocks at 4 full charges; does not use a skill slot |
The passive applies its own unique status effect that ticks damage once per second. Each tick grants 0.5 charges, so 8 ticks fill 4 charges. Once you hit 4 full charges, you gain access to the World Ending Slash, and that ability does not take up one of your normal skill slots.

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Add to Google Preferences →Everything you need to craft Sukuna’s Mark
Crafting happens at the Passive Ability Exchange NPC, but that NPC won’t do anything until you’re carrying every ingredient. Here’s the full checklist.
| Requirement | Where it comes from |
|---|---|
| Fractured Mark I (Part 1) | Drop from Infinite Raid crates |
| Part 2 | Defeat the Cursed Remnant boss |
| Part 3 | Defeat the King of Curses on Calamity (Lv. 1,400) |
| 3 Cursed Flesh | Held in your inventory |
| 5,000,000 Yen | Held in your inventory |
How to unlock Sukuna’s Mark


You’ll know it worked when Sukuna’s Mark shows up in your passive slot in the menu and equips next to Shrine. In combat, your basic attacks change to the custom punches and slashes, and Malevolent Shrine (Open Variant) becomes available.
Active Jujutsu Zero codes
Two codes tied to the update are live right now, and both give the same rewards. Redeem them quickly, since Jujutsu Zero codes tend to expire without warning.
| Code | Rewards |
|---|---|
| SukunaMark | 500 Cursed Crystals, 3,500 Lumens, 50 Clan Rolls |
| 200KLIKES | 500 Cursed Crystals, 3,500 Lumens, 50 Clan Rolls |

Codes usually stop working for one of two reasons. Either the code was entered incorrectly, or it has already expired. If both codes above still fail after a clean copy-paste in a new server, they’ve likely rotated out.
With the passive equipped and the codes claimed, your Shrine build gets a large damage jump and a fresh set of resources to spin for clan rolls. Just remember the ailment trade-off before you commit, since losing Water Prison and other effects changes how you fight.





