KLASE drops players straight into fast, close-quarters PvP fights on Roblox, with dashes, parries, heavy attacks, and finishers deciding who walks away the winner. Redeeming codes is the quickest way to stack up extra Cash and other freebies without grinding out matches for them.
Working KLASE codes
Five codes are redeemable right now, each one handing out Cash and, in one case, a bonus item.
BERTINGPOGI— 50,000 Cash NEW4KLIKES— 50,000 Cash NEW6MVISITS— 50,000 Cash7MVISITS— 50,000 CashLUCK— 50,000 Cash and a Luck PotionBUGFIXE— 30,000 Cash/code 2MVISITS— 50k Cash
Each code must be typed with the /code prefix exactly as shown, since KLASE reads the command and the code string together as one entry.
Join readers who trust AllThings.How
Add us as a preferred source on Google so our practical guides show up first next time you search.
Add to Google Preferences →How to redeem codes in KLASE
Copying a code directly instead of retyping it avoids the spelling mistakes that most often stop a code from going through.
Where to find new KLASE codes
New codes tend to show up when KLASE hits visit or like milestones, or after a content update. The developer’s Discord server is the most direct place to catch announcements as soon as they post.
Expired KLASE codes
These codes no longer work, but they’re listed here in case any get reactivated.
2KCCU1KFAVORITES8KCCU100KVISITSTITO1MVISITS500KVISITS6KCCUTHANKYOUSORRYTOPTRENDING4MVISITSNOTOPAXSILLICASECRETRKOLRBLXBUGFIXED3MVISITS2MVISITS
What the Cash rewards are for
KLASE skips quests and farming loops entirely, so Cash from codes goes straight toward whatever the in-game shop offers for combat moves and cosmetics. Matches revolve around dashing into range, blocking or parrying incoming attacks, landing heavy hits and slams, then closing out an opponent with a finisher once they’re worn down. Because the fighting rewards timing over button-mashing, a code-funded head start on Cash lets newer players experiment with loadouts sooner instead of grinding for it through repeated matches.






