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Locked 2 Weapons Tier List - Best Picks for Autos and Scrims

Pallav Pathak
Locked 2 Weapons Tier List - Best Picks for Autos and Scrims

Weapons in Locked 2 are no longer passive stat sticks. Each one is an active ability with its own cooldown, trigger conditions, and role fit, which means the gap between a top pick and a filler roll is huge. Rolls cost 1,000 Yen each and match payouts sit in a fairly tight range, so knowing which weapons deserve to stay equipped saves a lot of wasted spins.

Quick answer: Emperor Impact, Serpent, and Big Bang Drive are the strongest all-purpose weapons. Primal Handstand is the clear best for goalkeepers. Monster Lift and Stealthy Steps are the weakest offensive options and should be re-rolled.
Image credit: Roblox (via YouTube/@merple)

How the tier list is built

Locked 2 has two very different competitive contexts. Autos are the default public matches, while scrims are 11v1 private server games that last around 50 minutes and are where the top players spend most of their time. A weapon can be excellent in one mode and mediocre in the other, so role fit matters as much as raw power.

Three factors decide placement: whether the weapon grants i-frames (the blue-ball state where the ball cannot be stolen), how punishing its cooldown is relative to its payoff, and whether it works in more than one role. Goalkeeper-only tools are ranked separately because they cannot be compared fairly against outfield weapons.


Full Locked 2 weapons tier list

TierWeaponRarityRole
SEmperor ImpactUniqueStriker / finisher
SSerpentUniqueDefender / clearer
SBig Bang DriveUniqueStriker / aerial finisher
SBunniesRareDefender (scrims)
ACrushing HeaderEpicAttacking forward
ABlackhole TrapEpicOffensive setup
AImmense SpeedLegendaryMobility / any role
ARiptide CurveLegendaryShooter
APerfect CounterUniqueDribbler
BPower ShotRareCDM / defender clear
BStylish ReachCommonFullback defender
BSuper Fast ScissorsRareDribbler
CDirect ShotCommonOff-ball striker
CDragon HeaderLegendaryAerial finisher
CMetavisionUniqueUtility / awareness
DMonster LiftEpicDribbler
DStealthy StepsRareDribbler
GKPrimal HandstandEpicGoalkeeper
GKBear ClawCommonGoalkeeper
VariableChameleonLegendaryCopies other weapons
Image credit: Roblox (via YouTube/@merple)

S-tier: the weapons worth keeping

Emperor Impact is the most reliable scoring tool in the game. One button press makes the next shot hyper-powered with no charge time, which makes it nearly impossible to defend when paired with a shooter role. It pairs well with Riptide Curve or Power Shot to stack into a Magnus-style shot. The 100-second cooldown is long, but one clean activation often wins a match.

Serpent is the defensive answer to Emperor. Pop it anywhere near an incoming shot, and the huge hitbox clears the ball. It carries competitive tournaments on its own and deserves an S placement on defense, even though it has almost no value on offense.

Big Bang Drive is a bicycle kick that sends the ball backward, so you need to face away from the goal to aim it. Once you learn the 180-degree aim, it becomes one of the hardest shots to save in both autos and scrims. Missing it cuts the cooldown to 60 seconds, which softens the risk.

Bunnies is S-tier specifically in scrims. A defender using Bunnies can win any lobbed ball into the box, which shuts down one of the most common scoring patterns in competitive play. In autos, it drops closer to B because most lobby players do not exploit aerial passing consistently.

Image credit: Roblox (via YouTube/@merple)

A-tier: strong picks worth equipping

Crushing Header activates on headers and behaves like an Emperor-powered aerial shot. Setting it up takes a beat, but against an autos goalkeeper it is close to an automatic goal. Combining it with Bunnies gives you a free emperor-tier header whenever the ball goes airborne.

Blackhole Trap locks the ball to your character midair, which lets you jump over defenders and score or pass unimpeded. It is effectively an unblockable setup aside from a Serpent clear.

Immense Speed stacks three burst dashes that scale faster each tick. It is the strongest mobility option in the game, and it works at every outfield position, from fullback to attacking midfield. The tradeoff is no direct ball control, so it rewards players who already know how to time loose-ball recoveries.

Riptide Curve adds directional spin to your shot, and there is a tech to straighten it so you never have to deal with unwanted curve. The 60-second cooldown is unusually short for a scoring tool, and it stacks with Power Shot and Emperor Impact for compound shots.

Perfect Counter baits a defender into an M2 attempt within a 1.5-second window. On a successful bait, you enter an i-frame dribble state and can carry the ball most of the field. Good defenders will wait it out, but even elite players misclick under pressure. It cannot be activated inside the box in scrims.

Image credit: Roblox (via YouTube/@merple)

B-tier: situational and role-specific

Power Shot is excellent for a CDM or defender who has space to charge. On attack, the charge-up window gives defenders an easy steal, which is why it drops out of A-tier despite strong raw damage. It also stacks with Emperor Impact for a very heavy compound shot.

Stylish Reach inflates your tackle hitbox and is devastating at fullback. The reason it sits in B rather than S is its narrow use case. Center backs have better tools, and attackers have no use for it at all. A good fullback with Stylish Reach wins duels that should not be winnable.

Super Fast Scissors chains stepovers into a forward dash. The dash portion drops your i-frames briefly, so it is not a safe dribble tool on its own. It works as a setup into Big Bang Drive or Emperor Impact, but is outclassed as a standalone pick.

Image credit: Roblox (via YouTube/@merple)

C-tier: functional but outclassed

Direct Shot delivers huge power on a well-timed teammate pass. The dependency on receiving a clean pass kills its consistency in most matches, and the timing window is tight enough that top players rarely bother.

Dragon Header dashes you forward to meet an airborne ball with a header. It can set up Crushing Header combos, but the 150-second cooldown and situational trigger make it one of the weaker legendaries.

Metavision shows ball trajectory, blocks ankle breaks, and adds a small speed boost. It is the worst of the unique weapons because the payoff is passive awareness rather than anything decisive. It performs better in autos than in scrims.

Image credit: Roblox (via YouTube/@granboll)

D-tier: re-roll these

Monster Lift throws the ball up and dashes forward without granting i-frames, which means a competent defender can chest-trap the ball out of the animation. It can beat low-skill autos opponents but falls apart against anyone who knows the counter.

Stealthy Steps turns you invisible with a speed boost but offers no i-frames on the ball. Experienced defenders read the movement pattern anyway, and the short duration does not leave enough time to convert a play.

Image credit: Roblox (via YouTube/@granboll)

Goalkeeper-only weapons

Primal Handstand has a hitbox so large that a goalkeeper standing centrally can block perfectly placed top-corner shots without repositioning. Competitive rules ban defenders from using it, which tells you everything about its strength. If you are playing keeper, this is the pick.

Bear Claw catches the ball instead of deflecting it, which is useful for goalkeepers who want to start counters cleanly. It is a solid default but clearly behind Primal Handstand.

Image credit: Roblox (via YouTube/@granboll)

Chameleon: the unrankable weapon

Chameleon copies a random weapon from another player on the field. With possession you pull an offensive weapon, without possession you pull a defensive one. The pool is limited to what opponents actually have equipped, so checking the lobby before a match tells you what you can potentially copy.

Best case, you roll Emperor Impact for free. Worst case, you roll Stealthy Steps on repeat. The variance is too wide to assign a fixed tier, but it is a legendary worth keeping if you already have a reliable second weapon slotted.


Rolling strategy

Each roll costs 1,000 Yen, and match payouts typically land between 750 and 1,900 Yen, depending on your rating and MVP status. That means you often earn less than one full roll per game, so protecting good pulls matters. The customization tab includes a filter toggle for confirmation popups on Legendary and Unique rolls, which prevents accidental overwrites when you are clicking quickly.

Drop rates favor the low end heavily:

RarityApproximate drop rate
Common55%
Rare30%
Epic10%
Legendary5%
Unique1%

The two-slot system means you can pair a defensive anchor with a scoring tool, so aim for one weapon that fits your primary role and a second that covers your weakest phase of play. For a striker, that usually means Emperor Impact plus a mobility or setup tool. For a fullback, Serpent or Stylish Reach plus Immense Speed covers almost every situation.

Tier placements shift with balance patches, so revisit your loadout whenever cooldowns, i-frame windows, or hitboxes change. The weapons at the top of this list earned their spots through i-frame reliability and decisive outcomes, and those are the traits worth chasing when the meta moves.