Lohen is a 5-star Cryo Polearm DPS who builds two resources at once, Joy from his own attacks and Will to Win from teammate damage, and pours both into a heavy Cryo burst. His constellations push that damage ceiling, but they are not equal in value, and one matters far more than the rest for everyday teams.
Quick answer: C0 is fully playable. If you want one extra, get C2 for the party-wide Elemental Mastery and follow-up hit. After that, C1 raises his damage cap, C4 smooths his rotation, and C6 is a whale-only ceiling boost. C3 and C5 are minor talent-level bumps.

Lohen constellation rankings (best to worst value)
The ranking below sorts each constellation by how much real damage it adds relative to the pull cost. Pull order is fixed in the game, so this is about which stopping points are worth your Primogems, not the sequence you unlock them in.
| Rank | Const. | Core effect | Verdict |
|---|---|---|---|
| 1 | C2 | Adds the Evilsbane Blade follow-up hit and +200 Elemental Mastery to the party | Best single upgrade |
| 2 | C1 | Raises Will to Win cap to 300% and grants 500% more from teammates | Strong damage gain |
| 3 | C4 | Maxes Will to Win on Burst and returns 15 Energy | Rotation comfort |
| 4 | C6 | Removes Will to Win cost, refills Joy, +175% CRIT DMG to key hits | Whale territory |
| 5 | C3 | +3 levels to Unforeseen Strike (Elemental Skill) | Minor |
| 6 | C5 | +3 levels to Manifest Judgment (Burst) | Minor |
C2: Evilsbane Blade (biggest power spike)
C2 is the constellation worth chasing if your budget allows one. After Etched Into Bone and Soul lands or after you fire Manifest Judgment in Masterstroke mode, Lohen gains Evilsbane Blade for 4 seconds. His next Normal or Charged Attack follows up with an extra Cryo AoE hit equal to 500% of his ATK, and the whole party gains 200 Elemental Mastery for 8 seconds. It can trigger once every 4 seconds.
The Elemental Mastery share is what makes this matter. In Melt teams, that buff scales up every reaction your teammates trigger, so the gain spreads across the entire rotation rather than sitting on Lohen alone. The follow-up damage is a clean bonus on top.

C1: Higher Will to Win cap and faster generation
C1 raises Lohen’s maximum Will to Win to 300% of its base limit and makes teammates accumulate 500% as much Will to Win for him while he is in Masterstroke mode. Since both Etched Into Bone and Soul and his Burst scale with the Will to Win they consume, a higher cap directly raises his damage ceiling.
It is a meaningful increase, but less transformative than C2 because it boosts only Lohen’s personal numbers. In teams where an off-field hitter like Durin already fills Will to Win quickly, the extra headroom pays off best.

C4: Auto-maxed Will to Win and energy return
At C0, Lohen has a real decision each rotation, because Etched Into Bone and Soul and Manifest Judgment both spend Will to Win, forcing you to choose which to feed. C4 removes that tension. When you fire the Burst in Masterstroke mode, Will to Win maxes out automatically, so the Burst always lands at full damage.
It also helps his energy. Switching into Masterstroke mode restores 15 Elemental Energy if he is not full, and if he is full, he recovers 15 Energy after the next Burst within 15 seconds. The damage gain is modest, but the smoother rotation is the real draw.

C6: The whale ceiling
C6 is a large ceiling jump reserved for dedicated players. Using Etched Into Bone and Soul or firing Manifest Judgment in Masterstroke mode no longer consumes any Will to Win. Instead, Lohen’s Joy maxes out, and his next Etched Into Bone and Soul extends Masterstroke mode by 1.25 seconds, triggerable once every 7 seconds.
On top of that, the CRIT DMG of all those hits rises by 175%, and he can use Etched Into Bone and Soul two extra times per Masterstroke window. The payoff is huge, but the cost puts it out of reach for most players.
C3 and C5: Talent level boosts
C3 raises Unforeseen Strike, his Elemental Skill, by 3 levels, up to a maximum of 15. C5 does the same for Manifest Judgment, his Burst. These are flat talent bumps with no new mechanics, so they sit at the bottom of the value list. They come bundled on the way to C4 and C6, which is the only practical reason to pass through them.

Should you stop at C0?
For most players, yes. C0 already gives a complete kit, with Masterstroke mode, the Joy and Will to Win system, and a hard-hitting Cryo burst. There is no missing piece that makes him feel unfinished at base.
One detail is worth keeping in mind before you spend on his early constellations. Much of a Lohen team’s damage comes from his off-field carry, not Lohen himself, so investing in that teammate’s constellations can outperform Lohen’s own C1 and C2 in raw output. If you do pull for Lohen’s cons, treat C2 as the clear target and the rest as bonuses on the way to whatever ceiling your budget allows.







