After the prologue keeps a heavy starting weapon strapped to you the whole way through, the Axe and Dagger is the quickest change of pace you can pick up early in Mortal Shell 2. It is a fast, light dual weapon, and it sits behind a locked door near Mushroom Village that needs a specific key and a short dungeon run to open.
Quick answer: Grab the Chapel Key at the statue near Mushroom Village, use it on the locked door left of the Mushroom Village Beacon to enter the Shrine of Trials, solve the two stone block puzzles, then defeat the Knight and interact with the slab to claim the Axe and Dagger.
Where the Axe and Dagger is and what you need first
The weapon rests on a slab inside the Shrine of Trials, a dungeon reached from the Mushroom Village Beacon. You cannot walk straight in. The Shrine door is locked, and the only way through is the Chapel Key, which hangs from a rope at the base of a hidden statue nearby.
| Item | Detail |
|---|---|
| Weapon | Axe and Dagger (fast dual weapon) |
| Location | Shrine of Trials, final room |
| Required key | Chapel Key |
| Starting point | Mushroom Village Beacon |
| Optional help | Tiel Shell for a stealth opener on the Knight |
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Enter the Shrine of Trials

Solve the two stone block puzzles


Beat the Knight and claim the Axe and Dagger
A Knight guards the weapon in the last room. If you already have the Tiel Shell, use its Stealth ability to close in undetected and open with a Shadow Strike for a heavy first hit. Without it, you can fight the Knight head-on.
Once the Knight is down, walk to the slab at the end of the room and interact with it to take the Axe and Dagger. The weapon lands in your inventory and can be equipped right away.
How you know it worked: The Axe and Dagger shows up in your weapon list and is ready to equip. From there it becomes your first new weapon after the prologue, trading the slow starting swings for a much faster attack pace.






