Gaming Guide

Palworld Stealth Assassin Build: Laser Sword One-Shot Party

The five-Pal party and passives that stack out-of-combat multipliers to drop Lv. 65 enemies in a single Laser Sword strike.

The five-Pal party and passives that stack out-of-combat multipliers to drop Lv. 65 enemies in a single Laser Sword strike.

The stealth assassin setup in Palworld turns a single Laser Sword swing into a kill shot by stacking passives that only apply while enemies are unaware of you. Instead of trading fire on an oil rig, you approach undetected and delete a target before it can react. At full strength, this build pushes past 15,000 damage on a single Lv. 65 enemy.

Quick answer: Field Lv. 80 Bushi Noct, Hoodle, Xenogard, Solenne, and Snugloo together, keep all five species different, stay out of combat until you strike, and hit with a Laser Sword to land 15,000+ damage per swing on Lv. 65 enemies.

Image credit: Pocketpair

The five-Pal party and passives

Every slot in the party carries a Lv. 5 passive that either multiplies your damage before combat starts or lowers how far enemies can detect you. The order does not matter, but all five must be different species for Solenne’s buff to trigger.

PalPassive (Lv. 5)Effect
Bushi NoctVoid Blade+65% melee weapon damage while out of combat
HoodleVoid-Dweller+100% damage dealt to out-of-combat enemies
XenogardUnknown Intruder+35% energy weapon damage (applies to the Laser Sword)
SolenneUntainted Maiden+80% Attack when all party Pals are different species
SnuglooInvisible EyeStealth Up: XL, sharply cutting enemy detection range
Image credit: Pocketpair

Why the damage stacks so high

The build works because three of the passives only apply while you remain undetected. Bushi Noct raises melee weapon damage, Hoodle doubles damage against enemies that are still out of combat, and Xenogard boosts energy weapon damage. Because the Laser Sword counts as an energy weapon, all three multipliers land on the same hit.

Solenne then adds a flat +80% Attack on top, which is why keeping every party member a unique species matters. With the player Attack sitting around 667 and these multipliers combined, a single opening strike clears well over 15,000 damage, enough to one-shot Lv. 65 guards such as Moonflower Genin and assassinate a Moonflower Jonin captain.

Note: The moment an enemy enters combat, the out-of-combat multipliers stop applying. If a target survives your first hit, you lose most of the damage bonus, so the whole loop depends on landing that opening swing while still hidden.

Image credit: Pocketpair / The Pal Professor

Laser Sword requirements and stats

The Laser Sword is a late-game melee weapon and currently the strongest melee option in Palworld. It shares its attack pattern with the Katana and Beam Sword, including a charged slash that fires an energy wave, but hits far harder. You unlock it at Technology Level 73 for 5 Technology points, then craft it at a Weapon Assembly Line or Ancient Workbench.

PropertyValue
CategoryMelee weapon
Attack (Common)2000
Durability (Common)1200
Weight10
Tech level73 (5 points)

The Common recipe uses Soralite Ingot x50, Paldium Fragment x250, Bio Battery x30, and AI Core x3. Higher rarities scale both attack and durability and require a matching Laser Sword Schematic plus Ancient Civilization Parts.

RarityAttackDurability
Common20001200
Uncommon21001800
Rare22002400
Epic23003600
Legendary24004800

A Legendary Laser Sword needs Soralite Ingot x100, Paldium Fragment x500, Bio Battery x60, AI Core x6, and Ancient Civilization Parts x9, and only appears once you have the Legendary schematic in your inventory rather than in storage.

Image credit: Pocketpair / The Pal Professor

Buffs and tools that support the loop

Two extras tighten the build. Eating Mammorest Curry adds a stat boost before you engage, raising your effective Attack for the opening strike. Photo Mode doubles as a scouting tool, letting you look through walls to locate the remaining guards without stepping into their detection range.

The glider matters more than it sounds. Staying airborne lets you clear ship decks by dropping onto rooftops, and it is the key to fighting flying bosses like the Attack Chopper, which you cannot easily reach on foot.

Image credit: Pocketpair

Taking down the Lv. 59 Attack Chopper

The Attack Chopper sits at the Rayne Syndicate Platform Oil Rig, guarded by Syndicate Crushers and Elites. Clear those heavy guards from stealth first so you are not taking fire from the ground while you deal with the boss.

Approach the rig using the glider and pick off the Syndicate Crusher and Elite guards while they are unaware. Removing them prevents ground fire from interrupting the fight and stops you from being overwhelmed after any respawn.
Engage the Lv. 59 Attack Chopper and use the glider to stay level with it in the air. Because it flies, staying aloft keeps you in melee range instead of chasing it from the deck.
Strike it with the Laser Sword during your glides, closing the gap between passes. Once the boss is down, finish the rig hack and summon Bushi Noct to clear any remaining ground forces.
Image credit: Pocketpair

Clearing the sea base and the oil rig along the way also nets high-tier schematics, including a Beam Sword Schematic, a Laser Gatling Gun Schematic, and a Plasma Cannon Schematic 3, so the run pays for itself in gear even before you upgrade the sword.