Gaming

Permafrost Default Key Bindings for Keyboard and Controller

Where the full controls list sits in Permafrost, plus the default keyboard, mouse and gamepad bindings in early access.

Where the full controls list sits in Permafrost, plus the default keyboard, mouse and gamepad bindings in early access.

Image: SpaceRocket Games

Permafrost drops you into a frozen, broken world and expects you to pick up, open, build and fight without much hand-holding, so knowing which key does what saves a lot of fumbling in the snow. The defaults are standard in places and surprising in others, and a few actions have no key at all until you assign one. Here is the default layout for keyboard and mouse, plus the controller buttons the list shows clearly, in the early access build (version 0.44.2), along with where to find and change it.

Quick answer: Open the controls list from Settings, then the Controls tab. Interaction is F, the inventory is Tab, and the build menu opens with the Building Tool (B) followed by the right mouse button.


The CONTROLS tab of the Permafrost settings is opened and its three pages are scrolled: camera options, the full keyboard and mouse list from GAME MENU to SHOW ITEM ACTIONS MENU, and the controller list.

Where to open the Permafrost controls list

The full binding list lives in the same place whether you are on the title screen or already playing. From the main menu, choose SETTINGS and move to the CONTROLS tab. While in a game, press Esc, open the SETTINGS tab, then the CONTROLS page.

Permafrost Settings screen on the Game tab with the Show Location Indicators option checked
The Game tab inside Settings, where language, units, HUD and indicator options sit before you reach the controls.

The Controls tab is split into three pages. Switch pages with the icons along the left edge or the Z and C keys: globe for camera, keyboard for keyboard and mouse, and gamepad for controller. Camera Sensitivity is set to 1 initially, and this page also contains the Invert mouse X and Invert mouse Y toggles.

Permafrost Controls tab showing the Camera Sensitivity slider and Invert mouse X and Y toggles
The camera page of the Controls tab, with the sensitivity slider and the two mouse-invert toggles.

Keyboard and mouse default bindings

The keyboard page groups the controls the same way the game does: General, Movement, Actions, Tools, UI and UI – Inventory. The General block covers the menus and screens you call up during play.

Permafrost keyboard bindings list showing General shortcuts and the start of the Movement keys
The top of the keyboard page, listing the General shortcuts and the first of the Movement keys.
General actionKey
Game menuEsc
Inventory / CraftTab
BlueprintsU
JournalJ
Survival hints / GuideH
SkillsK
MapM
Follow questJ
Play radio messageTab
Photo modeP
Photo galleryG
Movement actionKey
Move forwardW
Move backwardS
Move leftA
Move rightD
CrouchLeft Ctrl
JumpSpace
SprintLeft Shift
WalkLeft Alt
Camera shoulderC

The Actions block is where the most important habit lives. Interaction is F, not E. The left mouse button uses whatever you are holding, the right mouse button aims or opens the build menu, and E commands your dog companion.

Permafrost keyboard bindings for Interaction, Reload and the building tools
The Actions and Tools bindings on the keyboard page, including Interaction, Reload and the Building Tool.
ActionKey
InteractionF
Use held itemLeft mouse button
Aim / Build menuRight mouse button
ReloadR
Summon companion/
Command companionE
Tools actionKey
Next quick slotNone
Previous quick slotNone
Radial menuQ
FlashlightL
Building toolB
Rotate build partR
Next build part variationG

Neither Next quick slot nor Previous quick slot has an assigned key initially. The HUD shows eight slots labeled 1 through 8, but those number keys are absent from the rebind list.

UI controls cover menu navigation and moving items around. Toggle HUD is misspelled as “TOOGLE HUD” in the list, though END still activates it.

Permafrost Controls tab showing the UI keybindings section
The UI block of the keyboard page, covering menu navigation keys such as Accept, Back and Toggle HUD.
UI actionKey
AcceptF
Back/CancelB
Switch buttonSpace
Special actionR
Secondary special actionX
Next tabE
Previous tabQ
Next categoryC
Previous categoryZ
Zoom inPgUp
Zoom outPgDn
Toggle HUDEnd
Permafrost Controls tab scrolled to the UI and inventory keybindings
The bottom of the keyboard page, where the UI – Inventory bindings for moving and splitting stacks sit.
Inventory actionKey
Move single itemLeft Ctrl
Move item stackLeft Shift
Split item stackLeft Alt
Show item actions menu/

How the keys appear while you play

In the world, the prompts for picking up, opening, and using all use the same wording. A loose item shows “Rock Shard, Press F to pick up”, while a Campfire that’s been placed shows “Campfire, Press F Open”. When a prompt says “Press F”, F performs the action.

Some keys also have a second function. Tab opens the inventory and plays a radio message that’s waiting. J opens the Journal and serves as Follow Quest; when a new quest appears, its name is centered on screen with “J TO CHECK”. During play, B brings out or puts away the Building Tool, and in menus it serves as Back.

Some screens provide their own control hints at the bottom, separate from the main binding list. In the inventory, right mouse button opens the item action menu; hold Left Shift while clicking with the left mouse button to move a stack, or Left Alt with the left mouse button to split one. Space toggles tooltips. On the map, zoom with the mouse wheel and recenter with Space. In the blueprints screen, hold the left mouse button to allocate points and press Space to mark all as read. In the journal, Space hides completed quests. The bottom-right cutscene prompt reads “SKIP SPACE”.


Building: how to open the build menu

Building runs through the Building Tool. Press B to take it out, then press the right mouse button (Aim / Build menu) to open the building menu. The left mouse button (Use held item) places the piece you have selected. R rotates the current build part, and G cycles to the next variation of the same piece.

A dedicated box for the Building Tool sits at the far right of the quick slot bar. It falls outside the eight numbered positions, so choosing it leaves every slot free.


Controller default bindings

The controller page uses a standard Xbox-style layout for the face and shoulder buttons. The two stick presses handle sprinting and the camera shoulder.

Permafrost Controls tab showing the General and Movement binding list
The controller page of the Controls tab, listing the general and movement assignments.
ActionButton
JumpA
CrouchB
InteractionX
ReloadY
Use held itemRT
Aim / Build menuLT
Radial menuLB
FlashlightRB
SprintLeft stick press
Camera shoulderRight stick press

In menus, the controller follows the same pattern: A accepts, B cancels, Y is the switch button, X is the special action, and the right stick press is the secondary special action. RB and LB move between tabs, RT and LT switch categories, and the triggers also handle zoom.

In the inventory, LT moves a single item, RT moves a stack, the left stick press shows the item actions menu, and Split item stack has no button assigned by default.

Controller Controls (Tools, UI & Inventory)
The Actions and Tools assignments as shown on the controller page.

Use RB with another button for Blueprints, Survival hints / Guide, Photo mode, Rotate build part, and Next build part variation. Combo input trigger defaults to None.

A handful of actions are unbound on controller out of the box: Survival menu, Skills, Photo gallery, Walk, Summon companion, Command companion and Toggle HUD all read None. Journal, Map, Follow quest, Play radio message, the two quick slot actions and the Building Tool are drawn as small D-pad and system-button icons in the list.


Changing a binding and resetting to defaults

To rebind a control, select its key box in the list. The row highlights in orange. If you want to undo your changes and return to the layout above, press R for Defaults on the Controls tab.


Default-control mistakes that trip players up

  • Pressing E at a pickup or door does nothing useful. E commands the dog; F is what interacts.
  • No key is assigned initially for moving between quick slots. Next quick slot and Previous quick slot remain unbound until you assign them.
  • Press Esc to close an in-game menu. On the main menu’s world-list screens, use B or the BACK button to return.

With the layout memorized, the rest comes down to muscle memory. F for nearly everything in the world, Tab for your gear, B then right-click to build, / to call the dog and E to give it orders. If a key ever feels wrong, press Esc, open Settings and the Controls page, and press R for Defaults.

Permafrost main menu with the Play button highlighted and ready to start
Back on the Permafrost main menu, with Play highlighted and ready to start a run.