Gaming Guide

Permafrost Horizon’s Kitchen: How to Cook Meat and Claim Robyn’s Reward Box

Fuel the kitchen campfire, cook one Dish, hand it to Robyn, and empty the lockbox beside her chair.

Fuel the kitchen campfire, cook one Dish, hand it to Robyn, and empty the lockbox beside her chair.

A survivor walking toward Horizon's kitchen building in the snow by day

Once your first talk with Robyn ends Feel The Heat, two tasks open at the same time in Horizon: Horizon’s Kitchen with the objective “Cook meat”, and New Connections with “Speak with the trader”. To close out Horizon’s Kitchen you need to turn one piece of raw Meat into a Dish at the kitchen campfire, then report back to Robyn. Finishing it starts the next main quest, Dog Days.

Quick answer: Load Wood into the FUEL slots of the floor Campfire in Horizon’s kitchen, press X to light it, drop raw Meat into the PRIMARY slot, press R to cook one Dish, then tell Robyn “Dinner is ready.”


Horizon’s Kitchen in Permafrost: Wood into the kitchen Campfire, the fire turned on, raw Meat cooked into a Dish, and the objective changing to “Talk with Robyn”.

What you need before cooking

  • One piece of raw Meat (VALUE 5, HUNGER 30).
  • At least one Wood for fuel.
  • Access to the floor Campfire inside Horizon’s kitchen.

Where to get the Meat

During Survival, the General Trader sells Meat for 5 Bucks per piece and has seven available on your first visit. In Story, his initial stock has no Meat, so shoot a Red Deer just outside the gate instead. One Red Deer gave Meat 2.

Bargain trading screen mid-trade with items in both offer panels, and a Meat tooltip over the inventory.
A trade in progress on the Bargain screen in Permafrost, with Meat and Bucks offered for Wood, and a Meat tooltip showing value 5 and hunger 30.

Where to get the Wood

Wooden pallets sit by the kitchen steps. With a Stone Axe in hand, the prompt reads “Press LMB to break”. On Survival, breaking four stacks yielded 15 Wood, far more than one cook needs.

Player crouches near stacked wooden pallets in snow, with a break prompt, quest tracker, and Stone Axe in the corner.
The Wooden pallets prompt reads “Press to break” while the Stone Axe is equipped, with Horizon’s Kitchen and Tonight… We Hunt! quests tracked.

Cooking the Meat at the kitchen campfire

Find the building bearing the cooking-pot sign, left of Horizon’s gate. Its wooden doors show the prompt “Doors, Press F Open”. Open the doors and go inside.
The Doors prompt with Press F Open active outside the snowy kitchen building
Outside the kitchen door.
Walk up to the Campfire on the floor. The prompt reads “Campfire, Press F Open”. Press F to open the COOKING panel. It opens even when the fire is out.
The Campfire on the kitchen floor seen from above with the prompt Campfire, Press F Open
The floor Campfire in Horizon’s kitchen: “Press F Open”.
Double-click Wood in your backpack to load the FUEL slots. One piece goes in per double-click, and three pieces read “3m” on the timer. Press X TURN ON to light the fire; the ring turns green and the button becomes TURN OFF.
Cooking panel running with two wood pieces loaded and a two-minute fuel timer
The Cooking panel with two Wood loaded as fuel and the burn timer counting down.
Double-click raw Meat to place it in the PRIMARY slot. R COOK becomes available when the fire is burning and PRIMARY contains an item.
Raw Meat placed in the PRIMARY ingredient slot, ready to cook with R
Raw Meat sitting in the PRIMARY slot, ready for the R COOK command.
Press R. A bar runs for 3.6 seconds, “+1 Dish” floats up, and the first time you cook you also see “LEVEL UP! Cooking”. The objective “Cook meat” ticks off and changes to “Talk with Robyn”.
Cooking panel on a fueled fire with the prompt to collect the cooked dish
After the cook, the yellow line reads “Collect the cooked dish from the fire.”

The finished Dish satisfies a lot more than the raw cut did, at VALUE 30 and HUNGER 90. The fire keeps burning afterwards, so you can slot in a second Meat and cook another Dish while the TURN OFF button is showing.

Cooking panel with one wood fueling the lit fire and the Turn Off button shown
The fire still burning on a single Wood, with TURN OFF available for a second cook.

Report to Robyn

Find Robyn inside the log cabin bearing the green hand banner. Approach until the “Robyn, Press F Talk” prompt appears, then choose “Dinner is ready.” This completes Horizon’s Kitchen and starts the next main quest, Dog Days, with the objective “Enter Bone Cave”.

Robyn in her cabin with the dialogue options Let's trade, Dinner is ready and Anything else I can help with
Robyn’s menu with “Dinner is ready.” as the second option.

Robyn has more to offer after the hand-in. “Who is missing?” leads to a side quest about Liam, and “Anything else I can help with?” opens Return to Hunter’s Glade.


What’s in the reward box

Beside Robyn’s armchair sits the reward lockbox. It has no prompt before the quest is complete; afterward, it opens with a yellow-green glow. Its contents were the same on Survival and on Story.

RewardAmount
Dish1
Bucks30
Cloth6
Bandage2
Survivor’s Backpack1

Opening the box also shows “RECIPE UNLOCKED: SURVIVOR’S GLOVES”. The two Bandages stop bleeding and restore HEALTH 90 each, which is worth keeping for Dog Days.

Container panel of the quest reward box with the banner RECIPE UNLOCKED: SURVIVOR'S GLOVES
The reward box open, with “RECIPE UNLOCKED: SURVIVOR’S GLOVES” across the top.

Right-click the Survivor’s Backpack (VALUE 25, CAPACITY 20) and choose EQUIP. The backpack grid grows from 15 to 20 slots, and your starting Casual Backpack drops back into the grid.


Mistakes that stop the cook

  • R COOK remains greyed out if the fire is unlit or PRIMARY is empty. Light the fire and put Meat in PRIMARY first.
  • Animal Fat cannot be cooked. Double-clicking it with the panel open returns “This kind of item isn’t consumable!” (seen on Story).
  • Do not eat the Meat raw. On Survival, raw Meat inflicts PARASITES (Stamina Gain Rate -30%, cured with medication or alcohol). A cooked Dish does not.
  • The reward box shows no prompt until the quest is finished, so there is nothing to open before you cook and report back.

With the quest reported and the box emptied, you are set for Bone Cave; the dog there needs a Bandage and raw Meat.