A new Blood Demon Art has surfaced for Project Slayers 2 ahead of its first major content drop, Update 1. It is built around Rui, the spider-themed demon, and uses web and thread attacks as its core identity. The reveal came from sneak-peek material shared inside the game’s Discord, where developer Ouw Productions posted an image of the kit’s spider-web strikes, and it lines up with internal playtest logs that list the art under the name “Thread.”
Quick answer: The leak is a Rui-inspired spider and thread Blood Demon Art, logged as “Thread” in Update 1 playtests. Beast Breathing is confirmed too, and no trailer release date is set yet.
What the Thread Blood Demon Art leak shows
Blood Demon Arts, or BDAs, are one of the two main ways Demon-path players deal damage and build combos, standing opposite the Breathing Styles used by Slayers. Each art ties to a specific demon and a central theme, and the newly revealed one maps directly onto Rui’s spider and thread powers.
The leaked image depicts a Roblox character hanging above the ground, tangled in webbing and strings. It fits Rui’s established combat approach: razor-edged threads pin foes, leave them stunned, and restrict their movement by cutting. The roster labels this style Steel String Threading, featuring forms including Cruel String Cage, Thread Guillotine, Cutting Thread Rot, and Eye of the Spider.

Like other Demon kits, the art fills the numbered skill slots a player cycles through in combat, so each thread technique occupies one of the skill-bar buttons seen on screen during a fight. The exact in-game name has not been finalized in public, and early discussion has floated both “String” and “Spider” as possibilities, but the testing logs keep it simple with “Thread.”

Beast Breathing and the Update 1 showcase schedule
Beast Breathing is confirmed as a moveset arriving with Update 1, and it is the first kit the developer plans to demonstrate. Ouw Productions laid out a staged rollout in the Discord announcements rather than dumping everything at once.
- Moveset showcases begin with Beast Breathing on a Wednesday.
- A new showcase follows roughly every four days up to the final one.
- After the showcases, a trailer covers the new non-moveset content.
- A trailer release date is announced only after the last showcase.
The trailer is meant to cover everything that is not a moveset, which can include new map areas, accessories, items, and mechanics. No official trailer or full-update release date has been confirmed, since the developer is holding that reveal until the showcase run wraps up.
Mist Breathing has been discussed as a likely addition for this release window, but it has not been formally confirmed the way Beast Breathing has. Treat it as rumored until it appears in an official showcase.
New mobile button sizing settings
Mobile players are getting controls they can resize. The settings let you adjust the overall button scale along with the size of individual tool and skill icons, so touch controls can be tuned to your screen and hand position.
The menu exposes a master button size value alongside separate scale controls for tools, skills, and the individual tool slots. In the previewed layout, the button size sat at 127 with the tool and skill multipliers set to 1x.
Playtest data for Thread and Beast
The game’s PvP win-rates channel confirms both additions are already in internal testing. Match entries appear for the “Thread” Blood Demon Art and for “Beast” breathing, which shows the two kits are being balanced against each other rather than existing only as concept art.
Those logs are the most concrete sign that the Rui-themed art is functional in the development build. Because it is still in testing, the final moveset, numbers, and even the in-game name can change before Update 1 ships, so treat the current details as a preview rather than a locked spec.






