Gaming Guide

Project Slayers: How Ouwigahara Chest Drops Work With 2x and 4x Luck

Chest sources, full drop rates, Luck boost costs, and what a 103-chest batch opening actually yields in endgame materials.

Chest sources, full drop rates, Luck boost costs, and what a 103-chest batch opening actually yields in endgame materials.

In Project Slayers, Ouwigahara is the endless-wave activity, and its chests are the only dependable source for building a stockpile of Firstlight and Nightfall crafting materials. Shop-bought Luck multipliers modify those drops for a fee, but they consume real-world minutes, so timing their use matters more than simply purchasing them.

Quick answer: Bank unopened chests across several runs, then activate 4x Luck (30m) for 765 Robux and open everything in one sitting — free floor milestone chests first, then the 5,000-point chests.


Where Ouwigahara Chests come from

You enter Ouwigahara through the hub, with room for parties of up to four players. New waves continue to appear, higher floors bring larger enemy groups, and a boss or event usually occurs about once every 90 seconds. Each defeat adds to a point counter, but those points cannot be spent until the run is over.

Chests arrive from three places. Bosses inside the run drop them, the post-run shop stocks them on its second floor (you climb the ladder inside the shop to reach them), and the stationary point chests in the lobby open for 5,000 points each. The V.12 update added a fourth source: a free chest for every 10 floors cleared, which appears as separate prompts for Floor 10, Floor 20, Floor 30 and onward.

Depth is what sets the size of a batch. A run that stalls near Floor 60 lands somewhere around 120k points, pushing past Floor 70 clears 238k, and long clears finish north of 400,000 — enough for dozens of point chests on top of the free milestone ones.

Other V.12 changes that touch the same economy include Wen conversion moving to 1,000 Wen for 2,500 points, coin pouches now selling for 1,000 Wen, and the Tomioka Serenity Discount applying to refinement and non-series crafting.


Unlocking Ouwigahara at level 65

Reach level 65. The dungeon quest will not appear before that, so there is no point travelling out to the portal early.
Bring up the map and find Blacksmith Togane in Hidden Mist Village, close to Verdant Cliffs. His forge is the wooden structure along the Verdant Cliffs path.
Blacksmith Location on Map00:47Blacksmith Location on Map
The map marker for Blacksmith Togane sits in Hidden Mist Village, beside Verdant Cliffs. Shown at 00:47 in clr’s video. Image: Project Slayers
Talk to Togane inside the forge, choose Your other forge, then pick I’ll find the forge(Lv 65) to take the quest.
Head west across the Mistfall Harbor bridges and out along the elevated stone bridge in the Wilderness until you reach the purple rift. Hold T at the portal to enter. Once it is unlocked, Ouwigahara Normal can be joined straight from the HUB menu.
Dungeon Unlock Overview00:16Dungeon Unlock Overview
The glowing purple rift at the end of the Wilderness bridge is the Ouwigahara entrance. Shown at 00:16 in clr’s video. Image: Project Slayers

2x Luck and 4x Luck: Cost and duration

Both multipliers are bought with Robux from the in-game shop menu, and both last 30 minutes from the moment they activate. Players with the Plus discount pay less than the base price.

BoostPriceDuration
2x Luck270 Robux (base 300)30 minutes
4x Luck (30m)765 Robux (base 850)30 minutes

The timer runs on real time, not run time. It keeps counting while you queue, sit in the shop, or stand around the village, which is why buying it mid-run wastes most of what you paid for.

Stockpile unopened chests and unspent points across several runs, then buy the boost once and empty the whole pile inside a single 30-minute window.


Opening a full batch of chests under 4x Luck

Finish enough Ouwigahara floors to bank a large point total — 250,000 to 400,000 or more is a comfortable target — and to spawn the free chest prompts at every tenth floor.
Clear out your inventory before you touch anything. A full inventory part-way through a batch is how endgame materials get lost.
Open the shop menu and buy 4x Luck (30m). Wait for the purchase confirmation before interacting with a single chest.
Claim the free floor milestone chests first, since they cost nothing and their contents are on the same table as the paid ones.
Work through the lobby point chests at 5,000 points per open, spending down the total you banked. Loot lands directly in your inventory as you go.
Chest Opening 0–1701:01Chest Opening 0–17
A point chest paying out a Firstlight Forged Ingot during a 4x Luck batch. Shown at 01:01 in UnoTwo’s video. Image: Project Slayers
Spend what is left over at Changer Zeni in the WEN AREA, then use the remaining minutes on the timer for overworld bosses. Both of those are covered below.

Ouwigahara Chest drop rates

The pool leans heavily on consumables, then thins out fast as rarity climbs. Everything at 10% and above is effectively elixir restocking; the two entries under one percent are the reason people run long sessions at all.

Drop chanceItems
50%Jumbo Health Elixir, Jumbo Stamina Elixir
45%Jumbo Health Regen Elixir
10%Old Lantern
5%Black Hooded Scarf, Black Lilly Haorie, Blood Stained Ingot, Brown Scarf, Dark Green Haorie, Frigid Metal, Green Vine Haorie, Purple Flower Haorie, Rusty Necklace, Sakura Haorie
4%Lantern of Everlasting Glow
2%Blood Necklace, Butterfly Necklace, Reaper Necklace, Thunder Necklace, Water Necklace, Vigilante Scarf
1%Black Bamboo Amigasa, Claws
0.5%Polar Top
0.25%Polar Bottoms

The Polar Top is the headline pull at 0.5%, carrying +250 max health, 10% health regen, 7% damage reduction and a sword bonus. Polar Bottoms sit at half that rate. Blood Stained Ingot feeds Devourer weapon upgrades and Frigid Metal feeds the Polar weapon variants, which is why both 5% entries are worth more than their rarity suggests.

Opening Chests 0-4 with No Luck00:56Opening Chests 0-4 with No Luck
An unboosted chest opening, where common pulls dominate the results. Shown at 00:56 in UnoTwo’s video. Image: Project Slayers

What Luck changes in practice

Luck does not rewrite the drop table. It changes how often the low-percentage entries land, which only becomes visible across a large batch rather than a handful of opens.

Without a boost, chests around Floor 60 and Floor 70 mostly contain cosmetics and an occasional material, such as an Azure Necklace, a Red Oni Mask, a Firstlight Star Ore, or Firstlight Weaver’s Silk. With a 2x Luck boost, equipment and forged materials appear more often; examples include Flame Amigasa, Fractured Web Kata-Aki, and the Firstlight Forged Ingot. Blacksmith Togane requires those ingots and silks for the Firstlight recipes.

Inspecting 2x Luck Gear in Inventory03:35Inspecting 2x Luck Gear in Inventory
The Flame Amigasa and its Mythic stat line, pulled during a 2x Luck batch. Shown at 03:35 in UnoTwo’s video. Image: Project Slayers

Using 4x Luck makes high-tier rewards show up regularly enough to notice over 30-plus chests, including the Nichirin Lantern, Silver Fang Mask and Nightfall Weaver’s Cloth. One session that opened 103 chests with repeated 4x Luck boosts produced this material haul:

MaterialCount from 103 chests
Firstlight Forged Ingot7
Firstlight Star Ore6
Firstlight Weaver’s Silk6
Nightfall Forged Ingot8
Nightfall Reinforced Plating8
Nightfall Weaver’s Cloth8

Dry streaks still happen inside that sample — several batches in a row returned nothing but plating and ore. Luck raises a rate; it does not guarantee a pull.


Spending leftover points and leftover minutes

Points that fall below the 5,000 threshold are not wasted. Changer Zeni in the WEN AREA trades them for currency and materials, with 1,000 Wen costing 2,500 points after the V.12 buff and Refinement Ore priced at 1,500 points.

Chest Opening 33–4103:04Chest Opening 33–41
Changer Zeni converts leftover dungeon points into Wen or Refinement Ore. Shown at 03:04 in UnoTwo’s video. Image: Project Slayers

Use any boost time left over in the overworld. Overworld bosses, rather than the dungeon, drop World Events Chests, and Luck affects those rewards as well. While the timer is active, head to the Wilderness and fight a boss such as Gyutai to receive the same Firstlight materials along with boss-specific equipment: Gyutai’s Outfit has a 0.5% chance without Luck, compared with 50% for Blood Scythes and 5% for Uncircular Slices.

For Mythic materials specifically, the Archives menu lists the Ouwigahara Chest as a 5% source and the World Events Chest as 2%, so the dungeon remains the better place to spend a fresh boost. Overworld bosses are the cleanup act for the final minutes.


Getting deeper runs for bigger batches

Stock elixirs before you queue

There is no dependable natural healing inside a run, so potions are mandatory. Buy Health Elixirs and Health Regen Elixirs from Mercy before entering. The green regen potions only function during passive regeneration, which means a damage-over-time event such as Hemorrhage cancels them outright.

Use the terrain on each map

On the Normal Map, use the big rock in the center as your safest position: draw the wave around one side, climb onto the rock, then attack the enemies gathered below. For the Tent Map, the raised shelf behind the tents serves the same purpose by splitting up the enemies and giving you a downward attack angle. On the Snow Map, begin from across the bridge so enemies cannot drop into the lower water trenches; the cliff rims above the frozen lakes can also hold groups of demons in place.

Time orbs and read the events

Ground orbs remain available for roughly three minutes, letting you leave them until their effect is useful. Picking up a Wisteria Orb when a new stage has started immediately defeats every enemy that just spawned, while Health Regen Orbs are best left untouched until a player needs healing. Double Orb multiplies all points by two, and the “W” orb combines with it to award 16 points per kill.

  • Every roughly 10 seconds, Time Stop freezes everyone; leap immediately before its audio cue to avoid being caught.
  • For the entire minute, No Stamina Regen and No Healing prevent the use of potions, clan skills and orbs.
  • Myropia reduces render distance; switch your lantern off, then on again, to regain some visibility.
  • Petrify leaves new spawns at 1hp but grants no points for killing them.

Bringing at least three players keeps enemy density — and therefore point income — high, but larger parties also scale enemy health upward.


Confirming the Luck boost is active

Once the Robux transaction completes, the shop displays a purchase confirmation, and the multiplier appears among your active boosts with a countdown. If the remaining time is visible, the boost is applied — it remains active while you open chests on the Ouwigahara shop’s second floor or collect World Events Chests in the overworld.

One failure case is worth repeating because it costs real materials rather than Robux: if your inventory fills up part-way through a large batch, rare drops can be lost. Clear duplicate masks, scarves and low-tier accessories out before the first chest opens.

The value proposition is limited but clear. Luck does increase the rate of high-tier rewards over 30 or more chests, yet randomness remains, and the 30-minute real-time timer makes buying it before you have chests ready a poor choice. For a 0.5% Polar Top or a particular Firstlight recipe, save the chests first, purchase one boost, and open them all during one sitting. Before spending Robux on a session, review the current build and announcements on the Roblox game page.