Gaming

Quarantine Zombies 2: Day Zero Blends Inspection Sim With a Chicago Zombie Shooter

The announcement trailer shows the infected-screening series moving into an open-world Chicago and continuing Hank's story toward a 2027 launch.

The announcement trailer shows the infected-screening series moving into an open-world Chicago and continuing Hank’s story toward a 2027 launch.

Quarantine Zombies 2: Day Zero is a first-person game that mixes an inspection sim with an open-world shooter, set during a zombie outbreak in Chicago. You play Hank, a professional inspector and former cop, screening refugees for infection and moving the ones who are already turning to a figure known as the Captain before it is too late. It comes from Stones Games, and the studio’s announcement trailer lays out how the screening and the shooting fit together.

Quick answer: It is a single-player inspection-sim shooter set in an open-world Chicago, developed by Stones Games and planned for PC via Steam in 2027.

The pitch comes from the lead game designer behind Quarantine Zone and the first Quarantine Zombies, and this entry keeps the inspection idea while opening it into a larger city to explore and fight through.


Screening refugees and deciding who is saved

The core loop is inspection. Every survivor you meet has a story, and they will tell it to you, but the game makes clear that you should not believe everyone. You check each person for signs of infection and then decide their fate: let them leave Chicago, hold them for a second screening, or eliminate them if they are too far gone.

To make those calls, you use special gear rather than guesswork. Personal inspections, scanners, and other devices help you find out whether someone is infected or smuggling contraband. In the trailer, an operative puts on green-tinted scanner goggles inside an apartment and picks up infection vapor coming off a seated survivor, which is how you read the early stage before a turn.

Infection Inspection
The scanner view used to detect early infection on a survivor before they turn. Image: Stones Games / via @GameTrailers

Saving the uninfected is no longer the whole job. The bigger task is identifying the stage of infection and getting infected refugees to the Captain before they change, which the game frames as humanity’s last chance. Those decisions are meant to carry weight rather than being simple pass-or-fail checks.


Transport runs and open-world combat in Chicago

Between screenings, the game becomes a shooter. You move survivors through hostile streets, and the trailer opens with an armored bus pushing through zombie-filled roads while a medic treats a wounded passenger inside. The escort framing sets up the danger of moving infected people across the city before they turn.

Bus Evacuation
A survivor being treated for an arm wound during a transport run through the city. Image: Stones Games / via @GameTrailers

The environment is part of your arsenal. In one sequence, operatives spot an unexploded shell lodged in a building facade and shoot it, collapsing rubble onto the horde in the street below. That environmental destruction is one of the ways the game expects you to clear large groups instead of fighting them head-on.

Sniper Vantage & Demolition
Firing at an unexploded shell to bring a building down on the horde. Image: Stones Games / via @GameTrailers

There’s plenty of direct gunplay, too: you clear rooms in a precinct during first-person firefights. The footage pulls it all together with the line “Fight. Explore. Save Survivors.” Progress also earns you cash, which you can spend on weapons and car upgrades for the most dangerous raids in the ruined city.

Precinct Gunplay
Close-quarters combat against varied infected, including a hazmat-suited zombie. Image: Stones Games / via @GameTrailers

Zombie types you will face

Enemy waves grow stronger as the days pass, so the same tactics will not carry you through. The infected come in distinct forms, and the trailer shows everything from ordinary civilian zombies to hazmat-suited enemies and a feral mutant that breaks through the rear emergency door of the bus.

  • Crawlers
  • Spitters
  • Aggressors
  • Marine Zombies

A good shotgun is described as the reliable answer against these threats, though the game is upfront that it will not always be enough as encounters escalate.


Developer, story, and where it fits in the series

Stones Games is both the developer and publisher. The studio positions Day Zero as a continuation of Hank and his brother’s story, following the earlier Quarantine Zone and Quarantine Zombies. The setting shifts to an open-world Chicago, which is a larger space than the confined checkpoints the series is known for.

The developers state the game uses AI-generated content for voiceover on some characters.


Platform, features, and languages

The game is listed for PC on Steam under the app ID 4127610, with full controller support. It is tagged across Action, Adventure, Simulation, and Indie, and its user tags lean into inspection-and-combat ideas like Choices Matter and Dialogue Heavy.

  • Single-player
  • Online Co-op
  • Steam Achievements
  • Family Sharing

It supports 19 languages. English includes interface, full audio, and subtitles, while the remaining languages offer interface and subtitle support. The listed lineup covers French, Italian, German, Spanish (Spain and Latin America), Czech, Danish, Dutch, Finnish, Japanese, Korean, Polish, Portuguese (Brazil and Portugal), Russian, Simplified Chinese, Thai, and Ukrainian.

ComponentMinimumRecommended
OSWindows 10Windows 11
Processori5 10400Fi7 10700F
GraphicsGeForce GTX 1050 TiGeForce RTX 3060

Release window and how to keep track of it

The planned release is 2027 on PC via Steam. No exact release date or time has been confirmed yet, and the game currently sits in a pre-release state on the store. The most direct way to be notified when it becomes available is to add it to your wishlist on the Steam store page, which the trailer itself points viewers toward. Once you wishlist and follow it, Steam will alert you when the release date and launch details are set.

For now, the announcement trailer is the clearest picture of what Day Zero is trying to be: a game where reading people is as important as fighting the infected, and where the choice to save, hold, or eliminate a survivor sits at the center of every run through Chicago.