Rebecca landed in Solaris-3 alongside the Cyberpunk: Edgerunners collab on June 8, 2026, and she slots in as a 5-star Electro Pistol sub-DPS built for fast rotations. She amplifies a teammate’s damage, drops a turret for off-field hits, and applies the Tune Hack – Shifting debuff that pairs cleanly with Lucy. Because she is handed out for free during Version 3.4, most players will be looking for the team that squeezes the most out of her.
Quick answer: Run Lucy + Rebecca + Mornye for her strongest setup. If you skipped Lucy, pair Rebecca with a Heavy Attack carry like Augusta or Jiyan, or play her as a free-to-play main DPS with Sanhua and Verina.

What Rebecca wants from a team
Rebecca works best as a sub-DPS support rather than a pure off-field buffer. She enters the fight, builds resources through Fervor and Hot Hand, applies Hack – Shifting with her key skills, then swaps out with her Outro so the main carry can use the turret window. Her Outro Skill grants the next Resonator an All-DMG Amplification and stacking Heavy Attack DMG Amplification through Overlimit.
That makes Heavy Attack carries her most direct partners, since Overlimit is tied to Heavy Attack DMG. She also has special synergy with Hack-related kits, especially characters who care about Hack – Shifting and Hack – Interfered responses. Her best teams let someone else cash out the strongest buffs while she keeps applying debuffs and turret damage.
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Add to Google Preferences →Lucy + Rebecca + Mornye (best team)
This is Rebecca’s strongest setup. Lucy is a 5-star Spectro Pistol DPS whose damage runs through Algorithm Compaction, enhanced Basic and Heavy Attack forms, and Heavy Attack burst windows. Her kit interacts directly with Hack mechanics, which makes Rebecca the cleanest partner for setting up Hack – Shifting and feeding Lucy’s damage window. Lucy can even enhance Rebecca’s turret, trading some duration for higher output.
The rotation is simple. Use Rebecca to prepare her Hack states and send out her Outro, then swap into Lucy and let her spend the buff window during Algorithm Compaction. Mornye takes the last slot because this duo is hungry for field time and needs a healer who keeps the team stable without breaking the flow. At S1, Mornye becomes the most comfortable sustain choice for this pairing, applying Interfered Markers that further raise team damage.
| Role | Character | Job in the team |
|---|---|---|
| Main DPS | Lucy | Spends the Hack and Heavy Attack window for the team’s main damage |
| Sub-DPS | Rebecca | Applies Hack – Shifting, drops the turret, buffs Lucy via Outro |
| Healer | Mornye | Sustains the team and enhances damage with Interfered Markers |
Note: Shorekeeper or Verina can replace Mornye if she is unavailable or already assigned to another team.
Augusta or Jiyan + Rebecca + healer
If you got Rebecca for free but skipped Lucy, she still earns her slot next to a Heavy Attack carry. Augusta and Jiyan are strong examples because they benefit from her Outro window without needing strict Hack synergy. Here Rebecca mainly provides turret follow-up damage and Heavy Attack support through Overlimit, acting as a flexible replacement for Heavy Attack supports like Iuno or Mortefi.

For the healer slot, Shorekeeper gives the higher-end comfort pick with strong team-wide buffs that scale with the number of Intro Skills used. Verina remains the safe universal option for stable, low-maintenance sustain. This team is especially useful if you want Rebecca to contribute without pulling any collab characters.
| Role | Character | Job in the team |
|---|---|---|
| Main DPS | Augusta / Jiyan | Heavy Attack carry that exploits the Outro window |
| Sub-DPS | Rebecca | Turret damage and Heavy Attack amplification |
| Healer | Shorekeeper / Verina | Team-wide sustain and buffs |
Rebecca + Sanhua + Verina (F2P carry team)
Rebecca can also take the main damage focus, which suits players who enjoy her fast-paced gunplay. Many parts of her kit count as Basic Attack DMG, so Sanhua is a natural budget partner. She enters for a quick burst, builds concerto energy, and her Outro Skill buffs Rebecca’s Basic Attack DMG. Verina rounds out the team with healing that triggers when allies take fatal damage.
This setup asks Rebecca to stay on the field longer. You rotate between her Huntress and Guts stances, build Fervor, manage Hot Hand, and spend her Resonance Liberation at the right moment. It is less efficient than the Lucy pairing and works best as a beginner transitional team or for high-sequence Rebecca, but it is a practical option if you want her doing more than pressing Outro and leaving. Lynae is an alternative to Sanhua for smoother general support.

| Role | Character | Job in the team |
|---|---|---|
| Main DPS | Rebecca | Swaps stances and uses Liberation for Electro burst |
| Sub-DPS | Sanhua / Lynae | Quick-swap support that buffs Basic Attack DMG |
| Healer | Verina | Emergency healing and team support |
How to know your Rebecca team is working
The value of every Rebecca team comes from the window she creates after she swaps out. When her Outro fires, the next Resonator gains the damage amplification and the turret keeps shooting off-field. If you set up Hack – Shifting before swapping, your main DPS should see the buffed damage land during their burst rotation. Time her setup, swap cleanly, and let the turret cover the rest.
Whether you build the full Lucy duo or just want Rebecca to pull her weight, the priority order is the same. Lucy is where her kit feels most complete, Heavy Attack carries give her a reliable home, and the Sanhua team keeps her useful with zero extra pulls.






