Diamonds are the premium currency in RF Online Next, and average players do not get them from big alliance battles. They get them by turning loot into listings. The World Market is where most diamonds come from, and once you hit level 68 a single high-value dungeon opens up that pays out in bulk.
Quick answer: Yes. Sell crafting materials, boss drops, permits, and enhanced green or blue gear on the World Market. At level 68, spend banked recharge tickets on the Lv. 75 monsters in Secret Nemesis Base 3F and list every epic drop.
Sell on the World Market to earn diamonds
The marketplace is the reliable diamond source for anyone not sitting in a top occupying guild. Crafting materials, boss and monster drops, enhancement kits, permit extension tickets, and enhanced gear all convert to diamonds when other players buy them. The catch is that prices decay fast as more sellers list the same thing, so listing quickly and relisting often matters more than holding out for a high price.
The World Market takes a cut, so a listing always pays out less than the sticker price. A base tax rate of 4% applies, and the gap between market price and final price is visible on every sale. Compare the World Market tax against the Local Market before you list.

You know a sale went through when the item disappears from your Sales tab and your diamond total climbs by the final price minus the market cut.
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Not every drop is worth a listing slot. The consistent earners fall into a few groups: high-tier crafting materials, Collection-relevant gear, enhancement and permit items, and enhanced weapons and accessories. High-tier crafting materials and boss drops sell steadily, though their prices fall over time as supply grows.
| Item | Market price | Final price |
|---|---|---|
| Kallion Catalyst | 659 | 606 |
| +7 Prime Quantum Computing Ring | 4,200 | 3,864 |
| +8 Prime Ion Trap Ring | 1,639 | 1,507 |
| Anti-Gravity Drive | ~786 avg | 777–1,052 |
| Albern Crater Permit Extension | 364–424 | 334–390 |
| +9 Scalar Blade | — | 55–56 |
Permit extension tickets, Weapon and Armor Upgrade Kits, and the Armor Expansion Panel Enhancement Kit move well because players constantly need them. Cheap tradeable materials such as the Nether File Fragment, Mysterious Injection, and Fine Accessory Upgrade Kit add up when you list them in volume rather than ignoring them.
High-tier weapons are the top end. Prime grade blasters and rifles carry the largest prices, with items like the Prime Imperial Guard Rifle listing far above ordinary gear and enhanced Prime blaster guns climbing in value with each enhancement level.

Farm diamonds at level 68 in Secret Nemesis Base 3F
At level 68, farming starts paying off more as an income source than an experience grind. Secret Nemesis Base 3F joins Android Junkyard, Public Mining Field, and Exclusive Mining Field in the zone dungeon list. Reaching this level also unlocks new Combat Module nodes that were gated before.
Recharge tickets are the key resource for this approach. Using them at lower levels means weaker loot and less valuable drops, so save them until 3F opens and then use the entire stack. About 50 tickets covers around 30 hours in the dungeon; one block of that length brought in about 6,000 diamonds. The strategy applies again at level 70, so hold some tickets back rather than exhausting your supply.
Farm the Lv. 75 band, not 72 or 78
A higher-level monster isn’t necessarily the better target. The Lv. 78 group may seem most lucrative, but tickets go furthest elsewhere: kills take too long and experience falls off steeply. Lv. 75 is the sweet spot, with fast enough kills to trigger loot rolls often and Tier 2 gear still dropping for buyers.
| Monster level | Kill speed | Notes |
|---|---|---|
| Lv. 72 | ~2 hits | Fast clears, strong EXP, no Tier 2 drops |
| Lv. 75 | Still quick | Drops Tier 2 gear at a workable rate |
| Lv. 78 | ~10 hits | EXP ~40% lower than Lv. 75, slow clears |
Clear speed depends on your build, so use these stats as a benchmark. The 30-hour session that produced 6,000 diamonds used 132,733 Total Combat Power, 2,135 ATK, 2,104 DEF, 1,585 ACC, 177% Attack Speed, 155.5% Crit Rate, and 1,134 Evasion. If Lv. 75 enemies take many more hits to kill than they did for that build, your gear is too weak for the band; move down instead of forcing it.
Check the drop rate in the chat log
To check a farming spot quickly, review the system chat log. After an hour, scroll back and tally the epic entries. In the Lv. 75 band, expect an epic item about every 20 minutes—roughly three per hour of active clearing. If considerably more than 20 minutes pass without an epic appearing and kills are sluggish, blame the monster band rather than luck.

Sell epic drops from 3F
An item earns diamonds only after you list it. Armor and weapons from 3F sell consistently, while enhanced accessories help make up for sessions with few armor drops. One +6 accessory may bring in more than an hour’s worth of common pieces.
| Item | Market price | Received |
|---|---|---|
| +6 Prime Ion Trap Ear Cuffs | 2,089 | 1,921 |
| +6 Prime Ion Trap Necklace | 2,089 | 1,921 |
| Cut-Resistant Leg Guards | 537 | 494 |
| Executor’s Pallacia Rifle | 479 | 440 |
| Cut-Resistant Lower Guard | 440 | 404 |
Keep the difference between the listed price and your payout in mind: the market fee is about 8%, turning a 2,089 listing into 1,921. Account for that deduction when pricing to reach a particular upgrade budget. Avoid holding items too long, because prices decline as more players reach the band and farm it. If an enhancement fails and the gear breaks, it still provides Arcanote, a progression material, so the attempt produces something even when it fails.

Reinvest diamonds into farming speed
Combat Module nodes unlocked at 68 directly improve how quickly you clear. Legendary nodes can grant up to +22 ATK; the level 70 tier also provides HP and FP regeneration, helping you stay at a farming spot longer without pausing to recover.

The hangar is another place to spend diamonds. Upgrading a MAU to a Lv. 2 Kraken and a Launcher to a Lv. 52 Chiron Laser Cannon quickly consumes diamonds and credits, making ticket savings especially useful. Prioritize upgrades that improve clear speed, since they can earn back their cost during the next farming block.
Mining War payouts are for top guilds only
Only members of top-ranked guilds occupying territory as part of strong alliances qualify for diamond payouts from Mining War taxes. The occupying guild receives the tax, then distributes diamonds to its members through the Guild Vault; a guild in a good position can therefore provide consistent payouts that add up over time.

For everyone else, keep to a simple repeatable cycle: farm the Lv. 75 band in Secret Nemesis Base 3F, list each epic drop, and sell enhanced gear and materials on the World Market at or below the lowest price. Put the diamonds into modules and hangar upgrades, then run the cycle again at level 70.






