The Obsidian Trench is the newest layer buried under Mariana’s Veil in Fisch, and it is not somewhere you can simply sail to. Access is account progression: a long questline called Mariana’s Awakening that drags you back through every existing Veil layer, hands you five gauntlets, and ends with a randomized riddle you solve by catching one very specific fish.
Quick answer: Talk to Vaelor at Roslit Bay, complete all five descendant quests for their gauntlets, perfect catch a Scylla, then hold the riddle’s mutated Scylla at the Obsidian Pocket gate.

What you need before starting Mariana’s Awakening
Every descendant quest is locked to its own layer and its own rod, so there is no shortcut around the old progression. Check you have the following before you leave Roslit Bay.
- All five original Mariana’s Veil layers unlocked and reachable.
- The layer rods: Volcanic Rod, Challenger’s Rod, Rod of the Zenith, Ethereal Prism Rod and Leviathan’s Fang Rod.
- Bait for the new species, including Worm, Squid, Shrimp, Fish Head and Seaweed.
- Anything that boosts mutation odds, such as the Mutated Sharky companion or a Glitched potion.
Several of the required fish are locked to a season, time of day and weather combination, so expect to wait out a few in-game cycles rather than grinding them all in one sitting.
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Add to Google Preferences →Step 1: Start the questline with Vaelor at Roslit Bay

Step 2: Complete the five descendant quests for their gauntlets
Each of Vaelor’s descendants guards one layer and asks for mutated versions of the new fish added across Mariana’s Veil. Finishing a task awards that layer’s gauntlet, and you need the full set.
| Descendant | Layer | Rod | Reward |
|---|---|---|---|
| Ignis | Volcanic Vents | Volcanic Rod | Volcanic Gauntlets |
| Glacius | Challenger’s Deep | Challenger’s Rod | Challenger’s Gauntlets |
| Tenebris | Abyssal Zenith | Rod of the Zenith | Abyssal Gauntlets |
| Luminis | Calm Zone | Ethereal Prism Rod | Calm Gauntlets |
| Resonus | Veil of the Forsaken | Leviathan’s Fang Rod | Veiled Gauntlets |
Ignis stands opposite the Volcanic Rod at roughly (-3343, -2028, 4076). Glacius sits across from the Challenger’s Deep rod at (738, -3355, -1529). Tenebris is on the third level of the Veil at (-1043.4, -1043.7, 84.7), across the anglerfish pond — glide over rather than swimming through it.
Required catches for each descendant
- Ignis: perfect catch 2 Ashen Fortune Charred Coelacanth and catch 1 Ashen Fortune Obsidian-Plated Piranha.
- Glacius: catch 3 Chilled Hoarfrost Halibut and perfect catch 1 Chilled Glacial Gulper.
- Tenebris: catch 2 Wrath Lumin-Lure Lanternfish and perfect catch 1 Wrath Void-Drifter Jelly.
- Luminis: Land 2 Pearl-Plated Pleco plus 4 Geode Grouper.
- Resonus: catch 5 Gargoyle Goby and 3 Wraith-Whisper Ray.
Bait, time and weather for the mutation fish
| Fish | Bait | Time | Weather |
|---|---|---|---|
| Obsidian-Plated Piranha | Worm | Day (Summer) | Rain |
| Charred Coelacanth | Squid | Night (Summer, Autumn) | Clear |
| Glacial Gulper | Shrimp | Night (Winter) | Foggy |
| Hoarfrost Halibut | Fish Head | Day (Winter) | Clear |
| Lumin-Lure Lanternfish | Shrimp | Night (Spring, Autumn) | Clear |
| Void-Drifter Jelly | Seaweed | Night (Autumn, Winter) | Foggy |
Turn the fish in to the descendant who asked for them and the matching gauntlet lands in your inventory. You can open your bag at any point to see how many of the set you are holding.

Step 3: Perfect catch a Scylla and jump into the void
Step 4: Solve the gate riddle with a mutated Scylla
Inside the Obsidian Pocket is a sealed gate — the Crevice Wall — with coloured lights above it and a riddle carved into the floor. The riddle is randomized per player and points at one layer’s gem, which is why copying someone else’s answer does not work.

How to confirm the Obsidian Trench is unlocked
You know it worked when the pedestal lights all activate, the central passage slides open and you drop down into a dark, crystal-lined cavern. The game registers Obsidian Trench as a newly discovered location, and the Mariana’s Gauntlets are added on top of the five layer gauntlets you already carry. From that point the trench is a normal travel destination on your whistle.

Trench Suppression and what to do first inside
Stepping into the trench applies Trench Suppression, an environmental debuff that can gut your rod stats by up to 90 percent. Glowing white crystals are scattered around the area, and interacting with one purges most of the penalty — enough to drop the effect back to around 5 percent — so clearing crystals is part of routine fishing here, not an optional secret.

The trench holds its own 12-entry bestiary, with 10 named species and two hidden catches still unidentified. The shop NPC down there sells the Chasm-Stalker Rod for 5,000,000 C$, gated behind 100 percent Obsidian Trench bestiary completion and the Skolopendra boss, so the unlock you just finished is the start of the grind rather than the end of it.






